My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

2 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Wizard Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Valkyrie Giant Wizard Executioner P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Dart Goblin Valkyrie Giant P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Skeleton Army
Giant Snowball
Dart Goblin Skeleton Army
Zap
Dart Goblin Skeleton Army
Barbarian Barrel
Knight Dart Goblin Valkyrie Wizard Skeleton Army Executioner
The Log
Dart Goblin Skeleton Army
Earthquake
Skeleton Army
Arrows
Dart Goblin Skeleton Army
Royal Delivery
Knight Dart Goblin Valkyrie Wizard Skeleton Army Executioner P.E.K.K.A
Fireball
Dart Goblin Wizard Skeleton Army Executioner
Poison
Dart Goblin Wizard Skeleton Army Executioner
Lightning
Knight Valkyrie Wizard Executioner
Rocket
Valkyrie Wizard Executioner

Against air swarms

Spells and units that can counter air swarms.

Wizard Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Executioner

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Valkyrie Skeleton Army Executioner P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Dart Goblin Skeleton Army Valkyrie Giant Wizard Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Knight Dart Goblin Skeleton Army Valkyrie

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Dart Goblin Executioner Wizard
Dart Goblin
Knight Valkyrie Giant P.E.K.K.A
Valkyrie
Dart Goblin Giant Wizard Executioner P.E.K.K.A
Giant
Dart Goblin Valkyrie Wizard Executioner
Wizard
Knight Valkyrie Giant P.E.K.K.A
Skeleton Army
Executioner
Knight Valkyrie Giant P.E.K.K.A
P.E.K.K.A
Dart Goblin Valkyrie Wizard Executioner

Defense Synergies 2 11

Knight
Dart Goblin Executioner Wizard Skeleton Army
Dart Goblin
Knight Valkyrie Skeleton Army P.E.K.K.A
Valkyrie
Dart Goblin Wizard Executioner P.E.K.K.A
Giant
Wizard
Knight Valkyrie Skeleton Army P.E.K.K.A
Skeleton Army
Knight Dart Goblin Wizard Executioner
Executioner
Knight Valkyrie Skeleton Army
P.E.K.K.A
Dart Goblin Valkyrie Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Dart Goblin Valkyrie Wizard Executioner
Skeleton Army P.E.K.K.A Knight Dart Goblin Valkyrie Executioner
Skeleton Army P.E.K.K.A Knight Dart Goblin Valkyrie Executioner
Skeleton Army P.E.K.K.A Knight Dart Goblin Valkyrie
Valkyrie Skeleton Army P.E.K.K.A
Skeleton Army Dart Goblin Valkyrie Executioner
Dart Goblin Wizard Executioner
Dart Goblin Valkyrie P.E.K.K.A
P.E.K.K.A Skeleton Army
Knight Skeleton Army Dart Goblin Valkyrie
Dart Goblin Valkyrie Skeleton Army Executioner Knight Wizard
Executioner Dart Goblin Wizard
Skeleton Army P.E.K.K.A Knight Valkyrie Wizard
Valkyrie Wizard Skeleton Army Executioner Dart Goblin P.E.K.K.A
Skeleton Army P.E.K.K.A Knight
Skeleton Army P.E.K.K.A
Wizard Knight Valkyrie Skeleton Army Executioner P.E.K.K.A
Knight Dart Goblin Valkyrie Wizard Skeleton Army Executioner
Valkyrie Wizard Executioner Knight Dart Goblin
P.E.K.K.A Dart Goblin
Valkyrie Wizard Skeleton Army Knight Dart Goblin Executioner P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Skeleton Army P.E.K.K.A
Knight Valkyrie Wizard Executioner
Skeleton Army P.E.K.K.A Knight Valkyrie
Valkyrie Skeleton Army P.E.K.K.A Knight
P.E.K.K.A Knight Valkyrie Skeleton Army Executioner
Wizard Executioner Dart Goblin
Skeleton Army P.E.K.K.A Knight Dart Goblin Valkyrie
P.E.K.K.A Knight Valkyrie Skeleton Army
P.E.K.K.A Knight Valkyrie Skeleton Army
P.E.K.K.A Dart Goblin Skeleton Army
P.E.K.K.A Knight Dart Goblin Valkyrie
Skeleton Army P.E.K.K.A Valkyrie
Skeleton Army P.E.K.K.A Knight Valkyrie Wizard Executioner
Wizard Dart Goblin Valkyrie Skeleton Army Executioner
Skeleton Army Knight Dart Goblin Valkyrie Executioner P.E.K.K.A
Valkyrie Executioner Dart Goblin Wizard P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Dart Goblin Valkyrie
Dart Goblin Executioner
Dart Goblin
Knight Dart Goblin Valkyrie
Wizard Executioner Valkyrie
Wizard Executioner Dart Goblin
Dart Goblin Wizard Executioner
Dart Goblin Wizard Executioner
Dart Goblin Wizard
Knight Dart Goblin Valkyrie Wizard
Dart Goblin Wizard Executioner
Knight Dart Goblin Executioner
Dart Goblin
Dart Goblin
Dart Goblin Wizard Executioner
Dart Goblin Wizard Executioner
Dart Goblin Wizard Executioner
Dart Goblin Valkyrie Wizard
Wizard
Valkyrie Wizard Executioner
Dart Goblin Wizard Executioner
Wizard
Dart Goblin
Dart Goblin Wizard Executioner
Dart Goblin Wizard
Dart Goblin Wizard
P.E.K.K.A
Wizard
Dart Goblin Skeleton Army
Dart Goblin Wizard Executioner
Knight Dart Goblin Valkyrie Wizard Executioner
Dart Goblin Wizard Executioner
Dart Goblin Executioner P.E.K.K.A
Dart Goblin
Dart Goblin Executioner
Dart Goblin Executioner
P.E.K.K.A
Dart Goblin Wizard

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