My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Dart Goblin Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Electro Giant Ice Wizard Bandit Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Electro Giant Bandit Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Electro Giant Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bandit
Giant Snowball
Dart Goblin
Zap
Dart Goblin Bandit
Barbarian Barrel
Tesla Dart Goblin Ice Wizard Bandit
The Log
Dart Goblin Bandit
Earthquake
Tesla
Arrows
Dart Goblin
Royal Delivery
Dart Goblin Ice Wizard Bandit
Fireball
Tesla Dart Goblin Ice Wizard Bandit
Poison
Dart Goblin Ice Wizard
Lightning
Tesla Ice Wizard Bandit
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Freeze Electro Giant Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Freeze Electro Giant Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Freeze Electro Giant Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Dart Goblin Ice Wizard Bandit Tesla Freeze Golden Knight Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Dart Goblin Ice Wizard Bandit

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Dart Goblin Freeze Ice Wizard Bandit
Tesla
Dart Goblin
Zap Bandit
Freeze
Zap
Electro Giant
Golden Knight
Ice Wizard
Zap Bandit
Bandit
Zap Dart Goblin Ice Wizard Golden Knight
Golden Knight
Electro Giant Bandit

Defense Synergies 0 13

Zap
Tesla Dart Goblin Ice Wizard Bandit Golden Knight
Tesla
Zap Dart Goblin
Dart Goblin
Zap Tesla Ice Wizard Bandit Golden Knight
Freeze
Electro Giant
Ice Wizard Golden Knight
Ice Wizard
Zap Dart Goblin Electro Giant Bandit Golden Knight
Bandit
Zap Dart Goblin Ice Wizard
Golden Knight
Zap Dart Goblin Electro Giant Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla Dart Goblin Golden Knight
Zap Tesla Dart Goblin Ice Wizard Bandit
Tesla Dart Goblin Freeze Ice Wizard Bandit
Tesla Dart Goblin Ice Wizard Bandit
Freeze Zap Tesla Dart Goblin Ice Wizard Bandit
Tesla Dart Goblin Zap Freeze Ice Wizard
Zap Tesla Dart Goblin Electro Giant Bandit Golden Knight
Tesla Ice Wizard
Tesla Dart Goblin Ice Wizard Bandit
Dart Goblin Ice Wizard Zap Tesla Freeze Electro Giant Bandit
Tesla Zap Dart Goblin Ice Wizard
Tesla Zap Freeze Ice Wizard Bandit
Zap Tesla Dart Goblin Freeze Golden Knight
Tesla Bandit
Zap Tesla Freeze Electro Giant Bandit
Tesla
Tesla Zap Dart Goblin Ice Wizard Bandit Golden Knight
Zap Freeze Tesla Dart Goblin Ice Wizard Bandit
Tesla Dart Goblin
Tesla Dart Goblin Electro Giant Bandit
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Tesla Electro Giant Bandit
Bandit Zap Tesla
Bandit Zap Golden Knight
Zap Tesla Bandit
Tesla Bandit
Electro Giant Zap Tesla Dart Goblin Freeze Ice Wizard
Tesla Dart Goblin Ice Wizard Bandit
Tesla
Zap Freeze Bandit
Tesla Dart Goblin
Tesla Dart Goblin Golden Knight
Zap Electro Giant
Tesla Bandit Golden Knight
Tesla Dart Goblin Electro Giant
Tesla Electro Giant Zap Dart Goblin Freeze Golden Knight
Zap Tesla Dart Goblin Freeze Electro Giant Ice Wizard Golden Knight
Zap Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Freeze Bandit Golden Knight
Zap Dart Goblin Ice Wizard Bandit Golden Knight
Dart Goblin Bandit
Dart Goblin Freeze
Zap
Electro Giant Zap Dart Goblin Freeze Ice Wizard
Dart Goblin
Zap Dart Goblin Freeze Ice Wizard
Zap Dart Goblin Bandit Golden Knight
Zap Dart Goblin Bandit Golden Knight
Zap Dart Goblin
Dart Goblin Bandit Golden Knight
Dart Goblin Freeze Bandit
Zap Dart Goblin
Zap Dart Goblin Bandit Golden Knight
Dart Goblin Bandit
Freeze
Zap Dart Goblin Bandit
Zap Dart Goblin Electro Giant Golden Knight
Zap
Zap Freeze Electro Giant Ice Wizard
Zap Dart Goblin Ice Wizard Bandit Golden Knight
Zap Bandit Golden Knight
Zap Dart Goblin Bandit Golden Knight
Zap Dart Goblin Electro Giant Ice Wizard
Zap Dart Goblin Freeze Electro Giant
Zap Dart Goblin Bandit
Zap Freeze
Zap Dart Goblin Freeze Bandit
Zap Dart Goblin Ice Wizard
Freeze
Dart Goblin
Zap Dart Goblin
Zap Electro Giant
Dart Goblin
Zap Electro Giant Dart Goblin Freeze Golden Knight
Zap Dart Goblin
Zap Dart Goblin Freeze Electro Giant Bandit Golden Knight
Dart Goblin

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