My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Great!
Synergy
Bad
Versatility
Good
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Archers Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight Tombstone Mother Witch Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Void

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Knight Lava Hound

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Lava Hound
Giant Snowball
Fire Spirit Archers Tombstone Lava Hound
Zap
Fire Spirit Archers Tombstone Lava Hound
Barbarian Barrel
Fire Spirit Archers Knight Tombstone
The Log
Fire Spirit Archers Tombstone
Earthquake
Archers Tombstone
Arrows
Fire Spirit Archers Tombstone Lava Hound
Royal Delivery
Fire Spirit Archers Knight Mother Witch Lava Hound
Fireball
Archers Tombstone Mother Witch Lava Hound
Poison
Archers Tombstone Mother Witch Lava Hound
Lightning
Knight Tombstone Mother Witch
Rocket

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Arrows

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Arrows Knight Tombstone Mother Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Archers Arrows Knight Tombstone Void Mother Witch Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Archers Arrows Knight

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Knight Mother Witch
Archers
Knight Arrows Lava Hound
Arrows
Void Lava Hound Archers Knight Mother Witch
Knight
Archers Fire Spirit Arrows Mother Witch
Tombstone
Void
Arrows Lava Hound
Mother Witch
Fire Spirit Arrows Knight
Lava Hound
Arrows Archers Void

Defense Synergies 3 6

Fire Spirit
Knight
Archers
Knight Tombstone
Arrows
Void Knight Tombstone Mother Witch
Knight
Fire Spirit Archers Arrows Mother Witch
Tombstone
Archers Arrows Mother Witch
Void
Arrows
Mother Witch
Arrows Knight Tombstone
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Tombstone Void
Knight Tombstone
Fire Spirit Archers Knight Tombstone Void
Knight Tombstone
Arrows Tombstone
Arrows Fire Spirit Archers Mother Witch
Fire Spirit Archers Arrows Tombstone Void
Arrows Void
Tombstone
Knight Fire Spirit Archers
Archers Mother Witch Arrows Knight Tombstone
Arrows Archers
Tombstone Fire Spirit Knight
Fire Spirit Arrows Tombstone
Knight Tombstone
Arrows Knight Tombstone
Fire Spirit Arrows Tombstone Archers Knight
Arrows Fire Spirit Archers Knight Tombstone Mother Witch
Fire Spirit Archers Arrows Knight Mother Witch
Tombstone

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Archers Tombstone Void
Void Archers Arrows Knight
Tombstone Knight
Knight
Knight Tombstone
Fire Spirit Arrows Mother Witch Archers
Archers Knight Tombstone Void
Knight
Void Knight Tombstone
Tombstone
Knight Tombstone
Arrows Void
Knight Tombstone
Archers
Tombstone Archers Knight
Arrows Archers Mother Witch
Arrows Tombstone Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Arrows Knight
Arrows Void
Arrows Void
Arrows Knight Void
Fire Spirit Arrows
Arrows Mother Witch Fire Spirit
Fire Spirit Archers Arrows
Arrows Fire Spirit
Arrows Void
Fire Spirit Void
Void Arrows Knight
Void Fire Spirit Archers Arrows
Fire Spirit Knight Void
Arrows Void
Arrows
Arrows
Arrows
Arrows
Void Fire Spirit Archers Arrows
Fire Spirit Arrows Void Mother Witch
Void
Arrows Void
Void
Arrows Void
Arrows Mother Witch Fire Spirit
Arrows Void
Void Arrows
Void Arrows
Fire Spirit Archers Arrows Void Mother Witch
Void
Void
Void Arrows
Void Arrows
Arrows
Fire Spirit Archers Tombstone Void
Fire Spirit Archers Arrows
Arrows
Void Knight
Arrows
Void Arrows
Void
Void
Void
Void

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