My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than one defensive tower. Are you trying to troll?

If it's you Phonecats, then sorry. But otherwise, one defensive tower should be enough. Try removing one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Musketeer Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Royal Hogs Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Royal Hogs

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Royal Hogs
Giant Snowball
Cannon Musketeer Royal Hogs
Zap
Cannon Royal Giant Inferno Tower Royal Hogs
Barbarian Barrel
Cannon Musketeer Inferno Tower Royal Hogs
The Log
Cannon Royal Giant Musketeer Royal Hogs
Earthquake
Cannon Inferno Tower Royal Hogs
Arrows
Royal Hogs
Royal Delivery
Musketeer Royal Hogs
Fireball
Cannon Musketeer Inferno Tower Royal Hogs
Poison
Cannon Musketeer Inferno Tower Royal Hogs
Lightning
Cannon Musketeer Inferno Tower
Rocket
Musketeer Inferno Tower Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Tornado Poison

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Tornado Poison

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Cannon Tornado Musketeer Poison Golden Knight Inferno Tower Royal Hogs Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Cannon Tornado Musketeer Poison

Attack Synergies 1 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Cannon
Royal Giant
Poison Musketeer Tornado
Musketeer
Royal Giant Royal Hogs
Inferno Tower
Royal Hogs
Musketeer Poison
Tornado
Royal Giant Poison
Poison
Royal Giant Royal Hogs Tornado
Golden Knight

Defense Synergies 1 8

Cannon
Musketeer Inferno Tower Poison
Royal Giant
Musketeer
Cannon Inferno Tower Tornado Golden Knight
Inferno Tower
Cannon Musketeer Tornado Poison
Royal Hogs
Tornado
Musketeer Inferno Tower Poison
Poison
Cannon Inferno Tower Tornado
Golden Knight
Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Musketeer Inferno Tower Golden Knight
Inferno Tower Cannon Musketeer
Cannon Inferno Tower Tornado Musketeer
Cannon Inferno Tower Musketeer
Tornado Poison
Tornado Cannon Musketeer
Musketeer Inferno Tower Tornado Cannon Poison
Cannon Musketeer Inferno Tower Poison Golden Knight
Cannon Inferno Tower Musketeer Tornado
Tornado Cannon Musketeer Inferno Tower
Poison Cannon Musketeer Tornado
Musketeer Inferno Tower Tornado Poison
Cannon Inferno Tower Musketeer
Cannon Tornado Poison Golden Knight
Inferno Tower Cannon
Inferno Tower Tornado Cannon
Cannon Musketeer Inferno Tower Tornado Poison
Cannon Musketeer Tornado Golden Knight
Tornado Poison Cannon Musketeer
Cannon Musketeer Inferno Tower Tornado
Cannon Musketeer Poison
Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Inferno Tower
Poison Musketeer
Musketeer Inferno Tower Golden Knight
Musketeer Inferno Tower Tornado
Inferno Tower Cannon Musketeer
Poison Musketeer Tornado
Musketeer Inferno Tower
Inferno Tower
Inferno Tower Tornado Poison
Inferno Tower Cannon Musketeer
Musketeer Inferno Tower Golden Knight
Tornado Poison
Cannon Inferno Tower Golden Knight
Cannon Musketeer
Inferno Tower Musketeer Tornado Poison Golden Knight
Poison Cannon Musketeer Inferno Tower Golden Knight
Cannon Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Musketeer Golden Knight
Poison Musketeer Tornado Golden Knight
Poison
Musketeer Poison
Poison
Poison Musketeer Tornado
Musketeer Tornado Poison
Poison Tornado
Poison Tornado Golden Knight
Musketeer Tornado Poison
Poison Musketeer Tornado Golden Knight
Poison Musketeer Tornado
Poison Musketeer Golden Knight
Musketeer Poison
Musketeer Poison
Musketeer Poison Golden Knight
Musketeer Poison
Tornado Poison
Musketeer Poison
Tornado Poison Golden Knight
Musketeer Poison
Tornado Poison
Musketeer Tornado
Musketeer Poison
Tornado Poison
Poison Musketeer Tornado Golden Knight
Musketeer Tornado Poison Golden Knight
Poison Musketeer Tornado Golden Knight
Poison Musketeer Tornado
Musketeer Poison
Poison Musketeer
Poison
Poison
Musketeer
Poison Musketeer Tornado
Poison Musketeer
Musketeer Poison
Tornado Poison
Musketeer
Musketeer Tornado Poison Golden Knight
Musketeer Tornado Poison
Poison Musketeer Tornado Golden Knight

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