My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Musketeer Goblin Cage Balloon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Heal Spirit Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Balloon
Giant Snowball
Bats Musketeer Balloon Lumberjack
Zap
Bats Balloon
Barbarian Barrel
Heal Spirit Musketeer Goblin Cage Lumberjack
The Log
Heal Spirit Musketeer Goblin Cage Lumberjack
Earthquake
Goblin Cage
Arrows
Bats Heal Spirit
Royal Delivery
Bats Heal Spirit Musketeer Goblin Cage Balloon Lumberjack
Fireball
Musketeer Goblin Cage Balloon Lumberjack
Poison
Bats Musketeer Goblin Cage Balloon
Lightning
Musketeer Goblin Cage Balloon Lumberjack
Rocket
Musketeer Balloon

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Freeze

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Heal Spirit Freeze

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Heal Spirit Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Heal Spirit Bats Giant Snowball Musketeer Goblin Cage Freeze Lumberjack Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Heal Spirit Bats Giant Snowball Musketeer

Attack Synergies 5 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Balloon Goblin Cage Lumberjack
Giant Snowball
Balloon Musketeer Goblin Cage Lumberjack
Heal Spirit
Balloon Musketeer Goblin Cage Lumberjack
Musketeer
Giant Snowball Heal Spirit Goblin Cage Balloon Lumberjack
Goblin Cage
Bats Giant Snowball Heal Spirit Musketeer Balloon Lumberjack
Freeze
Balloon
Balloon
Bats Giant Snowball Heal Spirit Freeze Lumberjack Musketeer Goblin Cage
Lumberjack
Balloon Bats Giant Snowball Heal Spirit Musketeer Goblin Cage

Defense Synergies 1 11

Bats
Giant Snowball Musketeer Goblin Cage Freeze Lumberjack
Giant Snowball
Bats Musketeer Goblin Cage Lumberjack
Heal Spirit
Musketeer
Lumberjack Bats Giant Snowball Goblin Cage
Goblin Cage
Bats Giant Snowball Musketeer Lumberjack
Freeze
Bats Lumberjack
Balloon
Lumberjack
Musketeer Bats Giant Snowball Goblin Cage Freeze

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer Goblin Cage
Lumberjack Bats Musketeer Goblin Cage
Goblin Cage Lumberjack Bats Giant Snowball Musketeer Freeze
Goblin Cage Lumberjack Bats Musketeer
Goblin Cage Lumberjack
Freeze Bats Giant Snowball Musketeer Lumberjack
Bats Giant Snowball Musketeer Goblin Cage Freeze
Musketeer Goblin Cage
Musketeer Goblin Cage Lumberjack
Giant Snowball Musketeer Lumberjack
Bats Giant Snowball Musketeer Freeze Lumberjack
Musketeer Bats Giant Snowball
Goblin Cage Lumberjack Bats Giant Snowball Musketeer Freeze
Bats Giant Snowball Goblin Cage Freeze Lumberjack
Goblin Cage Lumberjack
Giant Snowball Goblin Cage Freeze Lumberjack
Bats Musketeer Goblin Cage Lumberjack
Goblin Cage Bats Giant Snowball Musketeer Lumberjack
Giant Snowball Goblin Cage Freeze Bats Musketeer Lumberjack
Musketeer Goblin Cage Lumberjack
Bats Giant Snowball Musketeer Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Giant Snowball Goblin Cage
Giant Snowball Musketeer Lumberjack
Lumberjack Bats Musketeer Goblin Cage
Lumberjack Bats Musketeer Goblin Cage
Musketeer Goblin Cage Lumberjack
Bats Giant Snowball Musketeer Freeze
Bats Musketeer Goblin Cage Lumberjack
Goblin Cage Lumberjack
Goblin Cage Freeze Bats Giant Snowball
Musketeer Goblin Cage
Bats Musketeer Goblin Cage Lumberjack
Giant Snowball Goblin Cage
Goblin Cage Lumberjack
Musketeer Goblin Cage
Bats Musketeer Goblin Cage Freeze Lumberjack
Bats Giant Snowball Musketeer Goblin Cage Freeze
Giant Snowball Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Freeze
Giant Snowball Musketeer
Musketeer Freeze
Giant Snowball
Bats Giant Snowball Musketeer Freeze
Musketeer
Giant Snowball Freeze
Giant Snowball
Bats Giant Snowball Musketeer Lumberjack
Musketeer
Giant Snowball Musketeer
Giant Snowball Musketeer
Musketeer Freeze
Giant Snowball Musketeer
Giant Snowball Musketeer
Musketeer
Giant Snowball Freeze
Bats
Giant Snowball Musketeer
Giant Snowball
Musketeer
Giant Snowball
Musketeer
Giant Snowball Musketeer
Giant Snowball Freeze
Giant Snowball Musketeer
Giant Snowball Musketeer
Musketeer
Bats Giant Snowball Musketeer
Bats Giant Snowball Musketeer Freeze
Giant Snowball
Giant Snowball Musketeer
Giant Snowball Freeze
Giant Snowball
Bats Musketeer Freeze
Giant Snowball Musketeer
Freeze
Musketeer Lumberjack
Giant Snowball Musketeer
Giant Snowball
Musketeer
Bats Giant Snowball Musketeer Freeze
Bats Giant Snowball Musketeer
Giant Snowball Musketeer Freeze

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