My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

3 warnings Why?

Missing cards in your collection

Goblin Curse Goblin Machine Sparky Lava Hound

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Wizard Baby Dragon Dark Prince Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel Dark Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Baby Dragon Dark Prince Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Barrel Dark Prince
Giant Snowball
Goblin Gang Goblin Barrel Baby Dragon
Zap
Goblin Gang Goblin Barrel Dark Prince
Barbarian Barrel
Knight Goblin Gang Wizard Goblin Barrel Dark Prince
The Log
Goblin Gang Goblin Barrel Dark Prince
Earthquake
Goblin Gang Goblin Barrel
Arrows
Goblin Gang Goblin Barrel
Royal Delivery
Knight Goblin Gang Wizard Goblin Barrel Baby Dragon Dark Prince
Fireball
Goblin Gang Wizard Goblin Barrel Baby Dragon
Poison
Goblin Gang Wizard
Lightning
Knight Wizard Baby Dragon Dark Prince
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard Baby Dragon Dark Prince Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Baby Dragon Dark Prince Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Goblin Gang Goblin Barrel Baby Dragon Dark Prince Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Knight Goblin Gang Goblin Barrel

Attack Synergies 5 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Knight Goblin Barrel Dark Prince Mega Knight
Knight
Goblin Gang Goblin Barrel Baby Dragon Arrows Wizard
Goblin Gang
Knight Goblin Barrel Baby Dragon Dark Prince
Wizard
Knight Dark Prince Mega Knight
Goblin Barrel
Knight Goblin Gang Dark Prince Arrows Baby Dragon Mega Knight
Baby Dragon
Knight Goblin Gang Goblin Barrel Dark Prince Mega Knight
Dark Prince
Goblin Barrel Arrows Goblin Gang Wizard Baby Dragon
Mega Knight
Arrows Wizard Goblin Barrel Baby Dragon

Defense Synergies 2 9

Arrows
Mega Knight Knight Dark Prince
Knight
Goblin Gang Arrows Wizard Baby Dragon
Goblin Gang
Knight Dark Prince
Wizard
Knight Dark Prince Mega Knight
Goblin Barrel
Baby Dragon
Knight Dark Prince Mega Knight
Dark Prince
Arrows Goblin Gang Wizard Baby Dragon
Mega Knight
Arrows Wizard Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Wizard Baby Dragon
Knight Goblin Gang Dark Prince Mega Knight
Goblin Gang Mega Knight Knight Dark Prince
Knight Goblin Gang Dark Prince Mega Knight
Arrows Dark Prince Mega Knight
Arrows Goblin Gang Baby Dragon Dark Prince Mega Knight
Arrows Goblin Gang Wizard Baby Dragon
Arrows Baby Dragon Mega Knight
Goblin Gang
Knight Goblin Gang Dark Prince Mega Knight
Goblin Gang Arrows Knight Wizard Baby Dragon Dark Prince Mega Knight
Arrows Goblin Gang Wizard Baby Dragon
Mega Knight Knight Goblin Gang Wizard Dark Prince
Wizard Mega Knight Arrows Goblin Gang Baby Dragon Dark Prince
Knight Goblin Gang Mega Knight
Goblin Gang Mega Knight
Wizard Mega Knight Arrows Knight Goblin Gang Dark Prince
Arrows Mega Knight Knight Goblin Gang Wizard Baby Dragon Dark Prince
Arrows Wizard Baby Dragon Knight Dark Prince Mega Knight
Goblin Gang Wizard Dark Prince Mega Knight Arrows Knight Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Mega Knight Dark Prince
Arrows Knight Goblin Gang Wizard Baby Dragon Mega Knight
Goblin Gang Mega Knight Knight Dark Prince
Goblin Gang Dark Prince Mega Knight Knight
Knight Goblin Gang Dark Prince Mega Knight
Arrows Wizard Goblin Gang Baby Dragon
Goblin Gang Dark Prince Knight
Mega Knight Knight Dark Prince
Mega Knight Knight Baby Dragon Dark Prince
Goblin Gang
Mega Knight Knight Dark Prince
Mega Knight Arrows Dark Prince
Dark Prince Mega Knight Knight Goblin Gang Wizard
Wizard Baby Dragon Mega Knight
Goblin Gang Knight Baby Dragon Dark Prince
Arrows Mega Knight Wizard Baby Dragon Dark Prince
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Baby Dragon
Arrows Baby Dragon
Arrows Baby Dragon
Arrows Knight Dark Prince
Wizard Arrows Baby Dragon Dark Prince Mega Knight
Arrows Wizard Baby Dragon
Arrows Wizard Baby Dragon
Arrows Wizard Baby Dragon
Arrows Wizard
Goblin Gang
Arrows Knight Wizard Dark Prince
Arrows Wizard Baby Dragon
Knight Baby Dragon
Arrows Baby Dragon
Arrows Baby Dragon
Arrows Wizard Baby Dragon
Arrows Wizard Baby Dragon Mega Knight
Arrows
Arrows Wizard Baby Dragon Dark Prince Mega Knight
Arrows Wizard Baby Dragon Mega Knight
Baby Dragon Mega Knight
Arrows Wizard
Arrows Baby Dragon
Arrows Wizard Baby Dragon Dark Prince Mega Knight
Arrows Wizard Baby Dragon
Arrows Wizard Baby Dragon Mega Knight
Arrows Baby Dragon
Arrows Wizard Baby Dragon
Wizard
Arrows Wizard Mega Knight
Arrows
Mega Knight
Arrows Wizard
Goblin Gang Dark Prince
Arrows Wizard Baby Dragon
Arrows
Knight Goblin Gang Wizard Baby Dragon Dark Prince Mega Knight
Arrows Wizard Baby Dragon
Arrows
Dark Prince Mega Knight
Goblin Gang Baby Dragon
Baby Dragon Dark Prince Mega Knight

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