My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Knight Firecracker Tesla Giant Skeleton X-Bow

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Knight Giant Skeleton X-Bow

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Skeleton
Giant Snowball
Zap
Firecracker X-Bow
Barbarian Barrel
Ice Spirit Knight Firecracker Tesla Giant Skeleton X-Bow
The Log
Ice Spirit Firecracker Giant Skeleton X-Bow
Earthquake
Firecracker Tesla X-Bow
Arrows
Ice Spirit Firecracker
Royal Delivery
Ice Spirit Knight Firecracker Giant Skeleton
Fireball
Firecracker Tesla X-Bow
Poison
Firecracker X-Bow
Lightning
Knight Tesla X-Bow
Rocket
X-Bow

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Arrows Firecracker The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Arrows Knight Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit The Log Arrows Knight Firecracker Tesla Giant Skeleton X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit The Log Arrows Knight

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Knight Firecracker Giant Skeleton X-Bow
Arrows
Knight Giant Skeleton X-Bow
Knight
Ice Spirit Firecracker X-Bow Arrows The Log
Firecracker
Knight Ice Spirit Giant Skeleton X-Bow
Tesla
Giant Skeleton
Ice Spirit Arrows Firecracker X-Bow The Log
X-Bow
Knight The Log Ice Spirit Arrows Firecracker Giant Skeleton
The Log
X-Bow Knight Giant Skeleton

Defense Synergies 8 13

Ice Spirit
X-Bow Knight Firecracker Tesla Giant Skeleton The Log
Arrows
Knight Tesla Giant Skeleton
Knight
Firecracker Tesla X-Bow Ice Spirit Arrows The Log
Firecracker
Knight The Log Ice Spirit Tesla Giant Skeleton X-Bow
Tesla
Knight X-Bow The Log Ice Spirit Arrows Firecracker
Giant Skeleton
Ice Spirit Arrows Firecracker The Log
X-Bow
Ice Spirit Knight Tesla The Log Firecracker
The Log
Firecracker Tesla X-Bow Ice Spirit Knight Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Tesla X-Bow The Log
Ice Spirit Knight Firecracker Tesla X-Bow The Log
Tesla Knight Giant Skeleton
Tesla Knight Firecracker
Arrows Firecracker Giant Skeleton X-Bow The Log
Arrows The Log Firecracker Tesla X-Bow
Tesla Ice Spirit Arrows Firecracker X-Bow
Arrows Tesla Giant Skeleton X-Bow The Log
Tesla X-Bow
Knight Ice Spirit Firecracker Tesla Giant Skeleton
Arrows Knight Firecracker Tesla Giant Skeleton X-Bow The Log
Arrows Tesla Firecracker
Tesla Ice Spirit Knight Giant Skeleton X-Bow The Log
Ice Spirit Arrows Firecracker Tesla X-Bow The Log
Knight Tesla X-Bow
Ice Spirit Tesla X-Bow The Log
Tesla Arrows Knight Firecracker X-Bow
Ice Spirit Arrows Tesla Knight Firecracker X-Bow The Log
Arrows The Log Ice Spirit Knight Firecracker Tesla Giant Skeleton
Tesla
Arrows Knight Firecracker Tesla Giant Skeleton The Log
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Tesla Giant Skeleton X-Bow
Arrows Knight Firecracker Tesla X-Bow The Log
Giant Skeleton Ice Spirit Knight The Log
Giant Skeleton Knight Tesla X-Bow The Log
Giant Skeleton Knight Tesla
Arrows Firecracker Ice Spirit Tesla
Knight Tesla Giant Skeleton
Giant Skeleton Knight Tesla
Giant Skeleton Ice Spirit Knight Firecracker X-Bow The Log
Tesla
Knight Tesla Giant Skeleton
Arrows Giant Skeleton The Log
Giant Skeleton Knight Tesla
Firecracker Tesla
Tesla Ice Spirit Knight Firecracker Giant Skeleton X-Bow The Log
Arrows Firecracker Tesla Giant Skeleton The Log
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Firecracker Giant Skeleton X-Bow The Log
Arrows Firecracker X-Bow The Log
Arrows Giant Skeleton X-Bow The Log
Arrows Knight Firecracker Giant Skeleton The Log
Arrows Firecracker The Log
Arrows Firecracker Ice Spirit
Arrows Firecracker The Log
Arrows X-Bow The Log Ice Spirit Firecracker
Arrows The Log Firecracker X-Bow
X-Bow
Firecracker Arrows Knight X-Bow The Log
Arrows Firecracker
Knight Firecracker The Log
Arrows Firecracker X-Bow
Arrows Firecracker X-Bow The Log
X-Bow Arrows Firecracker The Log
Arrows Firecracker X-Bow The Log
Arrows
Arrows Firecracker X-Bow The Log
Arrows Firecracker X-Bow The Log
Giant Skeleton X-Bow The Log
Arrows
X-Bow The Log
Arrows X-Bow The Log
Arrows Firecracker The Log Ice Spirit
Arrows Firecracker X-Bow The Log
Arrows X-Bow The Log
Arrows Firecracker X-Bow The Log
Arrows Firecracker X-Bow
Ice Spirit Firecracker
Arrows X-Bow The Log
Ice Spirit Arrows Firecracker
Giant Skeleton
Arrows Firecracker The Log
Ice Spirit X-Bow
Arrows Firecracker
Arrows The Log
Knight Firecracker
Arrows The Log Firecracker
Arrows Giant Skeleton
Firecracker
Ice Spirit Firecracker Giant Skeleton The Log
Firecracker
Firecracker Giant Skeleton X-Bow The Log
Firecracker

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