My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

Why?

Missing cards in your collection

Night Witch

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Bats Ice Golem Goblin Hut Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Ice Golem Goblin Hut X-Bow Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Ice Golem X-Bow Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats
Giant Snowball
Fire Spirit Bats Goblin Hut
Zap
Fire Spirit Bats Goblin Hut X-Bow
Barbarian Barrel
Fire Spirit Goblin Hut X-Bow Magic Archer
The Log
Fire Spirit Goblin Hut X-Bow
Earthquake
Goblin Hut X-Bow
Arrows
Fire Spirit Bats Goblin Hut
Royal Delivery
Fire Spirit Bats Goblin Hut Magic Archer
Fireball
Goblin Hut X-Bow Magic Archer
Poison
Bats Goblin Hut X-Bow Magic Archer
Lightning
Ice Golem Goblin Hut X-Bow Magic Archer
Rocket
Goblin Hut X-Bow Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Royal Delivery Ice Golem Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Royal Delivery Ice Golem Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Bats Royal Delivery Ice Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bats Ice Golem Royal Delivery Magic Archer Goblin Hut Lightning X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Bats Ice Golem Royal Delivery

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Ice Golem X-Bow
Bats
Ice Golem X-Bow
Royal Delivery
Ice Golem
Bats X-Bow Fire Spirit Goblin Hut Magic Archer
Goblin Hut
Ice Golem X-Bow Magic Archer
Lightning
X-Bow
Ice Golem Fire Spirit Bats Goblin Hut
Magic Archer
Ice Golem Goblin Hut

Defense Synergies 1 11

Fire Spirit
Ice Golem
Bats
Royal Delivery Ice Golem X-Bow
Royal Delivery
Bats Ice Golem Goblin Hut X-Bow Magic Archer
Ice Golem
X-Bow Fire Spirit Bats Royal Delivery Goblin Hut Magic Archer
Goblin Hut
Royal Delivery Ice Golem X-Bow
Lightning
X-Bow
Ice Golem Bats Royal Delivery Goblin Hut
Magic Archer
Royal Delivery Ice Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Ice Golem Goblin Hut X-Bow Magic Archer
Bats Royal Delivery Goblin Hut X-Bow
Goblin Hut Fire Spirit Bats Royal Delivery Lightning
Goblin Hut Bats
Lightning Royal Delivery X-Bow
Royal Delivery Fire Spirit Bats X-Bow Magic Archer
Bats Lightning Fire Spirit Royal Delivery Goblin Hut X-Bow Magic Archer
Lightning Ice Golem X-Bow Magic Archer
Goblin Hut X-Bow
Fire Spirit Royal Delivery Ice Golem
Bats Royal Delivery Ice Golem Goblin Hut X-Bow Magic Archer
Bats Royal Delivery Goblin Hut Magic Archer
Goblin Hut Fire Spirit Bats Royal Delivery Lightning X-Bow
Fire Spirit Bats Royal Delivery Goblin Hut X-Bow Magic Archer
Goblin Hut X-Bow
Royal Delivery Goblin Hut Lightning X-Bow
Bats Royal Delivery Goblin Hut X-Bow
Fire Spirit Royal Delivery Bats Goblin Hut X-Bow Magic Archer
Royal Delivery Fire Spirit Bats Ice Golem Goblin Hut Magic Archer
Goblin Hut
Fire Spirit Bats Royal Delivery

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Delivery Ice Golem Goblin Hut X-Bow
Royal Delivery Ice Golem Lightning X-Bow Magic Archer
Royal Delivery Bats Ice Golem Goblin Hut Lightning
Lightning Bats Royal Delivery Ice Golem X-Bow
Royal Delivery Goblin Hut
Fire Spirit Royal Delivery Bats Ice Golem Goblin Hut Magic Archer
Royal Delivery Bats Ice Golem Goblin Hut Lightning
Royal Delivery
Royal Delivery Lightning Bats Ice Golem Goblin Hut X-Bow Magic Archer
Royal Delivery Goblin Hut
Bats Goblin Hut
Lightning Royal Delivery
Royal Delivery Lightning Ice Golem
Magic Archer
Goblin Hut Bats Royal Delivery Ice Golem Lightning X-Bow Magic Archer
Bats Royal Delivery Ice Golem Goblin Hut Magic Archer
Royal Delivery Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Magic Archer Ice Golem X-Bow
X-Bow Magic Archer
Lightning Goblin Hut X-Bow Magic Archer
Lightning Ice Golem
Fire Spirit Magic Archer
Fire Spirit Bats Ice Golem Magic Archer
Fire Spirit Magic Archer
X-Bow Fire Spirit Ice Golem Lightning Magic Archer
Lightning X-Bow
Lightning Fire Spirit Bats X-Bow
Lightning X-Bow Magic Archer
Lightning Fire Spirit Magic Archer
Lightning Fire Spirit Ice Golem Goblin Hut Magic Archer
Lightning X-Bow Magic Archer
Lightning Ice Golem Goblin Hut X-Bow Magic Archer
Lightning X-Bow Goblin Hut Magic Archer
Lightning Magic Archer Goblin Hut X-Bow
Lightning
Bats Lightning
Lightning Fire Spirit X-Bow Magic Archer
Lightning Fire Spirit X-Bow Magic Archer
Lightning X-Bow Magic Archer
Lightning
Lightning X-Bow
Lightning X-Bow
Ice Golem Fire Spirit Magic Archer
X-Bow Lightning Magic Archer
Lightning X-Bow Magic Archer
Lightning X-Bow Magic Archer
Lightning Fire Spirit Bats Ice Golem X-Bow Magic Archer
Lightning Bats Goblin Hut
Lightning
Lightning X-Bow Magic Archer
Lightning Magic Archer
Lightning Magic Archer
Lightning Fire Spirit Bats Goblin Hut X-Bow Magic Archer
Lightning Fire Spirit Magic Archer
Lightning Magic Archer
Ice Golem Lightning Magic Archer
Lightning
Bats Lightning Magic Archer
Bats Lightning Magic Archer
Lightning X-Bow Magic Archer
Lightning

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