My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Great!

1 problems 4 warnings Why?

Missing cards in your collection

Goblin Curse

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Minion Horde Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Valkyrie Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Minion Horde Mini P.E.K.K.A Valkyrie Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Minion Horde Skeleton Army
Giant Snowball
Goblin Gang Minion Horde Skeleton Army Baby Dragon
Zap
Goblin Gang Minion Horde Skeleton Army
Barbarian Barrel
Knight Goblin Gang Valkyrie Skeleton Army
The Log
Goblin Gang Mini P.E.K.K.A Skeleton Army
Earthquake
Goblin Gang Skeleton Army
Arrows
Goblin Gang Minion Horde Skeleton Army
Royal Delivery
Knight Goblin Gang Minion Horde Mini P.E.K.K.A Valkyrie Skeleton Army Baby Dragon
Fireball
Goblin Gang Minion Horde Skeleton Army Baby Dragon
Poison
Goblin Gang Minion Horde Skeleton Army
Lightning
Knight Mini P.E.K.K.A Valkyrie Baby Dragon
Rocket
Minion Horde Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Arrows Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Mini P.E.K.K.A Valkyrie Skeleton Army Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Goblin Gang Skeleton Army Mini P.E.K.K.A Valkyrie Baby Dragon Minion Horde

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Knight Goblin Gang Skeleton Army

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Knight Mini P.E.K.K.A
Knight
Goblin Gang Baby Dragon Arrows Minion Horde
Goblin Gang
Knight Mini P.E.K.K.A Valkyrie Baby Dragon
Minion Horde
Knight
Mini P.E.K.K.A
Arrows Goblin Gang Valkyrie Baby Dragon
Valkyrie
Goblin Gang Mini P.E.K.K.A Baby Dragon
Skeleton Army
Baby Dragon
Knight Goblin Gang Mini P.E.K.K.A Valkyrie

Defense Synergies 1 14

Arrows
Knight Mini P.E.K.K.A Valkyrie
Knight
Goblin Gang Arrows Minion Horde Mini P.E.K.K.A Skeleton Army Baby Dragon
Goblin Gang
Knight Mini P.E.K.K.A Valkyrie Skeleton Army
Minion Horde
Knight
Mini P.E.K.K.A
Arrows Knight Goblin Gang Valkyrie Skeleton Army Baby Dragon
Valkyrie
Arrows Goblin Gang Mini P.E.K.K.A Baby Dragon
Skeleton Army
Knight Goblin Gang Mini P.E.K.K.A
Baby Dragon
Knight Mini P.E.K.K.A Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Minion Horde Valkyrie Baby Dragon
Minion Horde Mini P.E.K.K.A Skeleton Army Knight Goblin Gang Valkyrie
Goblin Gang Minion Horde Mini P.E.K.K.A Skeleton Army Knight Valkyrie
Minion Horde Mini P.E.K.K.A Skeleton Army Knight Goblin Gang Valkyrie
Arrows Mini P.E.K.K.A Valkyrie Skeleton Army
Arrows Goblin Gang Skeleton Army Valkyrie Baby Dragon
Minion Horde Arrows Goblin Gang Baby Dragon
Arrows Valkyrie Baby Dragon
Minion Horde Mini P.E.K.K.A Goblin Gang Skeleton Army
Knight Goblin Gang Skeleton Army Minion Horde Mini P.E.K.K.A Valkyrie
Goblin Gang Minion Horde Valkyrie Skeleton Army Arrows Knight Baby Dragon
Arrows Minion Horde Goblin Gang Baby Dragon
Minion Horde Mini P.E.K.K.A Skeleton Army Knight Goblin Gang Valkyrie
Valkyrie Skeleton Army Arrows Goblin Gang Minion Horde Mini P.E.K.K.A Baby Dragon
Mini P.E.K.K.A Skeleton Army Knight Goblin Gang Minion Horde
Minion Horde Skeleton Army Goblin Gang Mini P.E.K.K.A
Minion Horde Arrows Knight Goblin Gang Mini P.E.K.K.A Valkyrie Skeleton Army
Arrows Knight Goblin Gang Minion Horde Valkyrie Skeleton Army Baby Dragon
Arrows Valkyrie Baby Dragon Knight
Mini P.E.K.K.A
Goblin Gang Valkyrie Skeleton Army Arrows Knight Minion Horde Mini P.E.K.K.A Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Mini P.E.K.K.A Valkyrie Skeleton Army
Arrows Knight Goblin Gang Mini P.E.K.K.A Valkyrie Baby Dragon
Goblin Gang Skeleton Army Knight Minion Horde Mini P.E.K.K.A Valkyrie
Goblin Gang Mini P.E.K.K.A Valkyrie Skeleton Army Knight Minion Horde
Knight Goblin Gang Minion Horde Mini P.E.K.K.A Valkyrie Skeleton Army
Arrows Goblin Gang Minion Horde Baby Dragon
Goblin Gang Mini P.E.K.K.A Skeleton Army Knight Minion Horde Valkyrie
Mini P.E.K.K.A Knight Minion Horde Valkyrie Skeleton Army
Minion Horde Knight Mini P.E.K.K.A Valkyrie Skeleton Army Baby Dragon
Goblin Gang Minion Horde Skeleton Army
Knight Minion Horde Mini P.E.K.K.A Valkyrie
Skeleton Army Arrows Valkyrie
Mini P.E.K.K.A Skeleton Army Knight Goblin Gang Minion Horde Valkyrie
Minion Horde Valkyrie Skeleton Army Baby Dragon
Goblin Gang Skeleton Army Knight Minion Horde Mini P.E.K.K.A Valkyrie Baby Dragon
Arrows Valkyrie Minion Horde Mini P.E.K.K.A Baby Dragon
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Minion Horde Valkyrie Baby Dragon
Arrows Baby Dragon
Arrows Minion Horde Baby Dragon
Arrows Knight Valkyrie
Arrows Minion Horde Valkyrie Baby Dragon
Arrows Minion Horde Baby Dragon
Arrows Minion Horde Baby Dragon
Arrows Baby Dragon
Arrows
Goblin Gang Minion Horde Mini P.E.K.K.A
Arrows Knight Minion Horde Valkyrie
Arrows Baby Dragon
Knight Baby Dragon
Arrows Minion Horde Baby Dragon
Arrows Baby Dragon
Arrows Minion Horde Baby Dragon
Arrows Minion Horde Baby Dragon
Arrows
Minion Horde Mini P.E.K.K.A
Arrows Mini P.E.K.K.A Baby Dragon
Arrows Valkyrie Baby Dragon
Minion Horde Baby Dragon
Arrows
Arrows Minion Horde Baby Dragon
Arrows Valkyrie Baby Dragon
Minion Horde
Arrows Baby Dragon
Arrows Baby Dragon
Arrows Baby Dragon
Arrows Minion Horde Baby Dragon
Minion Horde
Minion Horde Mini P.E.K.K.A
Arrows Minion Horde
Arrows Minion Horde
Minion Horde
Arrows
Minion Horde Goblin Gang Skeleton Army
Arrows Baby Dragon
Arrows
Knight Goblin Gang Minion Horde Mini P.E.K.K.A Valkyrie Baby Dragon
Arrows Baby Dragon
Arrows
Minion Horde
Goblin Gang Minion Horde Baby Dragon
Baby Dragon

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