My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Skeleton Dragons Ice Golem Wizard Baby Dragon Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Dragons Ice Golem Wizard Baby Dragon Executioner Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Heal Spirit Ice Golem Baby Dragon Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Skeleton Dragons Baby Dragon
Zap
Barbarian Barrel
Heal Spirit Wizard Executioner Royal Ghost
The Log
Heal Spirit
Earthquake
Arrows
Skeleton Dragons Heal Spirit
Royal Delivery
Skeleton Dragons Heal Spirit Wizard Baby Dragon Executioner Royal Ghost
Fireball
Skeleton Dragons Wizard Baby Dragon Executioner
Poison
Skeleton Dragons Wizard Executioner
Lightning
Skeleton Dragons Ice Golem Wizard Baby Dragon Executioner
Rocket
Wizard Executioner

Against air swarms

Spells and units that can counter air swarms.

Skeleton Dragons Ice Golem Fireball Wizard Baby Dragon Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Skeleton Dragons Ice Golem Fireball Wizard Baby Dragon Executioner Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Heal Spirit Ice Golem Baby Dragon Executioner Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Heal Spirit Ice Golem Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Heal Spirit Ice Golem Royal Ghost Skeleton Dragons Fireball Baby Dragon Wizard Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Heal Spirit Ice Golem Royal Ghost Skeleton Dragons

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeleton Dragons
Heal Spirit Ice Golem Baby Dragon
Heal Spirit
Skeleton Dragons Wizard Baby Dragon
Ice Golem
Skeleton Dragons Baby Dragon Executioner
Fireball
Baby Dragon
Wizard
Heal Spirit Royal Ghost
Baby Dragon
Skeleton Dragons Heal Spirit Ice Golem Fireball
Executioner
Ice Golem
Royal Ghost
Wizard

Defense Synergies 1 8

Skeleton Dragons
Ice Golem Fireball Baby Dragon
Heal Spirit
Ice Golem
Skeleton Dragons Fireball Wizard Baby Dragon Executioner Royal Ghost
Fireball
Skeleton Dragons Ice Golem
Wizard
Ice Golem Royal Ghost
Baby Dragon
Skeleton Dragons Ice Golem
Executioner
Ice Golem
Royal Ghost
Ice Golem Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Dragons Ice Golem Fireball Wizard Baby Dragon Executioner
Skeleton Dragons Executioner
Skeleton Dragons Executioner
Skeleton Dragons
Fireball
Fireball Skeleton Dragons Baby Dragon Executioner Royal Ghost
Skeleton Dragons Fireball Wizard Baby Dragon Executioner
Skeleton Dragons Ice Golem Fireball Baby Dragon
Ice Golem Royal Ghost
Skeleton Dragons Executioner Ice Golem Fireball Wizard Baby Dragon Royal Ghost
Skeleton Dragons Executioner Fireball Wizard Baby Dragon
Skeleton Dragons Fireball Wizard
Fireball Wizard Executioner Skeleton Dragons Baby Dragon Royal Ghost
Fireball
Wizard Skeleton Dragons Fireball Executioner
Fireball Skeleton Dragons Wizard Baby Dragon Executioner Royal Ghost
Wizard Baby Dragon Executioner Skeleton Dragons Ice Golem Fireball Royal Ghost
Skeleton Dragons Wizard Royal Ghost Fireball Baby Dragon Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Ice Golem Fireball Royal Ghost
Fireball Skeleton Dragons Ice Golem Wizard Baby Dragon Executioner Royal Ghost
Ice Golem
Ice Golem Fireball
Executioner
Skeleton Dragons Fireball Wizard Executioner Ice Golem Baby Dragon
Ice Golem Fireball
Skeleton Dragons Ice Golem Fireball Baby Dragon
Skeleton Dragons
Fireball
Ice Golem Fireball Wizard Executioner
Wizard Skeleton Dragons Fireball Baby Dragon Executioner
Skeleton Dragons Ice Golem Fireball Baby Dragon Executioner
Executioner Skeleton Dragons Ice Golem Fireball Wizard Baby Dragon Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Skeleton Dragons Ice Golem Baby Dragon Royal Ghost
Fireball Skeleton Dragons Baby Dragon Executioner Royal Ghost
Skeleton Dragons Fireball Baby Dragon
Skeleton Dragons Ice Golem Fireball
Fireball Wizard Executioner Skeleton Dragons Baby Dragon
Skeleton Dragons Fireball Wizard Executioner Ice Golem Baby Dragon
Skeleton Dragons Wizard Baby Dragon Executioner
Fireball Skeleton Dragons Ice Golem Wizard Baby Dragon Executioner
Fireball Skeleton Dragons Wizard
Fireball
Skeleton Dragons Fireball Wizard
Fireball Skeleton Dragons Wizard Baby Dragon Executioner
Skeleton Dragons Ice Golem Fireball Baby Dragon Executioner
Skeleton Dragons Fireball Baby Dragon
Skeleton Dragons Ice Golem Fireball Baby Dragon
Skeleton Dragons Fireball Wizard Baby Dragon Executioner
Skeleton Dragons Fireball Wizard Baby Dragon Executioner
Fireball
Skeleton Dragons
Skeleton Dragons Fireball Wizard Baby Dragon Executioner
Skeleton Dragons Fireball Wizard Baby Dragon
Skeleton Dragons Fireball Baby Dragon
Skeleton Dragons Fireball Wizard
Skeleton Dragons Fireball Baby Dragon
Ice Golem Skeleton Dragons Fireball Wizard Baby Dragon Executioner
Fireball Skeleton Dragons Wizard Baby Dragon Executioner Royal Ghost
Fireball Skeleton Dragons Wizard Baby Dragon
Fireball Skeleton Dragons Baby Dragon
Skeleton Dragons Ice Golem Fireball Wizard Baby Dragon Executioner
Skeleton Dragons Fireball Wizard
Fireball
Skeleton Dragons Fireball Wizard
Skeleton Dragons Fireball
Fireball Wizard
Fireball
Fireball Skeleton Dragons Wizard Baby Dragon Executioner
Fireball
Fireball Skeleton Dragons Wizard Baby Dragon Executioner
Skeleton Dragons Ice Golem Fireball Wizard Baby Dragon Executioner
Fireball
Skeleton Dragons Executioner
Skeleton Dragons Fireball Baby Dragon
Skeleton Dragons Fireball Executioner
Fireball Baby Dragon Executioner Royal Ghost

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