My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

4 warnings Why?

Missing cards in your collection

Little Prince Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Witch Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Demolisher Witch Prince Goblin Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Prince Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Prince Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Goblin Machine

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Demolisher Goblin Barrel Prince
Giant Snowball
Dart Goblin Goblin Barrel Witch
Zap
Dart Goblin Goblin Barrel Witch Prince Goblin Giant
Barbarian Barrel
Dart Goblin Goblin Barrel Witch
The Log
Dart Goblin Goblin Demolisher Goblin Barrel Witch Prince
Earthquake
Goblin Barrel Witch
Arrows
Dart Goblin Goblin Barrel Witch
Royal Delivery
Dart Goblin Goblin Demolisher Goblin Barrel Witch Prince
Fireball
Dart Goblin Goblin Barrel Witch
Poison
Dart Goblin Witch
Lightning
Witch Prince
Rocket
Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Witch Goblin Machine

Against ground swarms

Spells and units that can counter ground swarms.

Goblin Demolisher Goblin Machine

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Goblin Demolisher Rage Prince Goblin Machine

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Dart Goblin Goblin Barrel Goblin Demolisher Witch Prince Goblin Machine Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Rage Dart Goblin Goblin Barrel Goblin Demolisher

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Dart Goblin
Goblin Barrel Prince Goblin Giant
Goblin Demolisher
Rage
Witch Prince Goblin Giant
Goblin Barrel
Dart Goblin Prince Goblin Giant
Witch
Rage Prince Goblin Giant
Prince
Goblin Barrel Dart Goblin Rage Witch
Goblin Giant
Dart Goblin Rage Goblin Barrel Witch
Goblin Machine

Defense Synergies 0 3

Dart Goblin
Prince Goblin Giant
Goblin Demolisher
Rage
Goblin Barrel
Witch
Prince
Prince
Dart Goblin Witch
Goblin Giant
Dart Goblin
Goblin Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Goblin Giant
Dart Goblin Witch Prince
Witch Prince Dart Goblin
Witch Prince Dart Goblin
Prince
Dart Goblin
Dart Goblin Witch
Dart Goblin Goblin Giant
Witch Prince
Dart Goblin Prince
Dart Goblin Witch Goblin Giant
Dart Goblin Witch
Prince Witch
Dart Goblin Witch Prince
Prince
Prince
Witch Prince
Dart Goblin Witch Prince
Witch Dart Goblin
Dart Goblin Prince
Dart Goblin Witch Prince Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Witch Prince
Prince
Witch Prince Goblin Giant
Prince Goblin Giant
Witch Prince Goblin Giant
Dart Goblin Witch Goblin Giant
Prince Dart Goblin Witch Goblin Giant
Prince Goblin Giant
Witch Prince
Witch Dart Goblin Goblin Giant
Dart Goblin Witch Prince
Prince Goblin Giant
Prince Witch Goblin Giant
Dart Goblin Witch
Witch Dart Goblin Prince Goblin Giant
Dart Goblin Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin
Dart Goblin
Dart Goblin Goblin Giant
Dart Goblin Prince
Dart Goblin Witch Goblin Giant
Dart Goblin Witch
Dart Goblin
Dart Goblin
Prince
Dart Goblin Prince
Dart Goblin
Dart Goblin
Dart Goblin
Dart Goblin Prince
Dart Goblin Witch
Dart Goblin
Dart Goblin Prince
Dart Goblin Witch
Prince
Prince
Witch
Witch
Dart Goblin Witch
Witch Prince
Dart Goblin
Dart Goblin Witch
Dart Goblin Witch
Dart Goblin
Prince
Dart Goblin Witch Prince
Dart Goblin Witch
Dart Goblin Prince
Dart Goblin
Dart Goblin Prince
Dart Goblin Witch
Dart Goblin Witch
Dart Goblin Witch Prince Goblin Giant

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