My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Witch Prince Golem Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Prince Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Valkyrie Hog Rider Prince Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Golem Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Prince
Giant Snowball
Dart Goblin Hog Rider Witch
Zap
Dart Goblin Witch Prince
Barbarian Barrel
Dart Goblin Valkyrie Witch
The Log
Dart Goblin Hog Rider Witch Prince
Earthquake
Hog Rider Witch
Arrows
Dart Goblin Witch
Royal Delivery
Dart Goblin Valkyrie Hog Rider Witch Prince
Fireball
Dart Goblin Hog Rider Witch
Poison
Dart Goblin Witch
Lightning
Valkyrie Witch Prince
Rocket
Valkyrie Hog Rider Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rage Prince Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Dart Goblin Valkyrie Hog Rider Golden Knight Witch Prince Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Rage Dart Goblin Valkyrie Hog Rider

Attack Synergies 5 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Dart Goblin
Valkyrie Hog Rider Prince Golem
Valkyrie
Dart Goblin Hog Rider Prince Witch
Hog Rider
Valkyrie Rage Dart Goblin Witch Prince Golden Knight
Rage
Hog Rider Witch Prince Golden Knight
Witch
Rage Valkyrie Hog Rider Prince Golem
Prince
Valkyrie Dart Goblin Hog Rider Rage Witch Golem
Golem
Dart Goblin Witch Prince Golden Knight
Golden Knight
Hog Rider Rage Golem

Defense Synergies 0 6

Dart Goblin
Valkyrie Prince Golden Knight
Valkyrie
Dart Goblin Witch Prince
Hog Rider
Rage
Witch
Valkyrie Prince
Prince
Dart Goblin Valkyrie Witch
Golem
Golden Knight
Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Valkyrie Golden Knight
Dart Goblin Valkyrie Witch Prince
Witch Prince Dart Goblin Valkyrie
Witch Prince Dart Goblin Valkyrie
Valkyrie Prince
Dart Goblin Valkyrie
Dart Goblin Witch
Dart Goblin Valkyrie Golden Knight
Witch Prince
Dart Goblin Valkyrie Prince
Dart Goblin Valkyrie Witch
Dart Goblin Witch
Prince Valkyrie Witch
Valkyrie Dart Goblin Witch Prince Golden Knight
Prince
Prince
Valkyrie Witch Prince
Valkyrie Dart Goblin Witch Prince Golden Knight
Valkyrie Witch Dart Goblin
Dart Goblin Prince
Valkyrie Dart Goblin Witch Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Witch Prince
Valkyrie Prince
Valkyrie Witch Prince Golden Knight
Valkyrie Prince
Valkyrie Witch Prince
Dart Goblin Witch
Prince Dart Goblin Valkyrie Witch
Valkyrie Prince
Valkyrie Witch Prince
Witch Dart Goblin
Dart Goblin Valkyrie Witch Prince Golden Knight
Valkyrie Prince
Prince Valkyrie Witch Golden Knight
Dart Goblin Valkyrie Witch
Witch Dart Goblin Valkyrie Prince Golden Knight
Valkyrie Dart Goblin Witch Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Valkyrie Golden Knight
Dart Goblin Golden Knight
Dart Goblin
Dart Goblin Valkyrie Prince
Valkyrie
Dart Goblin Witch
Dart Goblin Witch
Dart Goblin
Dart Goblin Golden Knight
Prince
Dart Goblin Valkyrie Prince Golden Knight
Dart Goblin
Dart Goblin Golden Knight
Dart Goblin
Dart Goblin Prince
Dart Goblin Witch Golden Knight
Dart Goblin
Dart Goblin Prince
Dart Goblin Valkyrie Witch Golden Knight
Prince
Prince
Valkyrie Witch
Witch
Dart Goblin Witch Golden Knight
Witch Prince Golden Knight
Dart Goblin Golden Knight
Dart Goblin Witch
Dart Goblin Witch
Dart Goblin
Prince
Dart Goblin Witch Prince
Dart Goblin Witch
Dart Goblin Valkyrie Prince
Dart Goblin
Dart Goblin Prince
Dart Goblin Witch Golden Knight
Dart Goblin Witch
Dart Goblin Witch Prince Golden Knight
Prince
Dart Goblin

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