My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Good

2 problems Why?

Missing cards in your collection

Goblin Demolisher Goblin Curse Goblin Machine Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Giant Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Giant Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Hog Rider Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Hog Rider Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Giant Goblin Drill
Giant Snowball
Tombstone Hog Rider Goblin Drill
Zap
Tombstone Goblin Drill
Barbarian Barrel
Electro Spirit Tombstone Goblin Drill Executioner
The Log
Electro Spirit Tombstone Hog Rider Goblin Drill
Earthquake
Tombstone Hog Rider Goblin Drill
Arrows
Electro Spirit Tombstone Goblin Drill
Royal Delivery
Electro Spirit Hog Rider Goblin Drill Executioner
Fireball
Tombstone Hog Rider Goblin Drill Executioner
Poison
Tombstone Goblin Drill Executioner
Lightning
Tombstone Executioner
Rocket
Hog Rider Executioner

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Zap Fireball Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Zap Fireball Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Tombstone Goblin Drill Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Zap Tombstone Fireball Hog Rider Goblin Drill Giant Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Electro Spirit Zap Tombstone Fireball

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Zap Fireball Hog Rider Giant Goblin Drill
Zap
Fireball Hog Rider Giant Electro Spirit Executioner
Tombstone
Fireball
Zap Hog Rider Goblin Drill Electro Spirit Giant
Hog Rider
Zap Fireball Electro Spirit Giant Executioner
Giant
Zap Electro Spirit Fireball Hog Rider Executioner
Goblin Drill
Fireball Electro Spirit
Executioner
Zap Hog Rider Giant

Defense Synergies 1 7

Electro Spirit
Zap Goblin Drill
Zap
Fireball Electro Spirit Tombstone Goblin Drill Executioner
Tombstone
Zap Fireball
Fireball
Zap Tombstone Goblin Drill
Hog Rider
Giant
Goblin Drill
Electro Spirit Zap Fireball
Executioner
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tombstone Fireball Executioner
Zap Tombstone Goblin Drill Executioner
Tombstone Goblin Drill Executioner
Tombstone Goblin Drill
Tombstone Fireball
Fireball Electro Spirit Zap Executioner
Electro Spirit Zap Tombstone Fireball Executioner
Electro Spirit Zap Fireball
Tombstone Goblin Drill
Executioner Electro Spirit Zap Tombstone Fireball Goblin Drill
Executioner Zap Fireball
Tombstone Goblin Drill Zap Fireball
Fireball Executioner Electro Spirit Zap Tombstone Goblin Drill
Tombstone Goblin Drill
Zap Fireball Goblin Drill
Tombstone Fireball Goblin Drill Executioner
Tombstone Fireball Electro Spirit Zap Goblin Drill Executioner
Zap Goblin Drill Executioner Electro Spirit Tombstone Fireball
Goblin Drill
Electro Spirit Fireball Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Tombstone Fireball
Fireball Zap Executioner
Tombstone Zap
Zap Fireball
Tombstone Goblin Drill Executioner
Fireball Executioner Electro Spirit Zap
Tombstone Fireball
Zap Electro Spirit Tombstone Fireball
Tombstone Goblin Drill
Tombstone
Zap Fireball
Tombstone Fireball Executioner
Fireball Executioner
Tombstone Electro Spirit Zap Fireball Goblin Drill Executioner
Executioner Electro Spirit Zap Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Goblin Drill
Fireball Zap Executioner
Fireball Goblin Drill
Fireball
Fireball Executioner Zap
Fireball Executioner Electro Spirit Zap
Executioner
Fireball Zap Executioner
Fireball Zap
Fireball
Zap Fireball
Fireball Zap Executioner
Fireball Executioner
Fireball
Zap Fireball
Zap Fireball Goblin Drill Executioner
Fireball Executioner
Fireball
Zap Fireball Executioner
Zap Fireball
Fireball
Fireball
Zap Fireball Goblin Drill
Zap Electro Spirit Fireball Executioner
Fireball Zap Executioner
Fireball Zap
Fireball Zap
Zap Fireball Executioner
Zap Electro Spirit Fireball
Fireball
Zap Fireball
Zap Electro Spirit Fireball
Fireball
Zap Electro Spirit Tombstone Fireball
Fireball Zap Executioner
Fireball
Fireball Executioner
Zap Fireball Executioner
Zap Fireball
Executioner
Zap Electro Spirit Fireball
Zap Fireball Executioner
Zap Fireball Executioner

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