My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Wizard Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Wizard Princess Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Barrel
Giant Snowball
Goblin Gang Goblin Barrel Princess
Zap
Goblin Gang Firecracker Goblin Barrel Princess
Barbarian Barrel
Knight Goblin Gang Firecracker Wizard Goblin Barrel Princess
The Log
Goblin Gang Firecracker Goblin Barrel Princess
Earthquake
Goblin Gang Firecracker Goblin Barrel
Arrows
Goblin Gang Firecracker Goblin Barrel Princess
Royal Delivery
Knight Goblin Gang Firecracker Wizard Goblin Barrel Princess
Fireball
Goblin Gang Firecracker Wizard Goblin Barrel Princess
Poison
Goblin Gang Firecracker Wizard Princess
Lightning
Knight Wizard Goblinstein
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard Princess

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Wizard The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Goblin Gang Firecracker Goblin Barrel Princess Wizard Goblinstein

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Knight Goblin Gang Firecracker

Attack Synergies 5 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Goblin Gang Firecracker Goblin Barrel Princess Wizard The Log
Goblin Gang
Knight Goblin Barrel Firecracker Princess
Firecracker
Knight Goblin Gang Goblin Barrel Princess
Wizard
Knight
Goblin Barrel
Knight Goblin Gang Firecracker Princess
The Log
Knight Princess
Princess
Knight Goblin Gang Firecracker Goblin Barrel The Log
Goblinstein

Defense Synergies 4 8

Knight
Goblin Gang Firecracker Princess Wizard The Log
Goblin Gang
Knight Firecracker The Log Princess
Firecracker
Knight The Log Goblin Gang Princess
Wizard
Knight The Log
Goblin Barrel
The Log
Firecracker Knight Goblin Gang Wizard Princess
Princess
Knight Goblin Gang Firecracker The Log
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Wizard The Log
Knight Goblin Gang Firecracker The Log
Goblin Gang Knight
Knight Goblin Gang Firecracker
Firecracker The Log Princess
Goblin Gang The Log Firecracker
Goblin Gang Firecracker Wizard Princess
The Log
Goblin Gang Princess
Knight Goblin Gang Firecracker
Goblin Gang Knight Firecracker Wizard The Log Princess
Goblin Gang Firecracker Wizard Princess
Knight Goblin Gang Wizard The Log
Wizard Goblin Gang Firecracker The Log Princess
Knight Goblin Gang
Goblin Gang The Log
Wizard Knight Goblin Gang Firecracker
Knight Goblin Gang Firecracker Wizard The Log
Wizard The Log Knight Firecracker Princess
Goblin Gang Wizard Knight Firecracker The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang
Knight Goblin Gang Firecracker Wizard The Log
Goblin Gang Knight The Log
Goblin Gang Knight The Log
Knight Goblin Gang
Firecracker Wizard Goblin Gang Princess
Goblin Gang Knight
Knight
Knight Firecracker The Log
Goblin Gang
Knight
The Log
Knight Goblin Gang Wizard
Wizard Firecracker Princess
Goblin Gang Knight Firecracker The Log
Firecracker Wizard The Log Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Knight Firecracker The Log
Firecracker The Log Princess
The Log
Knight Firecracker The Log
Wizard Firecracker The Log
Firecracker Wizard Princess
Firecracker Wizard The Log Princess
The Log Firecracker Wizard Princess
The Log Firecracker Wizard
Goblin Gang
Firecracker Knight Wizard The Log Princess
Firecracker Wizard Princess
Knight Firecracker The Log Princess
Firecracker Princess
Princess Firecracker The Log
Firecracker Wizard The Log Princess
Firecracker Wizard The Log Princess
Firecracker Wizard The Log Princess
Firecracker Wizard The Log Princess
The Log
Wizard Princess
The Log
The Log
Firecracker The Log Wizard Princess
Firecracker The Log Wizard Princess
Wizard The Log Princess
Firecracker The Log
Firecracker Wizard Princess
Firecracker Wizard
Wizard The Log
Firecracker Princess
Firecracker Wizard The Log Princess
Goblin Gang Princess
Firecracker Wizard Princess
The Log
Knight Goblin Gang Firecracker Wizard Princess
The Log Firecracker Wizard Princess
Firecracker
Goblin Gang Firecracker The Log Princess
Firecracker Princess
Firecracker The Log Princess
Firecracker Wizard

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