My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

3 warnings Why?

Missing cards in your collection

Goblin Curse

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Mega Minion Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Mega Minion Goblin Giant Mighty Miner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Wall Breakers Goblin Giant Mighty Miner

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mighty Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Wall Breakers Guards Mighty Miner
Giant Snowball
Barbarians Mega Minion Wall Breakers Guards Mighty Miner
Zap
Wall Breakers Guards Goblin Giant Mighty Miner
Barbarian Barrel
Tesla Barbarians Wall Breakers Guards
The Log
Barbarians Wall Breakers Guards
Earthquake
Tesla Barbarians Guards
Arrows
Wall Breakers Guards
Royal Delivery
Barbarians Mega Minion Wall Breakers Guards
Fireball
Tesla Barbarians Mega Minion Wall Breakers Mighty Miner
Poison
Barbarians Mega Minion Guards
Lightning
Tesla Mega Minion Mighty Miner
Rocket
Barbarians Mighty Miner

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Guards Mighty Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers Mega Minion Guards Tesla Fireball Mighty Miner Barbarians Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Wall Breakers Mega Minion Guards Tesla

Attack Synergies 2 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tesla
Barbarians
Mega Minion
Goblin Giant Fireball
Fireball
Goblin Giant Mega Minion Wall Breakers
Wall Breakers
Fireball Goblin Giant
Guards
Goblin Giant
Mega Minion Fireball Wall Breakers
Mighty Miner

Defense Synergies 1 4

Tesla
Mega Minion Fireball Guards
Barbarians
Mega Minion
Tesla Guards
Fireball
Goblin Giant Tesla
Wall Breakers
Guards
Tesla Mega Minion
Goblin Giant
Fireball
Mighty Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Mega Minion Fireball Goblin Giant
Barbarians Tesla Mega Minion
Tesla Barbarians Mega Minion
Tesla Barbarians Mega Minion Guards
Barbarians Fireball
Fireball Tesla Mega Minion Guards
Tesla Mega Minion Fireball
Tesla Barbarians Fireball Goblin Giant
Tesla Barbarians Mighty Miner
Guards Tesla Barbarians
Barbarians Guards Tesla Mega Minion Fireball Goblin Giant
Tesla Mega Minion Fireball
Tesla Barbarians Fireball Guards
Fireball Tesla Barbarians Mega Minion Guards
Barbarians Tesla
Barbarians Tesla Fireball
Tesla Barbarians Fireball
Tesla Fireball Barbarians Mega Minion Guards
Tesla Barbarians Mega Minion Fireball Guards
Barbarians Tesla
Tesla Barbarians Fireball Guards Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Guards Tesla Fireball
Fireball Tesla Mega Minion
Barbarians Guards Goblin Giant
Guards Tesla Barbarians Fireball Goblin Giant
Barbarians Tesla Guards Goblin Giant Mighty Miner
Fireball Tesla Goblin Giant
Guards Tesla Barbarians Mega Minion Fireball Goblin Giant
Mighty Miner Tesla Barbarians Goblin Giant
Barbarians Mega Minion Fireball
Tesla Barbarians Mega Minion Guards Goblin Giant
Tesla Barbarians Mega Minion Guards
Barbarians Fireball Guards Goblin Giant
Barbarians Tesla Fireball Guards Goblin Giant
Tesla Barbarians Fireball
Tesla Barbarians Guards Mega Minion Fireball Goblin Giant Mighty Miner
Tesla Barbarians Mega Minion Fireball Mighty Miner
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Guards
Fireball
Fireball Goblin Giant
Barbarians Fireball Guards
Fireball
Fireball Mega Minion Goblin Giant
Fireball
Fireball
Fireball Guards
Fireball
Fireball
Fireball
Fireball
Fireball
Fireball
Fireball
Fireball
Mega Minion Fireball
Fireball
Fireball
Fireball
Barbarians Fireball
Fireball
Mega Minion
Fireball
Fireball
Fireball
Fireball
Mega Minion Fireball Guards
Mega Minion Fireball
Fireball
Fireball
Mighty Miner
Fireball
Barbarians Fireball Guards
Fireball Mega Minion
Fireball
Fireball Mega Minion
Fireball
Fireball
Mega Minion
Fireball Guards
Fireball
Fireball Goblin Giant
Fireball

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