My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Hunter Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Hunter P.E.K.K.A Royal Ghost Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Mortar P.E.K.K.A Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Little Prince
Zap
Mortar Little Prince
Barbarian Barrel
Ice Spirit Mortar Hunter Royal Ghost Little Prince
The Log
Ice Spirit Hunter Little Prince
Earthquake
Mortar
Arrows
Ice Spirit Little Prince
Royal Delivery
Ice Spirit Hunter P.E.K.K.A Royal Ghost Little Prince
Fireball
Mortar Hunter Little Prince
Poison
Mortar Hunter Little Prince
Lightning
Mortar Hunter Little Prince
Rocket
Mortar Hunter Little Prince

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Giant Snowball Fireball Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Giant Snowball Mortar Fireball Hunter Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit P.E.K.K.A Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Giant Snowball Royal Ghost Little Prince Mortar Fireball Hunter P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Giant Snowball Royal Ghost Little Prince

Attack Synergies 2 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
P.E.K.K.A Giant Snowball Mortar Hunter Royal Ghost
Giant Snowball
P.E.K.K.A Ice Spirit Mortar Fireball Hunter Royal Ghost Little Prince
Mortar
Ice Spirit Giant Snowball Fireball Hunter
Fireball
Giant Snowball Mortar Little Prince
Hunter
Ice Spirit Giant Snowball Mortar P.E.K.K.A
P.E.K.K.A
Ice Spirit Giant Snowball Hunter
Royal Ghost
Ice Spirit Giant Snowball Little Prince
Little Prince
Giant Snowball Fireball Royal Ghost

Defense Synergies 0 16

Ice Spirit
Giant Snowball Mortar Fireball Hunter P.E.K.K.A Royal Ghost Little Prince
Giant Snowball
Ice Spirit Mortar Hunter P.E.K.K.A Royal Ghost Little Prince
Mortar
Ice Spirit Giant Snowball Fireball
Fireball
Ice Spirit Mortar Little Prince
Hunter
Ice Spirit Giant Snowball P.E.K.K.A
P.E.K.K.A
Ice Spirit Giant Snowball Hunter
Royal Ghost
Ice Spirit Giant Snowball Little Prince
Little Prince
Ice Spirit Giant Snowball Fireball Royal Ghost

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar Fireball
Hunter P.E.K.K.A Ice Spirit Mortar
Mortar Hunter P.E.K.K.A Giant Snowball
Hunter P.E.K.K.A Mortar
Fireball P.E.K.K.A
Fireball Giant Snowball Hunter Royal Ghost
Giant Snowball Hunter Ice Spirit Mortar Fireball Little Prince
Fireball P.E.K.K.A
Hunter P.E.K.K.A Mortar
Ice Spirit Giant Snowball Hunter Royal Ghost Little Prince
Giant Snowball Fireball Hunter Royal Ghost
Hunter Giant Snowball Fireball
Mortar Hunter P.E.K.K.A Ice Spirit Giant Snowball Fireball
Fireball Ice Spirit Giant Snowball Mortar Hunter P.E.K.K.A Royal Ghost
P.E.K.K.A Mortar Hunter
Ice Spirit Giant Snowball Mortar Fireball Hunter P.E.K.K.A
Mortar Fireball Hunter P.E.K.K.A
Ice Spirit Mortar Fireball Giant Snowball Hunter Royal Ghost Little Prince
Giant Snowball Mortar Hunter Ice Spirit Fireball Royal Ghost Little Prince
P.E.K.K.A Mortar Hunter
Royal Ghost Giant Snowball Fireball Hunter P.E.K.K.A Little Prince
P.E.K.K.A Mortar Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Giant Snowball Fireball P.E.K.K.A Royal Ghost
Fireball Giant Snowball Mortar Hunter Royal Ghost
P.E.K.K.A Ice Spirit Hunter
Hunter P.E.K.K.A Fireball
P.E.K.K.A Hunter
Fireball Ice Spirit Giant Snowball Hunter
P.E.K.K.A Fireball Hunter
P.E.K.K.A Hunter
P.E.K.K.A Ice Spirit Giant Snowball Mortar Fireball
P.E.K.K.A
P.E.K.K.A Hunter
P.E.K.K.A Giant Snowball Fireball
P.E.K.K.A Fireball Hunter
Fireball
Ice Spirit Mortar Fireball Hunter P.E.K.K.A Little Prince
Giant Snowball Fireball Hunter P.E.K.K.A Royal Ghost
Giant Snowball Mortar Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Mortar Royal Ghost
Mortar Fireball Giant Snowball Royal Ghost
Fireball
Fireball
Fireball Giant Snowball Mortar
Fireball Ice Spirit Giant Snowball Hunter
Mortar
Fireball Ice Spirit Giant Snowball Hunter
Fireball Giant Snowball Mortar
Giant Snowball Fireball
Mortar Fireball
Fireball Giant Snowball
Giant Snowball Mortar Fireball Hunter
Mortar Fireball
Giant Snowball Mortar Fireball
Giant Snowball Mortar Fireball Hunter
Mortar Fireball
Giant Snowball Mortar Fireball
Giant Snowball Mortar Fireball Hunter
Giant Snowball Mortar Fireball Little Prince
Fireball
Giant Snowball Fireball
Giant Snowball Mortar Fireball
Giant Snowball Ice Spirit Mortar Fireball Hunter Little Prince
Mortar Fireball Giant Snowball Hunter Royal Ghost
Fireball Giant Snowball Mortar
Fireball Mortar
Giant Snowball Fireball Hunter Little Prince
Ice Spirit Giant Snowball Fireball
Giant Snowball Fireball
Giant Snowball Mortar Fireball Hunter
Ice Spirit Giant Snowball Fireball
P.E.K.K.A
Giant Snowball Fireball
Ice Spirit Fireball
Fireball Giant Snowball Hunter
Fireball
Fireball Hunter
Giant Snowball Mortar Fireball
Giant Snowball Fireball
P.E.K.K.A
Ice Spirit Giant Snowball Fireball
Giant Snowball Fireball
Giant Snowball Mortar Fireball Royal Ghost Little Prince
P.E.K.K.A
Fireball Mortar

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