My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Great!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Furnace Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Heal Spirit Dart Goblin

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel
Giant Snowball
Dart Goblin Furnace Goblin Barrel
Zap
Dart Goblin Furnace Goblin Barrel
Barbarian Barrel
Knight Heal Spirit Dart Goblin Furnace Goblin Barrel
The Log
Heal Spirit Dart Goblin Furnace Goblin Barrel
Earthquake
Furnace Goblin Barrel
Arrows
Heal Spirit Dart Goblin Furnace Goblin Barrel
Royal Delivery
Knight Heal Spirit Dart Goblin Goblin Barrel
Fireball
Dart Goblin Furnace Goblin Barrel
Poison
Dart Goblin Furnace
Lightning
Knight Furnace
Rocket
Furnace

Against air swarms

Spells and units that can counter air swarms.

Zap Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Zap Earthquake Furnace

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Heal Spirit

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Heal Spirit Dart Goblin Furnace Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Heal Spirit Zap Knight Dart Goblin Earthquake Goblin Barrel Furnace Golden Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Heal Spirit Zap Knight Dart Goblin

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Earthquake Knight Heal Spirit Dart Goblin Furnace
Knight
Dart Goblin Goblin Barrel Zap Heal Spirit Earthquake Furnace
Heal Spirit
Zap Knight Golden Knight
Dart Goblin
Knight Goblin Barrel Zap
Earthquake
Zap Knight Furnace
Furnace
Zap Knight Earthquake Goblin Barrel Golden Knight
Goblin Barrel
Knight Dart Goblin Furnace Golden Knight
Golden Knight
Heal Spirit Furnace Goblin Barrel

Defense Synergies 1 10

Zap
Knight Dart Goblin Earthquake Furnace Golden Knight
Knight
Dart Goblin Zap Earthquake Furnace
Heal Spirit
Dart Goblin
Knight Zap Furnace Golden Knight
Earthquake
Zap Knight Furnace
Furnace
Zap Knight Dart Goblin Earthquake
Goblin Barrel
Golden Knight
Zap Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Zap Knight Dart Goblin Golden Knight
Zap Knight Dart Goblin Furnace
Furnace Knight Dart Goblin
Knight Dart Goblin Furnace
Earthquake
Zap Dart Goblin Earthquake Furnace
Dart Goblin Furnace Zap
Earthquake Zap Dart Goblin Golden Knight
Furnace
Knight Dart Goblin
Dart Goblin Zap Knight Earthquake Furnace
Zap Dart Goblin Furnace
Furnace Zap Knight Earthquake
Zap Dart Goblin Earthquake Furnace Golden Knight
Knight Furnace
Zap Furnace
Knight Furnace
Zap Knight Dart Goblin Furnace Golden Knight
Zap Earthquake Furnace Knight Dart Goblin
Dart Goblin
Knight Dart Goblin Earthquake Furnace

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap Furnace
Zap Knight
Zap Knight Furnace Golden Knight
Zap Knight
Knight
Furnace Zap Dart Goblin
Knight Dart Goblin Furnace
Knight
Zap Knight
Dart Goblin
Knight Dart Goblin Golden Knight
Zap
Knight Golden Knight
Dart Goblin Furnace
Zap Knight Dart Goblin Furnace Golden Knight
Zap Dart Goblin Earthquake Golden Knight
Zap Furnace

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Knight Dart Goblin Golden Knight
Zap Dart Goblin Golden Knight
Earthquake Dart Goblin
Earthquake Knight Dart Goblin
Zap Earthquake Furnace
Zap Dart Goblin Furnace
Dart Goblin Earthquake Furnace
Earthquake Zap Dart Goblin
Zap Dart Goblin Golden Knight
Zap Knight Dart Goblin Earthquake Golden Knight
Zap Dart Goblin
Earthquake Knight Dart Goblin Golden Knight
Earthquake Dart Goblin
Earthquake Zap Dart Goblin Furnace
Earthquake Zap Dart Goblin Furnace Golden Knight
Earthquake Dart Goblin Furnace
Earthquake
Zap Dart Goblin Earthquake
Zap Dart Goblin Earthquake Golden Knight
Earthquake
Earthquake Zap
Zap Earthquake Furnace
Zap Dart Goblin Earthquake Golden Knight
Zap Golden Knight
Zap Dart Goblin Golden Knight
Zap Dart Goblin Furnace
Zap Dart Goblin
Zap Dart Goblin Earthquake
Zap
Earthquake
Zap Earthquake Dart Goblin
Zap Dart Goblin
Knight Dart Goblin
Zap Dart Goblin Earthquake
Zap
Dart Goblin
Zap Dart Goblin Golden Knight
Zap Dart Goblin
Zap Dart Goblin Golden Knight
Dart Goblin

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