My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Mediocre
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Giant Baby Dragon Mega Knight Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Giant Goblin Barrel Mega Knight Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Elite Barbarians Giant Baby Dragon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Goblin Barrel Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Elite Barbarians Giant Goblin Barrel
Giant Snowball
Spear Goblins Goblin Barrel Baby Dragon
Zap
Spear Goblins Goblin Barrel
Barbarian Barrel
Spear Goblins Elite Barbarians Goblin Barrel
The Log
Spear Goblins Elite Barbarians Goblin Barrel
Earthquake
Spear Goblins Goblin Barrel
Arrows
Spear Goblins Goblin Barrel
Royal Delivery
Spear Goblins Elite Barbarians Goblin Barrel Baby Dragon
Fireball
Elite Barbarians Goblin Barrel Baby Dragon
Poison
Spear Goblins
Lightning
Elite Barbarians Baby Dragon
Rocket
Elite Barbarians

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Baby Dragon The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Baby Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins The Log Goblin Barrel Baby Dragon Golden Knight Giant Elite Barbarians Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins The Log Goblin Barrel Baby Dragon

Attack Synergies 2 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Goblin Barrel Elite Barbarians Giant Baby Dragon Mega Knight
Elite Barbarians
Spear Goblins The Log Mega Knight Golden Knight
Giant
Goblin Barrel Spear Goblins Baby Dragon The Log
Goblin Barrel
Spear Goblins Giant Baby Dragon Mega Knight Golden Knight
Baby Dragon
Spear Goblins Giant Goblin Barrel Mega Knight
The Log
Elite Barbarians Giant Mega Knight
Mega Knight
Spear Goblins Elite Barbarians Goblin Barrel Baby Dragon The Log
Golden Knight
Elite Barbarians Goblin Barrel

Defense Synergies 0 11

Spear Goblins
Baby Dragon The Log Mega Knight Golden Knight
Elite Barbarians
The Log Mega Knight Golden Knight
Giant
Goblin Barrel
Baby Dragon
Spear Goblins The Log Mega Knight
The Log
Spear Goblins Elite Barbarians Baby Dragon Mega Knight Golden Knight
Mega Knight
Spear Goblins Elite Barbarians Baby Dragon The Log
Golden Knight
Spear Goblins Elite Barbarians The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Baby Dragon The Log Golden Knight
Elite Barbarians The Log Mega Knight
Mega Knight Elite Barbarians
Elite Barbarians Mega Knight
Elite Barbarians The Log Mega Knight
The Log Spear Goblins Baby Dragon Mega Knight
Spear Goblins Baby Dragon
Baby Dragon The Log Mega Knight Golden Knight
Elite Barbarians
Elite Barbarians Spear Goblins Mega Knight
Spear Goblins Baby Dragon The Log Mega Knight
Spear Goblins Baby Dragon
Mega Knight Elite Barbarians The Log
Mega Knight Baby Dragon The Log Golden Knight
Elite Barbarians Mega Knight
Elite Barbarians The Log Mega Knight
Mega Knight Elite Barbarians
Mega Knight Spear Goblins Elite Barbarians Baby Dragon The Log Golden Knight
Baby Dragon The Log Spear Goblins Mega Knight
Elite Barbarians
Mega Knight Spear Goblins Elite Barbarians Baby Dragon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Spear Goblins Elite Barbarians
Elite Barbarians Baby Dragon The Log Mega Knight
Mega Knight Spear Goblins Elite Barbarians The Log Golden Knight
Mega Knight Elite Barbarians The Log
Elite Barbarians Mega Knight
Baby Dragon
Spear Goblins Elite Barbarians
Mega Knight Elite Barbarians
Mega Knight Spear Goblins Elite Barbarians Baby Dragon The Log
Mega Knight Elite Barbarians Golden Knight
Mega Knight Elite Barbarians The Log
Elite Barbarians Mega Knight Golden Knight
Baby Dragon Mega Knight
Elite Barbarians Spear Goblins Baby Dragon The Log Golden Knight
Mega Knight Elite Barbarians Baby Dragon The Log Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Baby Dragon The Log Golden Knight
Baby Dragon The Log Golden Knight
Baby Dragon The Log
The Log
Baby Dragon The Log Mega Knight
Spear Goblins Baby Dragon
Baby Dragon The Log
The Log Baby Dragon
The Log Golden Knight
Elite Barbarians
The Log Golden Knight
Baby Dragon
Elite Barbarians Baby Dragon The Log Golden Knight
Baby Dragon
Elite Barbarians Baby Dragon The Log
Spear Goblins Baby Dragon The Log Golden Knight
Baby Dragon The Log Mega Knight
Baby Dragon The Log Mega Knight
Baby Dragon The Log Mega Knight Golden Knight
Baby Dragon The Log Mega Knight
The Log
Baby Dragon The Log
The Log Baby Dragon Mega Knight
The Log Baby Dragon Golden Knight
Baby Dragon The Log Mega Knight Golden Knight
Baby Dragon The Log Golden Knight
Elite Barbarians Baby Dragon
Elite Barbarians
The Log Mega Knight
Mega Knight
The Log
Spear Goblins
Baby Dragon
The Log
Baby Dragon Mega Knight
The Log Baby Dragon
Elite Barbarians Mega Knight
Elite Barbarians Baby Dragon The Log Golden Knight
Baby Dragon The Log Mega Knight Golden Knight
Mega Knight

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