My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Goblin Hut Goblin Giant Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Demolisher Goblin Hut Bowler Goblin Giant Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Machine

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Demolisher
Giant Snowball
Goblin Gang Goblin Hut
Zap
Goblin Gang Goblin Hut Goblin Giant
Barbarian Barrel
Goblin Gang Goblin Hut
The Log
Goblin Gang Goblin Demolisher Goblin Hut
Earthquake
Goblin Gang Goblin Hut
Arrows
Goblin Gang Goblin Hut
Royal Delivery
Goblin Gang Goblin Demolisher Goblin Hut Bowler Mother Witch
Fireball
Goblin Gang Goblin Hut Bowler Mother Witch
Poison
Goblin Gang Goblin Hut Mother Witch
Lightning
Goblin Hut Bowler Mother Witch
Rocket
Goblin Hut Bowler

Against air swarms

Spells and units that can counter air swarms.

Poison Goblin Machine

Against ground swarms

Spells and units that can counter ground swarms.

Goblin Demolisher Poison Bowler Goblin Machine

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Goblin Demolisher Poison Bowler Mother Witch Goblin Machine

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Goblin Demolisher Poison Mother Witch Goblin Hut Bowler Goblin Machine Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Goblin Gang Goblin Demolisher Poison Mother Witch

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Goblin Hut Bowler Goblin Giant
Goblin Demolisher
Goblin Hut
Goblin Gang Bowler Goblin Giant
Poison
Bowler Goblin Giant Mother Witch
Bowler
Goblin Gang Goblin Hut Poison Mother Witch
Goblin Giant
Goblin Gang Goblin Hut Poison Mother Witch
Mother Witch
Poison Bowler Goblin Giant
Goblin Machine

Defense Synergies 0 5

Goblin Gang
Goblin Hut
Goblin Demolisher
Goblin Hut
Goblin Gang Bowler Mother Witch
Poison
Mother Witch
Bowler
Goblin Hut Mother Witch
Goblin Giant
Mother Witch
Goblin Hut Poison Bowler
Goblin Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Goblin Hut Goblin Giant
Goblin Gang Goblin Hut
Goblin Gang Goblin Hut Bowler
Goblin Hut Goblin Gang Bowler
Poison Bowler
Goblin Gang Bowler Mother Witch
Goblin Gang Goblin Hut Poison
Bowler Poison Goblin Giant
Goblin Gang Goblin Hut
Goblin Gang Bowler
Goblin Gang Poison Mother Witch Goblin Hut Bowler Goblin Giant
Goblin Gang Goblin Hut Poison
Goblin Hut Bowler Goblin Gang
Bowler Goblin Gang Goblin Hut Poison
Goblin Gang Goblin Hut
Goblin Gang Goblin Hut Bowler
Goblin Gang Goblin Hut Poison Bowler
Goblin Gang Goblin Hut Bowler
Poison Goblin Hut Bowler Mother Witch
Goblin Hut
Goblin Gang Bowler Poison Goblin Giant Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Goblin Hut Bowler
Poison Goblin Gang Bowler
Goblin Gang Goblin Hut Bowler Goblin Giant
Goblin Gang Bowler Goblin Giant
Goblin Gang Goblin Hut Bowler Goblin Giant
Poison Mother Witch Goblin Gang Goblin Hut Goblin Giant
Goblin Gang Goblin Hut Bowler Goblin Giant
Goblin Giant
Goblin Hut Poison
Goblin Gang Goblin Hut Goblin Giant
Goblin Hut Bowler
Poison Bowler Goblin Giant
Bowler Goblin Gang Goblin Giant
Bowler
Goblin Gang Goblin Hut Poison Bowler Goblin Giant
Poison Bowler Goblin Hut Mother Witch
Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison
Poison Bowler
Goblin Hut Poison Goblin Giant
Poison
Poison Bowler
Poison Mother Witch Goblin Giant
Poison Bowler
Poison Bowler
Poison
Goblin Gang Poison Bowler
Poison Bowler
Poison
Poison Goblin Hut Bowler
Poison
Goblin Hut Poison
Goblin Hut Poison Bowler
Goblin Hut Poison Bowler
Poison
Poison Bowler
Poison Bowler Mother Witch
Poison Bowler
Poison
Bowler
Poison
Poison Mother Witch Bowler
Poison Bowler
Poison Bowler
Poison
Poison Mother Witch
Goblin Hut Poison
Bowler
Poison
Poison
Poison Bowler
Goblin Gang Goblin Hut
Poison
Poison Goblin Gang Bowler
Poison Bowler
Poison
Goblin Gang Poison Bowler
Poison
Poison Bowler Goblin Giant

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