My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Goblin Gang Wizard Goblin Giant Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Giant Wizard Goblin Giant Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Giant Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Goblin Gang Giant Goblin Giant Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Goblin Gang Giant
Giant Snowball
Spear Goblins Goblin Gang
Zap
Spear Goblins Goblin Gang Goblin Giant
Barbarian Barrel
Spear Goblins Goblin Gang Wizard Magic Archer
The Log
Spear Goblins Goblin Gang
Earthquake
Spear Goblins Goblin Gang
Arrows
Spear Goblins Goblin Gang
Royal Delivery
Spear Goblins Goblin Gang Wizard Magic Archer
Fireball
Goblin Gang Wizard Magic Archer
Poison
Spear Goblins Goblin Gang Wizard Magic Archer
Lightning
Wizard Magic Archer
Rocket
Wizard Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Wizard Freeze Poison Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Freeze Poison Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Freeze Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Goblin Gang Freeze Poison Magic Archer Giant Wizard Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Spear Goblins Goblin Gang Freeze Poison

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Goblin Gang Giant Goblin Giant
Goblin Gang
Spear Goblins Giant Goblin Giant
Giant
Poison Spear Goblins Goblin Gang Wizard Magic Archer
Wizard
Giant Goblin Giant
Freeze
Poison
Poison
Giant Freeze Goblin Giant
Goblin Giant
Spear Goblins Goblin Gang Wizard Poison Magic Archer
Magic Archer
Giant Goblin Giant

Defense Synergies 0 6

Spear Goblins
Goblin Gang Poison Goblin Giant
Goblin Gang
Spear Goblins Magic Archer
Giant
Wizard
Freeze
Freeze
Wizard
Poison
Spear Goblins
Goblin Giant
Spear Goblins Magic Archer
Magic Archer
Goblin Gang Goblin Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Wizard Goblin Giant Magic Archer
Goblin Gang
Goblin Gang Freeze
Goblin Gang
Poison
Goblin Gang Freeze Spear Goblins Magic Archer
Spear Goblins Goblin Gang Wizard Freeze Poison Magic Archer
Poison Goblin Giant Magic Archer
Goblin Gang
Goblin Gang Spear Goblins
Goblin Gang Poison Spear Goblins Wizard Freeze Goblin Giant Magic Archer
Spear Goblins Goblin Gang Wizard Poison Magic Archer
Goblin Gang Wizard Freeze
Wizard Goblin Gang Freeze Poison Magic Archer
Goblin Gang
Goblin Gang Freeze
Wizard Goblin Gang Poison
Spear Goblins Goblin Gang Wizard Magic Archer
Wizard Freeze Poison Spear Goblins Magic Archer
Goblin Gang Wizard Spear Goblins Poison Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Spear Goblins
Poison Goblin Gang Wizard Magic Archer
Goblin Gang Spear Goblins Goblin Giant
Goblin Gang Goblin Giant
Goblin Gang Goblin Giant
Wizard Poison Goblin Gang Freeze Goblin Giant Magic Archer
Goblin Gang Spear Goblins Goblin Giant
Goblin Giant
Freeze Spear Goblins Poison Magic Archer
Goblin Gang Goblin Giant
Poison Goblin Giant
Goblin Gang Wizard Goblin Giant
Wizard Magic Archer
Goblin Gang Spear Goblins Freeze Poison Goblin Giant Magic Archer
Poison Wizard Freeze Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Magic Archer Freeze
Poison Magic Archer
Poison Goblin Giant Magic Archer
Freeze Poison
Wizard Poison Magic Archer
Wizard Poison Spear Goblins Freeze Goblin Giant Magic Archer
Wizard Poison Magic Archer
Poison Wizard Freeze Magic Archer
Poison Wizard
Goblin Gang Poison
Poison Wizard Magic Archer
Poison Wizard Magic Archer
Poison Magic Archer
Freeze Poison Magic Archer
Poison Magic Archer
Spear Goblins Wizard Poison Magic Archer
Magic Archer Wizard Poison
Freeze Poison
Wizard Poison Magic Archer
Wizard Poison Magic Archer
Poison Magic Archer
Wizard Poison
Poison
Freeze Poison Wizard Magic Archer
Poison Wizard Magic Archer
Wizard Poison Magic Archer
Poison Magic Archer
Poison Wizard Magic Archer
Wizard Freeze Poison
Poison Wizard Magic Archer
Freeze Poison Magic Archer
Wizard Poison Magic Archer
Spear Goblins Goblin Gang Freeze Magic Archer
Poison Wizard Magic Archer
Freeze
Poison Goblin Gang Wizard Magic Archer
Wizard Poison Magic Archer
Poison
Goblin Gang Freeze Poison Magic Archer
Poison Magic Archer
Poison Freeze Goblin Giant Magic Archer
Wizard

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