My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Hunter Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Hunter Prince Fisherman Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Hog Rider Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Prince Fisherman Inferno Dragon
Giant Snowball
Fire Spirit Hog Rider Fisherman Inferno Dragon
Zap
Fire Spirit Prince Fisherman Inferno Dragon
Barbarian Barrel
Fire Spirit Hunter
The Log
Fire Spirit Hog Rider Hunter Prince Fisherman
Earthquake
Hog Rider
Arrows
Fire Spirit
Royal Delivery
Fire Spirit Hog Rider Hunter Prince Fisherman Inferno Dragon
Fireball
Hog Rider Hunter Fisherman Inferno Dragon
Poison
Hunter Fisherman
Lightning
Hunter Prince Fisherman Inferno Dragon
Rocket
Hog Rider Hunter Prince Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Giant Snowball Poison Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Giant Snowball Poison Hunter

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Poison Prince Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Giant Snowball Fisherman Hog Rider Poison Hunter Inferno Dragon Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Giant Snowball Fisherman Hog Rider

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Hog Rider Giant Snowball Prince Fisherman Inferno Dragon
Giant Snowball
Hog Rider Fire Spirit Poison Hunter Prince
Hog Rider
Fire Spirit Giant Snowball Poison Hunter Prince
Poison
Giant Snowball Hog Rider Prince
Hunter
Fisherman Giant Snowball Hog Rider Prince
Prince
Fire Spirit Giant Snowball Hog Rider Poison Hunter
Fisherman
Hunter Fire Spirit
Inferno Dragon
Fire Spirit

Defense Synergies 1 8

Fire Spirit
Giant Snowball
Giant Snowball
Fire Spirit Poison Hunter Prince Fisherman Inferno Dragon
Hog Rider
Poison
Giant Snowball
Hunter
Fisherman Giant Snowball Prince
Prince
Giant Snowball Hunter Fisherman
Fisherman
Hunter Giant Snowball Prince
Inferno Dragon
Giant Snowball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Hunter Inferno Dragon Prince Fisherman
Hunter Prince Fisherman Fire Spirit Giant Snowball Inferno Dragon
Hunter Prince Inferno Dragon Fisherman
Poison Prince
Fire Spirit Giant Snowball Hunter
Giant Snowball Hunter Inferno Dragon Fire Spirit Poison
Poison
Hunter Inferno Dragon Prince Fisherman
Fire Spirit Giant Snowball Hunter Prince Fisherman
Poison Giant Snowball Hunter Fisherman
Hunter Inferno Dragon Giant Snowball Poison
Hunter Prince Fire Spirit Giant Snowball
Fire Spirit Giant Snowball Poison Hunter Prince
Inferno Dragon Hunter Prince
Giant Snowball Hunter Prince Fisherman Inferno Dragon
Poison Hunter Prince Fisherman
Fire Spirit Giant Snowball Hunter Prince Fisherman
Giant Snowball Poison Hunter Fire Spirit Fisherman Inferno Dragon
Hunter Prince Fisherman Inferno Dragon
Fire Spirit Giant Snowball Poison Hunter Prince Fisherman
Hunter Fisherman Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Giant Snowball Prince Fisherman
Poison Giant Snowball Hunter Prince Fisherman Inferno Dragon
Hunter Prince Fisherman
Hunter Prince Fisherman
Hunter Prince Fisherman Inferno Dragon
Fire Spirit Poison Giant Snowball Hunter
Prince Hunter
Hunter Prince Fisherman Inferno Dragon
Giant Snowball Poison Prince Inferno Dragon
Inferno Dragon
Inferno Dragon Hunter Prince
Giant Snowball Poison Prince
Prince Hunter
Poison Hunter Prince Fisherman Inferno Dragon
Poison Giant Snowball Hunter Inferno Dragon
Giant Snowball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison
Poison Giant Snowball Fisherman
Poison
Poison Prince
Poison Fire Spirit Giant Snowball
Poison Fire Spirit Giant Snowball Hunter
Fire Spirit Poison
Poison Fire Spirit Giant Snowball Hunter
Poison Giant Snowball Fisherman
Fire Spirit Giant Snowball Poison Prince Fisherman
Poison Prince Fisherman
Poison Fire Spirit Giant Snowball
Poison Fire Spirit Giant Snowball Hunter Fisherman
Poison Fisherman
Giant Snowball Poison Prince Fisherman
Giant Snowball Poison Hunter
Poison
Giant Snowball Poison
Fisherman
Fire Spirit Giant Snowball Poison Hunter Prince Fisherman
Fire Spirit Giant Snowball Poison
Poison Prince
Giant Snowball Poison
Prince Fisherman
Giant Snowball Poison
Giant Snowball Poison Fire Spirit Hunter
Fisherman Inferno Dragon
Poison Giant Snowball Hunter Fisherman
Giant Snowball Poison Prince Fisherman
Poison Fisherman
Poison Fire Spirit Giant Snowball Hunter
Giant Snowball Poison
Giant Snowball
Poison Giant Snowball Hunter
Giant Snowball Poison
Prince
Giant Snowball Poison
Fire Spirit Prince
Poison Fire Spirit Giant Snowball Hunter
Poison Hunter Prince
Giant Snowball Poison
Giant Snowball Poison
Prince
Giant Snowball Poison
Giant Snowball Poison
Poison Giant Snowball Prince
Prince Inferno Dragon
Poison Fisherman

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