My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Inferno Tower Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Golem Wizard Prince Electro Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Goblin Barrel Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Goblin Barrel Prince Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Elixir Golem Prince Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Elixir Golem Goblin Barrel Prince
Giant Snowball
Minion Horde Goblin Barrel
Zap
Minion Horde Inferno Tower Goblin Barrel Prince
Barbarian Barrel
Elixir Golem Inferno Tower Wizard Goblin Barrel
The Log
Elixir Golem Goblin Barrel Prince
Earthquake
Elixir Golem Inferno Tower Goblin Barrel
Arrows
Minion Horde Goblin Barrel
Royal Delivery
Minion Horde Elixir Golem Wizard Goblin Barrel Prince
Fireball
Minion Horde Elixir Golem Inferno Tower Wizard Goblin Barrel
Poison
Minion Horde Elixir Golem Inferno Tower Wizard
Lightning
Inferno Tower Wizard Prince
Rocket
Minion Horde Inferno Tower Wizard Prince

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Inferno Tower Prince Electro Giant

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Fireball Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Elixir Golem Goblin Barrel Fireball Minion Horde Inferno Tower Wizard Prince Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Elixir Golem Goblin Barrel Fireball Minion Horde

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Prince
Elixir Golem
Fireball Wizard Goblin Barrel
Fireball
Elixir Golem
Inferno Tower
Wizard
Elixir Golem Prince
Goblin Barrel
Prince Elixir Golem
Prince
Goblin Barrel Minion Horde Wizard Electro Giant
Electro Giant
Prince

Defense Synergies 0 5

Minion Horde
Inferno Tower
Elixir Golem
Fireball
Inferno Tower
Inferno Tower
Minion Horde Fireball Prince
Wizard
Prince
Goblin Barrel
Prince
Inferno Tower Wizard Electro Giant
Electro Giant
Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Fireball Inferno Tower Wizard
Minion Horde Inferno Tower Prince
Minion Horde Inferno Tower Prince
Minion Horde Inferno Tower Prince
Fireball Prince
Fireball
Minion Horde Inferno Tower Fireball Wizard
Fireball Inferno Tower Electro Giant
Minion Horde Inferno Tower Prince
Minion Horde Inferno Tower Prince
Minion Horde Fireball Wizard Electro Giant
Minion Horde Inferno Tower Fireball Wizard
Minion Horde Inferno Tower Prince Fireball Wizard
Fireball Wizard Minion Horde Prince
Inferno Tower Minion Horde Prince
Minion Horde Inferno Tower Fireball Prince Electro Giant
Minion Horde Wizard Fireball Inferno Tower Prince
Fireball Minion Horde Wizard Prince
Wizard Fireball
Inferno Tower Prince
Wizard Minion Horde Fireball Prince Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Inferno Tower Prince Electro Giant
Fireball Wizard Prince
Minion Horde Inferno Tower Prince
Prince Minion Horde Fireball Inferno Tower
Inferno Tower Minion Horde Prince
Fireball Wizard Electro Giant Minion Horde
Prince Minion Horde Fireball Inferno Tower
Inferno Tower Minion Horde Prince
Minion Horde Fireball Inferno Tower Prince
Inferno Tower Minion Horde
Minion Horde Inferno Tower Prince
Fireball Prince Electro Giant
Prince Minion Horde Fireball Inferno Tower Wizard
Wizard Minion Horde Fireball Electro Giant
Inferno Tower Electro Giant Minion Horde Fireball Prince
Minion Horde Fireball Inferno Tower Wizard Electro Giant
Fireball Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde
Fireball
Minion Horde Fireball
Fireball Prince
Fireball Wizard Minion Horde
Fireball Wizard Electro Giant Minion Horde
Minion Horde Wizard
Fireball Wizard
Fireball Wizard
Minion Horde Fireball Prince
Minion Horde Fireball Wizard Prince
Fireball Wizard
Fireball
Minion Horde Fireball
Fireball Prince
Minion Horde Fireball Wizard
Minion Horde Fireball Wizard
Fireball
Minion Horde
Fireball Wizard Prince
Fireball Wizard Electro Giant
Minion Horde Fireball Prince
Fireball Wizard
Prince
Minion Horde Fireball
Electro Giant Fireball Wizard
Minion Horde
Fireball Wizard
Fireball Wizard Prince
Fireball
Minion Horde Fireball Wizard Electro Giant
Minion Horde Fireball Wizard Electro Giant
Minion Horde Fireball
Minion Horde Fireball Wizard
Minion Horde Fireball
Minion Horde Prince
Fireball Wizard
Minion Horde Fireball Prince
Fireball Wizard
Fireball
Fireball Minion Horde Wizard Prince
Fireball Wizard
Fireball Electro Giant
Minion Horde Prince
Electro Giant Minion Horde Fireball
Fireball
Fireball Prince Electro Giant
Prince
Fireball Wizard

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