My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Dark Prince Witch Golem Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Dark Prince Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Dark Prince Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Hog Rider Skeleton Army Dark Prince Sparky
Giant Snowball
Bomber Hog Rider Skeleton Army Witch
Zap
Bomber Skeleton Army Dark Prince Witch Sparky
Barbarian Barrel
Bomber Skeleton Army Dark Prince Witch Sparky
The Log
Bomber Hog Rider Skeleton Army Dark Prince Witch Sparky
Earthquake
Bomber Hog Rider Skeleton Army Witch
Arrows
Bomber Skeleton Army Witch
Royal Delivery
Bomber Hog Rider Skeleton Army Dark Prince Witch Sparky
Fireball
Bomber Hog Rider Skeleton Army Witch Sparky
Poison
Bomber Skeleton Army Witch Sparky
Lightning
Dark Prince Witch Sparky
Rocket
Hog Rider Witch Sparky

Against air swarms

Spells and units that can counter air swarms.

Witch

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Dark Prince The Log Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Dark Prince Golem Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber The Log Skeleton Army Hog Rider Dark Prince Witch Sparky Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber The Log Skeleton Army Hog Rider

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Golem Hog Rider Dark Prince Sparky
Hog Rider
The Log Bomber Dark Prince Witch
Skeleton Army
Sparky
Dark Prince
Bomber Hog Rider Witch Golem Sparky
Witch
Hog Rider Dark Prince Golem
Golem
Bomber Dark Prince Witch The Log Sparky
The Log
Hog Rider Golem Sparky
Sparky
Bomber Skeleton Army Dark Prince Golem The Log

Defense Synergies 0 8

Bomber
Dark Prince The Log
Hog Rider
Skeleton Army
The Log Sparky
Dark Prince
Bomber Witch The Log
Witch
Dark Prince The Log
Golem
The Log
Bomber Skeleton Army Dark Prince Witch Sparky
Sparky
Skeleton Army The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber The Log Sparky
Skeleton Army Sparky Dark Prince Witch The Log
Skeleton Army Witch Sparky Bomber Dark Prince
Skeleton Army Witch Sparky Dark Prince
Bomber Skeleton Army Dark Prince The Log Sparky
Skeleton Army The Log Bomber Dark Prince
Witch
The Log Sparky
Witch Sparky Skeleton Army
Skeleton Army Bomber Dark Prince Sparky
Skeleton Army Witch Bomber Dark Prince The Log
Witch
Skeleton Army Sparky Bomber Dark Prince Witch The Log
Bomber Skeleton Army Sparky Dark Prince Witch The Log
Skeleton Army Sparky
Skeleton Army The Log Sparky
Sparky Bomber Skeleton Army Dark Prince Witch
Bomber Skeleton Army Dark Prince Witch The Log
Witch The Log Bomber Dark Prince
Sparky
Bomber Skeleton Army Dark Prince Witch The Log Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Dark Prince Witch Sparky
Bomber The Log
Skeleton Army Dark Prince Witch The Log Sparky
Skeleton Army Dark Prince The Log Sparky
Skeleton Army Dark Prince Witch Sparky
Witch
Skeleton Army Dark Prince Sparky Witch
Skeleton Army Dark Prince Sparky
Skeleton Army Dark Prince Witch The Log Sparky
Witch Skeleton Army Sparky
Dark Prince Witch Sparky
Skeleton Army Dark Prince The Log
Skeleton Army Dark Prince Witch Sparky
Bomber Skeleton Army Witch Sparky
Skeleton Army Witch Sparky Bomber Dark Prince The Log
Bomber Dark Prince Witch The Log Sparky
Bomber

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log Sparky
The Log
The Log Sparky
Dark Prince The Log Sparky
Bomber Dark Prince The Log Sparky
Witch
Bomber Witch The Log Sparky
The Log
The Log
Sparky
Dark Prince The Log Sparky
The Log Sparky
The Log Sparky
Bomber Witch The Log Sparky
The Log Sparky
Sparky
Bomber Sparky
Bomber Dark Prince The Log Sparky
Bomber Witch The Log
The Log Sparky
The Log Sparky
The Log
The Log Bomber Dark Prince Witch Sparky
Witch
The Log Witch Sparky
Witch The Log Sparky
The Log Sparky
Witch Sparky
Witch
Sparky
Bomber The Log Sparky
Sparky
Sparky
The Log Sparky
Skeleton Army Dark Prince Witch
Witch
The Log
Dark Prince Sparky
The Log Bomber
Sparky
Dark Prince Sparky
Witch The Log Sparky
Witch
Dark Prince Witch The Log Sparky
Sparky
Sparky

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