My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Dart Goblin Goblin Giant Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Goblin Giant Fisherman Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Dart Goblin Goblin Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Fisherman Inferno Dragon
Giant Snowball
Cannon Dart Goblin Fisherman Inferno Dragon
Zap
Cannon Dart Goblin Goblin Giant Fisherman Inferno Dragon
Barbarian Barrel
Cannon Dart Goblin
The Log
Cannon Dart Goblin Fisherman
Earthquake
Cannon
Arrows
Dart Goblin
Royal Delivery
Dart Goblin Fisherman Inferno Dragon
Fireball
Cannon Dart Goblin Fisherman Inferno Dragon
Poison
Cannon Dart Goblin Fisherman
Lightning
Cannon Ice Golem Fisherman Inferno Dragon
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Ice Golem Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Ice Golem Rocket

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Ice Golem Rocket Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem Arrows Cannon Dart Goblin Fisherman Inferno Dragon Rocket Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Ice Golem Arrows Cannon Dart Goblin

Attack Synergies 0 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Goblin Giant
Cannon
Ice Golem
Dart Goblin
Dart Goblin
Ice Golem Goblin Giant
Rocket
Goblin Giant
Arrows Dart Goblin Fisherman
Fisherman
Goblin Giant
Inferno Dragon

Defense Synergies 1 11

Arrows
Cannon Ice Golem
Cannon
Ice Golem Arrows Dart Goblin Rocket Inferno Dragon
Ice Golem
Cannon Arrows Dart Goblin Fisherman Inferno Dragon
Dart Goblin
Cannon Ice Golem Goblin Giant Fisherman Inferno Dragon
Rocket
Cannon
Goblin Giant
Dart Goblin
Fisherman
Ice Golem Dart Goblin
Inferno Dragon
Cannon Ice Golem Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Cannon Ice Golem Dart Goblin Goblin Giant
Inferno Dragon Cannon Dart Goblin Fisherman
Cannon Rocket Fisherman Dart Goblin Inferno Dragon
Cannon Inferno Dragon Dart Goblin Fisherman
Arrows Rocket
Arrows Cannon Dart Goblin
Dart Goblin Rocket Inferno Dragon Arrows Cannon
Rocket Arrows Cannon Ice Golem Dart Goblin Goblin Giant
Cannon Inferno Dragon Fisherman
Cannon Ice Golem Dart Goblin Fisherman
Dart Goblin Arrows Cannon Ice Golem Goblin Giant Fisherman
Arrows Inferno Dragon Dart Goblin
Cannon Rocket
Rocket Arrows Cannon Dart Goblin
Inferno Dragon Cannon
Rocket Cannon Fisherman Inferno Dragon
Arrows Cannon Fisherman
Arrows Cannon Dart Goblin Fisherman
Arrows Cannon Ice Golem Dart Goblin Fisherman Inferno Dragon
Cannon Dart Goblin Fisherman Inferno Dragon
Arrows Cannon Dart Goblin Goblin Giant Fisherman
Cannon Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Ice Golem Fisherman
Arrows Ice Golem Rocket Fisherman Inferno Dragon
Ice Golem Rocket Goblin Giant Fisherman
Rocket Ice Golem Goblin Giant Fisherman
Cannon Goblin Giant Fisherman Inferno Dragon
Arrows Rocket Ice Golem Dart Goblin Goblin Giant
Rocket Ice Golem Dart Goblin Goblin Giant
Goblin Giant Fisherman Inferno Dragon
Rocket Ice Golem Inferno Dragon
Cannon Dart Goblin Goblin Giant Inferno Dragon
Inferno Dragon Dart Goblin
Rocket Arrows Goblin Giant
Rocket Cannon Ice Golem Goblin Giant
Cannon Dart Goblin
Ice Golem Dart Goblin Rocket Goblin Giant Fisherman Inferno Dragon
Arrows Cannon Ice Golem Dart Goblin Inferno Dragon
Arrows Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Ice Golem Dart Goblin Rocket
Arrows Dart Goblin Fisherman
Rocket Arrows Dart Goblin Goblin Giant
Arrows Ice Golem Dart Goblin Rocket
Rocket Arrows
Arrows Ice Golem Dart Goblin Rocket Goblin Giant
Arrows Dart Goblin
Arrows Ice Golem Dart Goblin
Arrows Dart Goblin Fisherman
Rocket Fisherman
Rocket Arrows Dart Goblin Fisherman
Arrows Dart Goblin Rocket
Rocket Ice Golem Dart Goblin Fisherman
Arrows Dart Goblin Rocket Fisherman
Arrows Ice Golem Dart Goblin Fisherman
Rocket Arrows Dart Goblin
Arrows Dart Goblin Rocket
Arrows Rocket
Rocket Fisherman
Rocket Arrows Dart Goblin Fisherman
Rocket Arrows Dart Goblin
Rocket
Rocket Arrows
Rocket Fisherman
Rocket Arrows
Arrows Ice Golem
Fisherman Inferno Dragon
Arrows Dart Goblin Fisherman
Arrows Fisherman
Rocket Arrows Dart Goblin Fisherman
Arrows Ice Golem Dart Goblin
Rocket Dart Goblin
Arrows Dart Goblin Rocket
Rocket Arrows
Rocket Arrows
Dart Goblin Rocket
Rocket Arrows Dart Goblin
Arrows
Dart Goblin Rocket
Arrows Ice Golem Dart Goblin
Rocket Arrows
Dart Goblin
Dart Goblin Rocket
Dart Goblin Rocket
Dart Goblin Rocket Goblin Giant
Inferno Dragon
Dart Goblin Rocket

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