My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Good

2 problems 3 warnings Why?

Missing cards in your collection

Goblin Machine

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Goblin Gang Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Valkyrie Goblin Demolisher Goblin Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Goblin Curse The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Spear Goblins Goblin Gang Valkyrie Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Goblin Gang Goblin Demolisher Goblin Curse
Giant Snowball
Goblins Spear Goblins Goblin Gang Goblin Curse
Zap
Goblins Spear Goblins Goblin Gang Goblin Curse Goblin Giant
Barbarian Barrel
Goblins Spear Goblins Goblin Gang Valkyrie Goblin Curse
The Log
Goblins Spear Goblins Goblin Gang Goblin Demolisher Goblin Curse
Earthquake
Spear Goblins Goblin Gang
Arrows
Goblins Spear Goblins Goblin Gang Goblin Curse
Royal Delivery
Goblins Spear Goblins Goblin Gang Valkyrie Goblin Demolisher
Fireball
Goblin Gang
Poison
Spear Goblins Goblin Gang Goblin Curse
Lightning
Valkyrie
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Goblin Demolisher The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Valkyrie Goblin Demolisher Goblin Curse

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Spear Goblins Goblin Curse The Log Goblin Gang Valkyrie Goblin Demolisher Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Goblins Spear Goblins Goblin Curse The Log

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Valkyrie
Spear Goblins
Valkyrie Goblin Gang Goblin Giant
Goblin Gang
Spear Goblins Valkyrie Goblin Giant
Valkyrie
Spear Goblins Goblins Goblin Gang
Goblin Demolisher
Goblin Curse
Goblin Giant
Spear Goblins Goblin Gang The Log
The Log
Goblin Giant

Defense Synergies 0 9

Goblins
The Log
Spear Goblins
Goblin Gang Valkyrie Goblin Giant The Log
Goblin Gang
Spear Goblins Valkyrie The Log
Valkyrie
Spear Goblins Goblin Gang The Log
Goblin Demolisher
Goblin Curse
Goblin Giant
Spear Goblins The Log
The Log
Goblins Spear Goblins Goblin Gang Valkyrie Goblin Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Valkyrie Goblin Giant The Log
Goblins Goblin Gang Valkyrie The Log
Goblin Gang Goblins Valkyrie
Goblins Goblin Gang Valkyrie
Valkyrie The Log
Goblin Gang The Log Goblins Spear Goblins Valkyrie
Spear Goblins Goblin Gang
Valkyrie Goblin Giant The Log
Goblins Goblin Gang
Goblin Gang Goblins Spear Goblins Valkyrie
Goblins Goblin Gang Valkyrie Spear Goblins Goblin Giant The Log
Spear Goblins Goblin Gang
Goblin Gang Valkyrie The Log
Valkyrie Goblins Goblin Gang The Log
Goblin Gang
Goblin Gang The Log
Goblins Goblin Gang Valkyrie
Goblins Spear Goblins Goblin Gang Valkyrie The Log
Valkyrie The Log Spear Goblins
Goblin Gang Valkyrie Goblins Spear Goblins Goblin Giant The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Goblins Spear Goblins
Goblin Gang Valkyrie The Log
Goblin Gang Goblins Spear Goblins Valkyrie Goblin Giant The Log
Goblin Gang Valkyrie Goblin Giant The Log
Goblin Gang Valkyrie Goblin Giant
Goblin Gang Goblin Giant
Goblin Gang Goblins Spear Goblins Valkyrie Goblin Giant
Valkyrie Goblin Giant
Goblins Spear Goblins Valkyrie The Log
Goblin Gang Goblin Giant
Valkyrie
Valkyrie Goblin Giant The Log
Goblin Gang Valkyrie Goblin Giant
Valkyrie
Goblin Gang Goblins Spear Goblins Valkyrie Goblin Giant The Log
Valkyrie The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie The Log
The Log
Goblin Giant The Log
Valkyrie The Log
Valkyrie The Log
Spear Goblins Goblin Giant
The Log
The Log
The Log
Goblins Goblin Gang
Valkyrie The Log
The Log
The Log
Spear Goblins The Log
The Log
The Log
Valkyrie The Log
The Log
The Log
The Log
The Log Valkyrie
The Log
The Log
The Log
The Log
The Log
Spear Goblins Goblin Gang
The Log
Goblin Gang Valkyrie
The Log
Goblin Gang The Log
Goblin Giant The Log

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