My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Golem Goblin Cage Bowler Goblin Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Elixir Golem Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Elite Barbarians Elixir Golem Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Goblin Machine

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Elite Barbarians Elixir Golem
Giant Snowball
Minion Horde
Zap
Minion Horde Goblin Giant
Barbarian Barrel
Elite Barbarians Elixir Golem Goblin Cage
The Log
Elite Barbarians Elixir Golem Goblin Cage
Earthquake
Elixir Golem Goblin Cage
Arrows
Minion Horde
Royal Delivery
Minion Horde Elite Barbarians Elixir Golem Goblin Cage Bowler
Fireball
Minion Horde Elite Barbarians Elixir Golem Goblin Cage Bowler
Poison
Minion Horde Elixir Golem Goblin Cage
Lightning
Elite Barbarians Goblin Cage Bowler
Rocket
Minion Horde Elite Barbarians Bowler

Against air swarms

Spells and units that can counter air swarms.

Goblin Machine

Against ground swarms

Spells and units that can counter ground swarms.

Bowler Goblin Machine

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Bowler Goblin Machine

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Elixir Golem Void Goblin Cage Minion Horde Bowler Goblin Machine Elite Barbarians Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Elixir Golem Void Goblin Cage Minion Horde

Attack Synergies 0 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Goblin Giant
Elite Barbarians
Goblin Giant
Elixir Golem
Bowler
Goblin Cage
Void
Goblin Giant
Bowler
Elixir Golem
Goblin Giant
Minion Horde Elite Barbarians Void Goblin Machine
Goblin Machine
Goblin Giant

Defense Synergies 0 1

Minion Horde
Elite Barbarians
Elixir Golem
Goblin Cage
Bowler
Void
Bowler
Goblin Cage
Goblin Giant
Goblin Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Minion Horde Goblin Cage Void Goblin Giant
Minion Horde Elite Barbarians Goblin Cage
Minion Horde Goblin Cage Bowler Elite Barbarians Void
Minion Horde Elite Barbarians Goblin Cage Bowler
Elite Barbarians Goblin Cage Bowler
Bowler
Minion Horde Goblin Cage Void
Bowler Goblin Cage Void Goblin Giant
Minion Horde Elite Barbarians Goblin Cage
Elite Barbarians Minion Horde Bowler
Minion Horde Bowler Goblin Giant
Minion Horde
Minion Horde Goblin Cage Bowler Elite Barbarians
Bowler Minion Horde Goblin Cage
Elite Barbarians Minion Horde Goblin Cage
Minion Horde Elite Barbarians Goblin Cage Bowler
Minion Horde Elite Barbarians Goblin Cage Bowler
Goblin Cage Minion Horde Elite Barbarians Bowler
Goblin Cage Bowler
Elite Barbarians Goblin Cage
Bowler Minion Horde Elite Barbarians Goblin Giant
Elite Barbarians

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians Goblin Cage Void Bowler
Void Elite Barbarians Bowler
Minion Horde Elite Barbarians Goblin Cage Bowler Goblin Giant
Bowler Minion Horde Elite Barbarians Goblin Cage Goblin Giant
Minion Horde Elite Barbarians Goblin Cage Bowler Goblin Giant
Minion Horde Goblin Giant
Minion Horde Elite Barbarians Goblin Cage Void Bowler Goblin Giant
Minion Horde Elite Barbarians Goblin Cage Goblin Giant
Minion Horde Goblin Cage Void Elite Barbarians
Minion Horde Goblin Cage Goblin Giant
Minion Horde Elite Barbarians Goblin Cage Bowler
Elite Barbarians Goblin Cage Void Bowler Goblin Giant
Elite Barbarians Bowler Minion Horde Goblin Cage Goblin Giant
Minion Horde Goblin Cage Bowler
Elite Barbarians Minion Horde Goblin Cage Bowler Goblin Giant
Bowler Minion Horde Elite Barbarians Goblin Cage
Goblin Cage Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Minion Horde
Void Bowler
Minion Horde Void Goblin Giant
Void
Minion Horde Bowler
Minion Horde Goblin Giant Goblin Machine
Minion Horde Bowler
Bowler
Void
Minion Horde Elite Barbarians Void Bowler
Void Minion Horde Bowler Goblin Machine
Void
Elite Barbarians Void Bowler
Minion Horde Void
Elite Barbarians
Minion Horde Bowler
Minion Horde Bowler
Minion Horde
Void Bowler Goblin Machine
Void Bowler Goblin Machine
Minion Horde Void Bowler
Void
Void Bowler
Minion Horde Void
Bowler Goblin Machine
Minion Horde
Void Bowler
Void Bowler
Void
Elite Barbarians Minion Horde Void
Minion Horde Void
Minion Horde Elite Barbarians Void Bowler
Void Minion Horde
Void Minion Horde
Minion Horde
Bowler
Minion Horde Void
Void Minion Horde Bowler
Bowler
Void
Minion Horde Elite Barbarians
Minion Horde Elite Barbarians Bowler
Void
Void Bowler Goblin Giant
Void Bowler
Void

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