My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Great!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Firecracker Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider
Giant Snowball
Minions Hog Rider Witch
Zap
Minions Firecracker Witch
Barbarian Barrel
Firecracker Valkyrie Witch
The Log
Firecracker Mini P.E.K.K.A Hog Rider Witch
Earthquake
Firecracker Hog Rider Witch
Arrows
Minions Firecracker Witch
Royal Delivery
Minions Firecracker Mini P.E.K.K.A Valkyrie Hog Rider Witch
Fireball
Minions Firecracker Hog Rider Witch
Poison
Minions Firecracker Witch
Lightning
Mini P.E.K.K.A Valkyrie Witch
Rocket
Valkyrie Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror The Log Minions Firecracker Mini P.E.K.K.A Valkyrie Hog Rider Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror The Log Minions Firecracker

Attack Synergies 5 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Hog Rider Firecracker Mini P.E.K.K.A Valkyrie
Firecracker
Hog Rider Minions Mini P.E.K.K.A Valkyrie Mirror
Mini P.E.K.K.A
Minions Firecracker Valkyrie Hog Rider Mirror The Log
Valkyrie
Hog Rider Minions Firecracker Mini P.E.K.K.A Witch
Hog Rider
Minions Firecracker Valkyrie The Log Mini P.E.K.K.A Mirror Witch
Mirror
The Log Firecracker Mini P.E.K.K.A Hog Rider
Witch
Valkyrie Hog Rider
The Log
Hog Rider Mirror Mini P.E.K.K.A

Defense Synergies 4 12

Minions
Valkyrie Firecracker The Log
Firecracker
Valkyrie The Log Minions Mini P.E.K.K.A Mirror
Mini P.E.K.K.A
The Log Firecracker Valkyrie Mirror Witch
Valkyrie
Minions Firecracker Mini P.E.K.K.A Mirror Witch The Log
Hog Rider
Mirror
Firecracker Mini P.E.K.K.A Valkyrie The Log
Witch
Mini P.E.K.K.A Valkyrie The Log
The Log
Firecracker Mini P.E.K.K.A Minions Valkyrie Mirror Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Firecracker Valkyrie The Log
Mini P.E.K.K.A Minions Firecracker Valkyrie Witch The Log
Mini P.E.K.K.A Witch Minions Valkyrie
Mini P.E.K.K.A Witch Minions Firecracker Valkyrie
Firecracker Mini P.E.K.K.A Valkyrie The Log
The Log Minions Firecracker Valkyrie
Minions Firecracker Witch
Valkyrie The Log
Mini P.E.K.K.A Witch Minions
Firecracker Mini P.E.K.K.A Valkyrie
Minions Valkyrie Witch Firecracker The Log
Minions Firecracker Witch
Mini P.E.K.K.A Minions Valkyrie Witch The Log
Valkyrie Minions Firecracker Mini P.E.K.K.A Witch The Log
Mini P.E.K.K.A
Mini P.E.K.K.A The Log
Minions Firecracker Mini P.E.K.K.A Valkyrie Witch
Minions Firecracker Valkyrie Witch The Log
Valkyrie Witch The Log Minions Firecracker
Mini P.E.K.K.A
Valkyrie Minions Firecracker Mini P.E.K.K.A Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Witch
Firecracker Mini P.E.K.K.A Valkyrie The Log
Minions Mini P.E.K.K.A Valkyrie Witch The Log
Mini P.E.K.K.A Valkyrie The Log
Mini P.E.K.K.A Valkyrie Witch
Firecracker Minions Witch
Mini P.E.K.K.A Minions Valkyrie Witch
Mini P.E.K.K.A Valkyrie
Minions Firecracker Mini P.E.K.K.A Valkyrie Witch The Log
Witch
Minions Mini P.E.K.K.A Valkyrie Witch
Valkyrie The Log
Mini P.E.K.K.A Valkyrie Witch
Firecracker Valkyrie Witch
Witch Minions Firecracker Mini P.E.K.K.A Valkyrie The Log
Minions Valkyrie Firecracker Mini P.E.K.K.A Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie The Log
Firecracker The Log
The Log
Firecracker Valkyrie The Log
Firecracker Valkyrie The Log
Firecracker Minions Witch
Firecracker Witch The Log
The Log Firecracker
The Log Firecracker
Minions Mini P.E.K.K.A
Firecracker Valkyrie The Log
Firecracker
Firecracker The Log
Minions Firecracker
Firecracker The Log
Firecracker Witch The Log
Firecracker The Log
Minions Mini P.E.K.K.A
Firecracker Mini P.E.K.K.A The Log
Firecracker Valkyrie Witch The Log
Minions The Log
The Log
The Log
Firecracker The Log Valkyrie Witch
Witch
Firecracker The Log Witch
Witch The Log
Firecracker The Log
Firecracker Witch
Minions Firecracker Witch
Mini P.E.K.K.A
The Log
Firecracker
Firecracker The Log
Minions Witch
Firecracker Witch
The Log
Firecracker Mini P.E.K.K.A Valkyrie
The Log Firecracker
Firecracker
Minions Firecracker Witch The Log
Firecracker Witch
Firecracker Witch The Log
Firecracker

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