My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Elixir Golem Hunter Giant Skeleton Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elixir Golem Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Elixir Golem Giant Skeleton Sparky
Giant Snowball
Goblin Gang
Zap
Goblin Gang Firecracker Sparky
Barbarian Barrel
Goblin Gang Firecracker Elixir Golem Hunter Giant Skeleton Sparky
The Log
Goblin Gang Firecracker Elixir Golem Hunter Giant Skeleton Sparky
Earthquake
Goblin Gang Firecracker Elixir Golem
Arrows
Goblin Gang Firecracker
Royal Delivery
Goblin Gang Firecracker Elixir Golem Hunter Giant Skeleton Sparky
Fireball
Goblin Gang Firecracker Elixir Golem Hunter Sparky
Poison
Goblin Gang Firecracker Elixir Golem Hunter Sparky
Lightning
Hunter Sparky
Rocket
Hunter Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Tornado Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Tornado Hunter Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Tornado Giant Skeleton Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Gang Firecracker Elixir Golem Tornado Hunter Giant Skeleton Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Goblin Gang Firecracker Elixir Golem

Attack Synergies 5 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Tornado Sparky Elixir Golem Hunter Giant Skeleton
Goblin Gang
Firecracker Elixir Golem Giant Skeleton Sparky
Firecracker
Zap Elixir Golem Goblin Gang Tornado Giant Skeleton Sparky
Elixir Golem
Firecracker Zap Goblin Gang Tornado Hunter Sparky
Tornado
Zap Sparky Firecracker Elixir Golem Hunter Giant Skeleton
Hunter
Zap Elixir Golem Tornado Giant Skeleton Sparky
Giant Skeleton
Zap Goblin Gang Firecracker Tornado Hunter Sparky
Sparky
Zap Tornado Goblin Gang Firecracker Elixir Golem Hunter Giant Skeleton

Defense Synergies 1 16

Zap
Goblin Gang Firecracker Tornado Hunter Giant Skeleton Sparky
Goblin Gang
Zap Firecracker Giant Skeleton Sparky
Firecracker
Zap Goblin Gang Tornado Hunter Giant Skeleton
Elixir Golem
Tornado
Sparky Zap Firecracker Hunter Giant Skeleton Sparky
Hunter
Zap Firecracker Tornado Giant Skeleton
Giant Skeleton
Zap Goblin Gang Firecracker Tornado Hunter
Sparky
Tornado Zap Goblin Gang Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Sparky
Hunter Sparky Zap Goblin Gang Firecracker
Goblin Gang Tornado Hunter Sparky Giant Skeleton
Hunter Sparky Goblin Gang Firecracker
Firecracker Tornado Giant Skeleton Sparky
Goblin Gang Tornado Zap Firecracker Hunter
Tornado Hunter Zap Goblin Gang Firecracker
Zap Giant Skeleton Sparky
Hunter Sparky Goblin Gang Tornado
Goblin Gang Tornado Firecracker Hunter Giant Skeleton Sparky
Goblin Gang Zap Firecracker Tornado Hunter Giant Skeleton
Hunter Zap Goblin Gang Firecracker Tornado
Hunter Sparky Zap Goblin Gang Giant Skeleton
Sparky Zap Goblin Gang Firecracker Tornado Hunter
Sparky Goblin Gang Hunter
Tornado Zap Goblin Gang Hunter Sparky
Sparky Goblin Gang Firecracker Tornado Hunter
Zap Goblin Gang Firecracker Tornado Hunter
Zap Tornado Hunter Firecracker Giant Skeleton
Sparky Tornado Hunter
Goblin Gang Firecracker Hunter Giant Skeleton Sparky
Hunter Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Giant Skeleton Sparky
Zap Goblin Gang Firecracker Hunter
Goblin Gang Giant Skeleton Zap Hunter Sparky
Goblin Gang Hunter Giant Skeleton Zap Tornado Sparky
Giant Skeleton Goblin Gang Hunter Sparky
Firecracker Zap Goblin Gang Tornado Hunter
Goblin Gang Sparky Hunter Giant Skeleton
Giant Skeleton Hunter Sparky
Zap Giant Skeleton Firecracker Tornado Sparky
Goblin Gang Sparky
Hunter Giant Skeleton Sparky
Zap Tornado Giant Skeleton
Giant Skeleton Goblin Gang Hunter Sparky
Firecracker Sparky
Goblin Gang Sparky Zap Firecracker Tornado Hunter Giant Skeleton
Zap Firecracker Hunter Giant Skeleton Sparky
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Giant Skeleton Sparky
Firecracker Zap Tornado
Giant Skeleton Sparky
Firecracker Giant Skeleton Sparky
Zap Firecracker Sparky
Firecracker Zap Tornado Hunter
Firecracker Tornado Sparky
Zap Firecracker Tornado Hunter
Zap Firecracker Tornado
Goblin Gang Tornado Sparky
Firecracker Zap Tornado Sparky
Zap Firecracker Tornado
Firecracker Hunter Sparky
Firecracker
Zap Firecracker Sparky
Zap Firecracker Hunter Sparky
Firecracker Sparky
Tornado Sparky
Sparky
Zap Firecracker Hunter Sparky
Zap Firecracker Tornado
Giant Skeleton Sparky
Tornado
Tornado Sparky
Zap
Zap Firecracker Tornado Hunter Sparky
Firecracker Zap Tornado Hunter Sparky
Zap Tornado Sparky
Zap Firecracker Tornado Sparky
Zap Firecracker Tornado Hunter Sparky
Zap Firecracker
Sparky
Zap Hunter Sparky
Zap Firecracker Sparky
Giant Skeleton Sparky
Firecracker Sparky
Zap Goblin Gang
Zap Firecracker Tornado Hunter
Goblin Gang Firecracker Hunter Sparky
Zap Firecracker
Zap Tornado Giant Skeleton Sparky
Firecracker Sparky
Zap Goblin Gang Firecracker Tornado Giant Skeleton Sparky
Firecracker Zap Tornado
Zap Firecracker Tornado Giant Skeleton Sparky
Sparky
Firecracker Sparky

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