My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Mega Minion Valkyrie Wizard Giant Skeleton Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Void

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Drill Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Goblin Drill Giant Skeleton Sparky
Giant Snowball
Bomber Mega Minion Goblin Drill
Zap
Bomber Goblin Drill Sparky
Barbarian Barrel
Bomber Valkyrie Wizard Goblin Drill Giant Skeleton Sparky
The Log
Bomber Goblin Drill Giant Skeleton Sparky
Earthquake
Bomber Goblin Drill
Arrows
Bomber Goblin Drill
Royal Delivery
Bomber Mega Minion Valkyrie Wizard Goblin Drill Giant Skeleton Sparky
Fireball
Bomber Mega Minion Wizard Goblin Drill Sparky
Poison
Bomber Mega Minion Wizard Goblin Drill Sparky
Lightning
Mega Minion Valkyrie Wizard Sparky
Rocket
Valkyrie Wizard Sparky

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Valkyrie Wizard Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Valkyrie Goblin Drill Giant Skeleton Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Mega Minion Void Valkyrie Goblin Drill Wizard Giant Skeleton Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bomber Mega Minion Void Valkyrie

Attack Synergies 0 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Valkyrie Goblin Drill Giant Skeleton Sparky
Mega Minion
Valkyrie Giant Skeleton Sparky
Valkyrie
Bomber Mega Minion Wizard Giant Skeleton Sparky
Wizard
Valkyrie Giant Skeleton Sparky
Void
Goblin Drill
Bomber Sparky
Giant Skeleton
Bomber Mega Minion Valkyrie Wizard Sparky
Sparky
Bomber Mega Minion Valkyrie Wizard Goblin Drill Giant Skeleton

Defense Synergies 0 11

Bomber
Valkyrie Goblin Drill
Mega Minion
Valkyrie Wizard Goblin Drill Giant Skeleton Sparky
Valkyrie
Bomber Mega Minion Wizard Goblin Drill Sparky
Wizard
Mega Minion Valkyrie Giant Skeleton
Void
Goblin Drill
Bomber Mega Minion Valkyrie
Giant Skeleton
Mega Minion Wizard
Sparky
Mega Minion Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Mega Minion Valkyrie Wizard Void Sparky
Sparky Mega Minion Valkyrie Goblin Drill
Sparky Bomber Mega Minion Valkyrie Void Goblin Drill Giant Skeleton
Sparky Mega Minion Valkyrie Goblin Drill
Bomber Valkyrie Giant Skeleton Sparky
Bomber Mega Minion Valkyrie
Mega Minion Wizard Void
Valkyrie Void Giant Skeleton Sparky
Sparky Goblin Drill
Bomber Valkyrie Giant Skeleton Sparky
Valkyrie Bomber Mega Minion Wizard Goblin Drill Giant Skeleton
Mega Minion Wizard
Goblin Drill Sparky Bomber Valkyrie Wizard Giant Skeleton
Bomber Valkyrie Wizard Sparky Mega Minion Goblin Drill
Sparky Goblin Drill
Goblin Drill Sparky
Wizard Sparky Bomber Valkyrie Goblin Drill
Valkyrie Bomber Mega Minion Wizard Goblin Drill
Valkyrie Wizard Goblin Drill Bomber Mega Minion Giant Skeleton
Sparky Goblin Drill
Bomber Valkyrie Wizard Giant Skeleton Sparky
Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Void Giant Skeleton Sparky
Void Bomber Mega Minion Valkyrie Wizard
Giant Skeleton Valkyrie Sparky
Valkyrie Giant Skeleton Sparky
Giant Skeleton Valkyrie Goblin Drill Sparky
Wizard
Sparky Mega Minion Valkyrie Void Giant Skeleton
Giant Skeleton Valkyrie Sparky
Void Giant Skeleton Mega Minion Valkyrie Sparky
Mega Minion Goblin Drill Sparky
Mega Minion Valkyrie Giant Skeleton Sparky
Valkyrie Void Giant Skeleton
Giant Skeleton Valkyrie Wizard Sparky
Wizard Bomber Valkyrie Sparky
Sparky Bomber Mega Minion Valkyrie Goblin Drill Giant Skeleton
Valkyrie Bomber Mega Minion Wizard Giant Skeleton Sparky
Bomber Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Valkyrie Goblin Drill Giant Skeleton Sparky
Void
Void Goblin Drill Giant Skeleton Sparky
Valkyrie Void Giant Skeleton Sparky
Bomber Wizard Valkyrie Sparky
Wizard Mega Minion
Bomber Wizard Sparky
Wizard
Void Wizard
Void Sparky
Void Valkyrie Wizard Sparky
Void Wizard
Void Sparky
Void
Sparky
Bomber Wizard Goblin Drill Sparky
Wizard Sparky
Sparky
Bomber Sparky
Void Bomber Mega Minion Wizard Sparky
Bomber Valkyrie Wizard Void
Void Giant Skeleton Sparky
Wizard Void
Void Sparky
Void Goblin Drill
Bomber Valkyrie Wizard Sparky
Mega Minion
Void Wizard Sparky
Void Wizard Sparky
Void Sparky
Wizard Void Sparky
Mega Minion Wizard Void
Mega Minion Void Sparky
Void Bomber Wizard Sparky
Void Sparky
Giant Skeleton Sparky
Wizard Sparky
Void
Mega Minion Wizard
Void Mega Minion Valkyrie Wizard Sparky
Bomber Wizard
Void Giant Skeleton Sparky
Mega Minion Sparky
Giant Skeleton Sparky
Void
Void Giant Skeleton Sparky
Sparky
Wizard Void Sparky
Void

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