My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Mediocre
F2P score
Mediocre

3 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Goblin Cage Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Rage Tornado

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons
Giant Snowball
Skeletons
Zap
Skeletons Firecracker
Barbarian Barrel
Skeletons Firecracker Goblin Cage Valkyrie
The Log
Skeletons Firecracker Goblin Cage
Earthquake
Skeletons Firecracker Goblin Cage
Arrows
Skeletons Firecracker
Royal Delivery
Skeletons Firecracker Goblin Cage Valkyrie
Fireball
Firecracker Goblin Cage
Poison
Firecracker Goblin Cage
Lightning
Goblin Cage Valkyrie
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Firecracker Rocket Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Rocket Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rocket Rage Tornado

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Skeletons Rage Firecracker Tornado Goblin Cage Valkyrie Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

6 Mirror Skeletons Rage Firecracker

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Firecracker
Goblin Cage Valkyrie Mirror Tornado
Goblin Cage
Firecracker Mirror
Valkyrie
Firecracker Tornado
Rocket
Tornado Mirror
Mirror
Firecracker Goblin Cage Rocket Tornado
Rage
Tornado
Rocket Firecracker Valkyrie Mirror

Defense Synergies 5 8

Skeletons
Goblin Cage Firecracker Tornado
Firecracker
Valkyrie Skeletons Goblin Cage Mirror Tornado
Goblin Cage
Skeletons Mirror Firecracker Tornado
Valkyrie
Firecracker Mirror Tornado
Rocket
Tornado
Mirror
Goblin Cage Tornado Firecracker Valkyrie
Rage
Tornado
Rocket Mirror Skeletons Firecracker Goblin Cage Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Firecracker Goblin Cage Valkyrie
Skeletons Firecracker Goblin Cage Valkyrie
Goblin Cage Rocket Tornado Skeletons Valkyrie
Goblin Cage Skeletons Firecracker Valkyrie
Firecracker Goblin Cage Valkyrie Rocket Tornado
Tornado Skeletons Firecracker Valkyrie
Rocket Tornado Firecracker Goblin Cage
Rocket Goblin Cage Valkyrie
Skeletons Goblin Cage Tornado
Tornado Skeletons Firecracker Valkyrie
Valkyrie Skeletons Firecracker Tornado
Firecracker Tornado
Goblin Cage Skeletons Valkyrie Rocket
Valkyrie Rocket Firecracker Goblin Cage Tornado
Goblin Cage
Rocket Tornado Goblin Cage
Skeletons Firecracker Goblin Cage Valkyrie Tornado
Goblin Cage Valkyrie Firecracker Tornado
Goblin Cage Valkyrie Tornado Firecracker
Goblin Cage Tornado
Valkyrie Firecracker

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeletons Goblin Cage
Firecracker Valkyrie Rocket
Skeletons Goblin Cage Valkyrie Rocket
Valkyrie Rocket Goblin Cage Tornado
Skeletons Goblin Cage Valkyrie
Firecracker Rocket Skeletons Tornado
Rocket Skeletons Goblin Cage Valkyrie
Goblin Cage Valkyrie
Goblin Cage Rocket Skeletons Firecracker Valkyrie Tornado
Skeletons Goblin Cage
Goblin Cage Valkyrie
Rocket Goblin Cage Valkyrie Tornado
Rocket Skeletons Goblin Cage Valkyrie
Firecracker Goblin Cage Valkyrie
Skeletons Firecracker Goblin Cage Valkyrie Rocket Tornado
Valkyrie Firecracker Goblin Cage
Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie Rocket
Firecracker Tornado
Rocket
Firecracker Valkyrie Rocket
Rocket Firecracker Valkyrie
Firecracker Rocket Tornado
Firecracker Tornado
Firecracker Tornado
Firecracker Tornado
Rocket Tornado
Firecracker Rocket Valkyrie Tornado
Firecracker Rocket Tornado
Rocket Firecracker
Firecracker Rocket
Firecracker
Rocket Firecracker
Firecracker Rocket
Rocket Tornado
Rocket
Rocket Firecracker
Rocket Firecracker Valkyrie Tornado
Rocket
Rocket Tornado
Rocket Tornado
Rocket
Firecracker Tornado Valkyrie
Firecracker Tornado
Tornado
Rocket Firecracker Tornado
Firecracker Tornado
Rocket Firecracker
Rocket
Rocket Firecracker
Rocket Firecracker
Rocket
Rocket Firecracker Tornado
Firecracker Valkyrie Rocket
Firecracker
Rocket Tornado
Firecracker
Firecracker Rocket Tornado
Firecracker Rocket Tornado
Firecracker Rocket Tornado
Firecracker Rocket

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