My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Good

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than two buildings. Where will you place them?

If you have more than two larger buildings, it is difficult to place them without making them an easy spell target. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Hut

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar Goblin Cage Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Goblin Cage Goblin Hut Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Knight Mortar

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Sparky
Giant Snowball
Goblin Hut
Zap
Mortar Goblin Hut Sparky
Barbarian Barrel
Electro Spirit Knight Mortar Goblin Cage Goblin Hut Sparky
The Log
Electro Spirit Goblin Cage Goblin Hut Sparky
Earthquake
Mortar Goblin Cage Goblin Hut
Arrows
Electro Spirit Goblin Hut
Royal Delivery
Electro Spirit Knight Goblin Cage Goblin Hut Sparky
Fireball
Mortar Goblin Cage Goblin Hut Sparky
Poison
Mortar Goblin Cage Goblin Hut Sparky
Lightning
Knight Mortar Goblin Cage Goblin Hut Sparky
Rocket
Mortar Goblin Hut Sparky

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Mortar Tornado The Log Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Knight Tornado Sparky

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit The Log Knight Tornado Mortar Goblin Cage Goblin Hut Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Electro Spirit The Log Knight Tornado

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Sparky
Knight
Mortar Goblin Hut The Log Sparky
Mortar
Knight Goblin Hut Tornado The Log
Goblin Cage
Goblin Hut The Log
Goblin Hut
Knight Mortar Goblin Cage The Log
Tornado
Sparky Mortar The Log
The Log
Knight Mortar Goblin Cage Goblin Hut Tornado Sparky
Sparky
Tornado Electro Spirit Knight The Log

Defense Synergies 1 16

Electro Spirit
The Log
Knight
Mortar Goblin Cage Goblin Hut Tornado The Log Sparky
Mortar
Knight Goblin Hut Tornado The Log
Goblin Cage
Knight Tornado The Log Sparky
Goblin Hut
Knight Mortar
Tornado
Sparky Knight Mortar Goblin Cage The Log Sparky
The Log
Electro Spirit Knight Mortar Goblin Cage Tornado Sparky
Sparky
Tornado Knight Goblin Cage Tornado The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Mortar Goblin Cage Goblin Hut The Log Sparky
Sparky Knight Mortar Goblin Cage Goblin Hut The Log
Mortar Goblin Cage Goblin Hut Tornado Sparky Knight
Goblin Cage Goblin Hut Sparky Knight Mortar
Goblin Cage Tornado The Log Sparky
Tornado The Log Electro Spirit
Tornado Electro Spirit Mortar Goblin Cage Goblin Hut
Electro Spirit Goblin Cage The Log Sparky
Sparky Mortar Goblin Cage Goblin Hut Tornado
Knight Tornado Sparky
Electro Spirit Knight Goblin Hut Tornado The Log
Goblin Hut Tornado
Mortar Goblin Cage Goblin Hut Sparky Knight The Log
Sparky Electro Spirit Mortar Goblin Cage Goblin Hut Tornado The Log
Sparky Knight Mortar Goblin Cage Goblin Hut
Tornado Mortar Goblin Cage Goblin Hut The Log Sparky
Sparky Knight Mortar Goblin Cage Goblin Hut Tornado
Mortar Goblin Cage Electro Spirit Knight Goblin Hut Tornado The Log
Mortar Goblin Cage Tornado The Log Electro Spirit Knight Goblin Hut
Sparky Mortar Goblin Cage Goblin Hut Tornado
Electro Spirit Knight The Log Sparky
Mortar Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Cage Goblin Hut Sparky
Knight Mortar The Log
Knight Goblin Cage Goblin Hut The Log Sparky
Knight Goblin Cage Tornado The Log Sparky
Knight Goblin Cage Goblin Hut Sparky
Electro Spirit Goblin Hut Tornado
Sparky Knight Goblin Cage Goblin Hut
Knight Goblin Cage Sparky
Goblin Cage Electro Spirit Knight Mortar Goblin Hut Tornado The Log Sparky
Goblin Cage Goblin Hut Sparky
Knight Goblin Cage Goblin Hut Sparky
Goblin Cage Tornado The Log
Knight Goblin Cage Sparky
Goblin Cage Sparky
Goblin Hut Sparky Electro Spirit Knight Mortar Goblin Cage Tornado The Log
Electro Spirit Goblin Cage Goblin Hut The Log Sparky
Electro Spirit Mortar Goblin Cage Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Mortar The Log Sparky
Mortar Tornado The Log
Goblin Hut The Log Sparky
Knight The Log Sparky
Mortar The Log Sparky
Electro Spirit Tornado
Mortar Tornado The Log Sparky
The Log Tornado
The Log Mortar Tornado
Tornado Sparky
Knight Mortar Tornado The Log Sparky
Tornado
Knight Mortar Goblin Hut The Log Sparky
Mortar
Mortar Goblin Hut The Log Sparky
Mortar Goblin Hut The Log Sparky
Mortar Goblin Hut The Log Sparky
Mortar Tornado Sparky
Sparky
Mortar The Log Sparky
Mortar Tornado The Log
The Log Sparky
Tornado
Tornado The Log Sparky
Mortar The Log
Tornado The Log Electro Spirit Mortar Sparky
Mortar The Log Tornado Sparky
Mortar Tornado The Log Sparky
Mortar Tornado The Log Sparky
Tornado Sparky
Electro Spirit Goblin Hut
Sparky
Mortar The Log Sparky
Electro Spirit Sparky
Sparky
The Log Sparky
Electro Spirit Goblin Hut
Tornado
The Log
Knight Sparky
The Log Mortar
Tornado Sparky
Sparky
Electro Spirit Tornado The Log Sparky
Tornado
Mortar Tornado The Log Sparky
Sparky
Mortar Sparky

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