My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

2 problems 7 warnings Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than two buildings. Where will you place them?

If you have more than two larger buildings, it is difficult to place them without making them an easy spell target. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Hut Inferno Tower Three Musketeers

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar Goblin Hut Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Golem Valkyrie Goblin Hut Three Musketeers

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Elixir Golem Royal Hogs Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Elixir Golem Mini P.E.K.K.A Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Elixir Golem Mini P.E.K.K.A Valkyrie Royal Hogs

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Royal Hogs Three Musketeers
Giant Snowball
Goblin Hut Royal Hogs Three Musketeers
Zap
Mortar Goblin Hut Inferno Tower Royal Hogs Three Musketeers
Barbarian Barrel
Mortar Elixir Golem Valkyrie Goblin Hut Inferno Tower Royal Hogs Three Musketeers
The Log
Elixir Golem Mini P.E.K.K.A Goblin Hut Royal Hogs Three Musketeers
Earthquake
Mortar Elixir Golem Goblin Hut Inferno Tower Royal Hogs
Arrows
Goblin Hut Royal Hogs
Royal Delivery
Elixir Golem Mini P.E.K.K.A Valkyrie Goblin Hut Royal Hogs Three Musketeers
Fireball
Mortar Elixir Golem Goblin Hut Inferno Tower Royal Hogs Three Musketeers
Poison
Mortar Elixir Golem Goblin Hut Inferno Tower Royal Hogs Three Musketeers
Lightning
Mortar Mini P.E.K.K.A Valkyrie Goblin Hut Inferno Tower Three Musketeers
Rocket
Mortar Valkyrie Goblin Hut Inferno Tower Royal Hogs Three Musketeers

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Mini P.E.K.K.A Valkyrie Inferno Tower

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Elixir Golem Mortar Mini P.E.K.K.A Valkyrie Goblin Hut Inferno Tower Royal Hogs Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Elixir Golem Mortar Mini P.E.K.K.A Valkyrie

Attack Synergies 0 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mortar
Goblin Hut
Elixir Golem
Mini P.E.K.K.A Goblin Hut Three Musketeers
Mini P.E.K.K.A
Elixir Golem Valkyrie Goblin Hut Royal Hogs
Valkyrie
Mini P.E.K.K.A Goblin Hut Royal Hogs Three Musketeers
Goblin Hut
Mortar Elixir Golem Mini P.E.K.K.A Valkyrie Royal Hogs Three Musketeers
Inferno Tower
Royal Hogs
Mini P.E.K.K.A Valkyrie Goblin Hut Three Musketeers
Three Musketeers
Elixir Golem Valkyrie Goblin Hut Royal Hogs

Defense Synergies 0 8

Mortar
Valkyrie Goblin Hut Inferno Tower
Elixir Golem
Mini P.E.K.K.A
Valkyrie Goblin Hut
Valkyrie
Mortar Mini P.E.K.K.A Goblin Hut Inferno Tower
Goblin Hut
Mortar Mini P.E.K.K.A Valkyrie Inferno Tower
Inferno Tower
Mortar Valkyrie Goblin Hut
Royal Hogs
Three Musketeers

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar Valkyrie Goblin Hut Inferno Tower
Mini P.E.K.K.A Inferno Tower Mortar Valkyrie Goblin Hut Three Musketeers
Mortar Mini P.E.K.K.A Goblin Hut Inferno Tower Three Musketeers Valkyrie
Mini P.E.K.K.A Goblin Hut Inferno Tower Three Musketeers Mortar Valkyrie
Mini P.E.K.K.A Valkyrie
Valkyrie
Inferno Tower Three Musketeers Mortar Goblin Hut
Valkyrie Inferno Tower
Mini P.E.K.K.A Inferno Tower Three Musketeers Mortar Goblin Hut
Mini P.E.K.K.A Valkyrie Inferno Tower
Valkyrie Goblin Hut
Inferno Tower Three Musketeers Goblin Hut
Mortar Mini P.E.K.K.A Goblin Hut Inferno Tower Valkyrie Three Musketeers
Valkyrie Three Musketeers Mortar Mini P.E.K.K.A Goblin Hut
Mini P.E.K.K.A Inferno Tower Mortar Goblin Hut Three Musketeers
Inferno Tower Mortar Mini P.E.K.K.A Goblin Hut Three Musketeers
Three Musketeers Mortar Mini P.E.K.K.A Valkyrie Goblin Hut Inferno Tower
Mortar Valkyrie Goblin Hut Three Musketeers
Mortar Valkyrie Goblin Hut
Mini P.E.K.K.A Mortar Goblin Hut Inferno Tower Three Musketeers
Valkyrie Mini P.E.K.K.A
Mortar Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Goblin Hut Inferno Tower
Mortar Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Valkyrie Goblin Hut Inferno Tower
Mini P.E.K.K.A Valkyrie Inferno Tower
Inferno Tower Mini P.E.K.K.A Valkyrie Goblin Hut Three Musketeers
Goblin Hut Three Musketeers
Mini P.E.K.K.A Valkyrie Goblin Hut Inferno Tower
Mini P.E.K.K.A Inferno Tower Valkyrie
Mortar Mini P.E.K.K.A Valkyrie Goblin Hut Inferno Tower
Inferno Tower Goblin Hut Three Musketeers
Mini P.E.K.K.A Valkyrie Goblin Hut Inferno Tower
Valkyrie
Mini P.E.K.K.A Valkyrie Inferno Tower Three Musketeers
Valkyrie Three Musketeers
Goblin Hut Inferno Tower Mortar Mini P.E.K.K.A Valkyrie Three Musketeers
Valkyrie Mini P.E.K.K.A Goblin Hut Inferno Tower
Mortar Goblin Hut Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Mortar Valkyrie
Mortar
Goblin Hut
Valkyrie
Mortar Valkyrie
Mortar
Mortar
Mini P.E.K.K.A Three Musketeers
Mortar Valkyrie
Mortar Goblin Hut Three Musketeers
Mortar
Mortar Goblin Hut
Mortar Goblin Hut Three Musketeers
Mortar Goblin Hut Three Musketeers
Mortar Three Musketeers
Mini P.E.K.K.A
Mortar Mini P.E.K.K.A Three Musketeers
Mortar Valkyrie
Mortar
Mortar Valkyrie
Mortar
Mortar
Mortar
Goblin Hut
Mini P.E.K.K.A
Mortar
Goblin Hut
Three Musketeers
Mini P.E.K.K.A Valkyrie Three Musketeers
Mortar
Three Musketeers
Mortar
Mortar

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