My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
Great!

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Flying Machine Goblin Hut

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Knight Flying Machine Goblin Hut Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Royal Hogs Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Knight Mini P.E.K.K.A Flying Machine Royal Hogs Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Royal Hogs Prince
Giant Snowball
Fire Spirit Bomber Flying Machine Goblin Hut Royal Hogs
Zap
Fire Spirit Bomber Flying Machine Goblin Hut Royal Hogs Prince
Barbarian Barrel
Fire Spirit Bomber Knight Goblin Hut Royal Hogs
The Log
Fire Spirit Bomber Mini P.E.K.K.A Goblin Hut Royal Hogs Prince
Earthquake
Bomber Goblin Hut Royal Hogs
Arrows
Fire Spirit Bomber Flying Machine Goblin Hut Royal Hogs
Royal Delivery
Fire Spirit Bomber Knight Mini P.E.K.K.A Flying Machine Goblin Hut Royal Hogs Prince
Fireball
Bomber Flying Machine Goblin Hut Royal Hogs
Poison
Bomber Flying Machine Goblin Hut Royal Hogs
Lightning
Knight Mini P.E.K.K.A Goblin Hut Prince
Rocket
Goblin Hut Royal Hogs Prince

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Bomber

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Knight Mini P.E.K.K.A Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bomber Knight Mini P.E.K.K.A Flying Machine Goblin Hut Royal Hogs Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Bomber Knight Mini P.E.K.K.A

Attack Synergies 0 19

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Knight Mini P.E.K.K.A Royal Hogs Prince
Bomber
Knight Mini P.E.K.K.A Royal Hogs Prince
Knight
Fire Spirit Bomber Flying Machine Goblin Hut Royal Hogs Prince
Mini P.E.K.K.A
Fire Spirit Bomber Goblin Hut Royal Hogs
Flying Machine
Knight Goblin Hut Royal Hogs Prince
Goblin Hut
Knight Mini P.E.K.K.A Flying Machine Royal Hogs Prince
Royal Hogs
Fire Spirit Bomber Knight Mini P.E.K.K.A Flying Machine Goblin Hut
Prince
Fire Spirit Bomber Knight Flying Machine Goblin Hut

Defense Synergies 2 8

Fire Spirit
Knight Mini P.E.K.K.A
Bomber
Knight Mini P.E.K.K.A
Knight
Fire Spirit Bomber Mini P.E.K.K.A Flying Machine Goblin Hut
Mini P.E.K.K.A
Fire Spirit Bomber Knight Goblin Hut
Flying Machine
Knight Goblin Hut Prince
Goblin Hut
Knight Mini P.E.K.K.A Flying Machine
Royal Hogs
Prince
Flying Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Knight Flying Machine Goblin Hut
Mini P.E.K.K.A Knight Flying Machine Goblin Hut Prince
Mini P.E.K.K.A Goblin Hut Prince Fire Spirit Bomber Knight
Mini P.E.K.K.A Goblin Hut Prince Knight
Bomber Mini P.E.K.K.A Prince
Fire Spirit Bomber Flying Machine
Fire Spirit Flying Machine Goblin Hut
Flying Machine
Mini P.E.K.K.A Goblin Hut Prince
Knight Fire Spirit Bomber Mini P.E.K.K.A Prince
Bomber Knight Flying Machine Goblin Hut
Flying Machine Goblin Hut
Mini P.E.K.K.A Goblin Hut Prince Fire Spirit Bomber Knight Flying Machine
Fire Spirit Bomber Mini P.E.K.K.A Goblin Hut Prince
Mini P.E.K.K.A Knight Goblin Hut Prince
Mini P.E.K.K.A Goblin Hut Prince
Bomber Knight Mini P.E.K.K.A Goblin Hut Prince
Fire Spirit Bomber Knight Flying Machine Goblin Hut Prince
Fire Spirit Bomber Knight Flying Machine Goblin Hut
Mini P.E.K.K.A Goblin Hut Prince
Bomber Fire Spirit Knight Mini P.E.K.K.A Flying Machine Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Goblin Hut Prince
Bomber Knight Mini P.E.K.K.A Flying Machine Prince
Knight Mini P.E.K.K.A Goblin Hut Prince
Mini P.E.K.K.A Prince Knight
Knight Mini P.E.K.K.A Goblin Hut Prince
Fire Spirit Flying Machine Goblin Hut
Mini P.E.K.K.A Prince Knight Flying Machine Goblin Hut
Mini P.E.K.K.A Knight Prince
Knight Mini P.E.K.K.A Flying Machine Goblin Hut Prince
Goblin Hut
Knight Mini P.E.K.K.A Flying Machine Goblin Hut Prince
Prince
Mini P.E.K.K.A Prince Knight
Bomber Flying Machine
Goblin Hut Bomber Knight Mini P.E.K.K.A Flying Machine Prince
Bomber Mini P.E.K.K.A Flying Machine Goblin Hut
Bomber Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Flying Machine
Flying Machine
Flying Machine Goblin Hut
Knight Flying Machine Prince
Bomber Fire Spirit
Fire Spirit Flying Machine
Fire Spirit Bomber Flying Machine
Fire Spirit Flying Machine
Flying Machine
Fire Spirit Mini P.E.K.K.A Prince
Knight Flying Machine Prince
Fire Spirit Flying Machine
Flying Machine Fire Spirit Knight Goblin Hut
Flying Machine
Flying Machine Goblin Hut Prince
Bomber Flying Machine Goblin Hut
Flying Machine Goblin Hut
Bomber Mini P.E.K.K.A
Fire Spirit Bomber Mini P.E.K.K.A Flying Machine Prince
Fire Spirit Bomber Flying Machine
Prince
Prince
Flying Machine
Fire Spirit Bomber
Flying Machine
Flying Machine Prince
Fire Spirit Flying Machine
Flying Machine Goblin Hut
Mini P.E.K.K.A
Bomber
Prince
Fire Spirit Flying Machine Goblin Hut Prince
Fire Spirit Flying Machine
Knight Mini P.E.K.K.A Flying Machine Prince
Bomber Flying Machine
Flying Machine Prince
Flying Machine
Flying Machine
Flying Machine Prince
Prince

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