My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Goblin Curse

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Witch Goblin Giant Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tesla Witch Goblin Giant Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake Goblin Curse

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Hog Rider Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Goblin Curse
Giant Snowball
Hog Rider Goblin Curse Witch
Zap
Goblin Curse Witch Goblin Giant
Barbarian Barrel
Knight Tesla Goblin Curse Witch
The Log
Hog Rider Goblin Curse Witch
Earthquake
Tesla Hog Rider Witch
Arrows
Goblin Curse Witch
Royal Delivery
Knight Hog Rider Witch Mother Witch
Fireball
Tesla Hog Rider Witch Mother Witch
Poison
Goblin Curse Witch Mother Witch
Lightning
Knight Tesla Witch Mother Witch
Rocket
Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Witch

Against ground swarms

Spells and units that can counter ground swarms.

Earthquake

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Goblin Curse Mother Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Curse Knight Earthquake Tesla Hog Rider Mother Witch Witch Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Goblin Curse Knight Earthquake Tesla

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Hog Rider Earthquake Witch Mother Witch
Tesla
Earthquake
Hog Rider Goblin Curse Knight Goblin Giant Mother Witch
Hog Rider
Knight Earthquake Witch Mother Witch
Goblin Curse
Earthquake
Witch
Knight Hog Rider Goblin Giant
Goblin Giant
Earthquake Witch Mother Witch
Mother Witch
Knight Earthquake Hog Rider Goblin Giant

Defense Synergies 1 5

Knight
Tesla Earthquake Witch Mother Witch
Tesla
Knight Earthquake Mother Witch
Earthquake
Knight Tesla
Hog Rider
Goblin Curse
Witch
Knight
Goblin Giant
Mother Witch
Knight Tesla

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Knight Tesla Goblin Giant
Knight Tesla Goblin Curse Witch
Tesla Witch Knight Goblin Curse
Tesla Witch Knight Goblin Curse
Earthquake
Tesla Earthquake Mother Witch
Tesla Goblin Curse Witch
Earthquake Tesla Goblin Giant
Tesla Witch Goblin Curse
Knight Tesla
Goblin Curse Witch Mother Witch Knight Tesla Earthquake Goblin Giant
Tesla Goblin Curse Witch
Tesla Knight Earthquake Goblin Curse Witch
Tesla Earthquake Goblin Curse Witch
Knight Tesla Goblin Curse
Tesla Goblin Curse
Tesla Knight Witch
Tesla Knight Witch
Earthquake Witch Knight Tesla Goblin Curse Mother Witch
Tesla Goblin Curse
Knight Tesla Earthquake Goblin Curse Witch Goblin Giant Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Tesla Witch
Knight Tesla
Knight Witch Goblin Giant
Knight Tesla Goblin Giant
Knight Tesla Goblin Curse Witch Goblin Giant
Mother Witch Tesla Goblin Curse Witch Goblin Giant
Knight Tesla Witch Goblin Giant
Knight Tesla Goblin Curse Goblin Giant
Knight Witch
Witch Tesla Goblin Curse Goblin Giant
Knight Tesla Witch
Goblin Giant
Knight Tesla Goblin Curse Witch Goblin Giant
Tesla Goblin Curse Witch
Tesla Witch Knight Goblin Giant
Tesla Earthquake Goblin Curse Witch Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Knight
Goblin Curse
Earthquake Goblin Giant
Earthquake Knight
Earthquake Goblin Curse
Mother Witch Goblin Curse Witch Goblin Giant
Earthquake Witch
Earthquake Goblin Curse
Knight Earthquake
Goblin Curse
Earthquake Knight
Earthquake
Earthquake
Earthquake Witch
Earthquake
Earthquake
Earthquake
Earthquake Goblin Curse Witch Mother Witch
Earthquake
Earthquake
Earthquake Goblin Curse Mother Witch Witch
Witch
Earthquake Witch
Witch
Goblin Curse
Goblin Curse Witch Mother Witch
Witch
Earthquake
Earthquake Goblin Curse
Earthquake Witch
Goblin Curse Witch
Knight
Earthquake
Witch
Witch
Witch Goblin Giant

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