My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Ice Wizard Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Ice Wizard Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Graveyard
Giant Snowball
Bats Cannon Graveyard
Zap
Bats Cannon Graveyard
Barbarian Barrel
Knight Cannon Ice Wizard Graveyard
The Log
Cannon Graveyard
Earthquake
Cannon Graveyard
Arrows
Bats Graveyard
Royal Delivery
Bats Knight Ice Wizard Graveyard
Fireball
Cannon Ice Wizard
Poison
Bats Cannon Ice Wizard Graveyard
Lightning
Knight Cannon Ice Wizard Archer Queen
Rocket
Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Arrows Rocket Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Rocket Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Knight Rocket Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Knight Cannon Ice Wizard Graveyard Archer Queen Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Arrows Knight Cannon

Attack Synergies 3 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Graveyard
Arrows
Graveyard Knight
Knight
Bats Graveyard Arrows Ice Wizard Archer Queen
Cannon
Rocket
Ice Wizard
Knight Graveyard
Graveyard
Arrows Knight Bats Ice Wizard
Archer Queen
Knight

Defense Synergies 4 8

Bats
Knight Cannon Ice Wizard
Arrows
Knight Cannon Ice Wizard
Knight
Bats Cannon Ice Wizard Archer Queen Arrows
Cannon
Knight Bats Arrows Rocket Ice Wizard Archer Queen
Rocket
Cannon
Ice Wizard
Knight Bats Arrows Cannon
Graveyard
Archer Queen
Knight Cannon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Knight Cannon
Bats Knight Cannon Ice Wizard
Cannon Rocket Bats Knight Ice Wizard
Cannon Bats Knight Ice Wizard
Arrows Rocket
Arrows Bats Cannon Ice Wizard
Bats Rocket Arrows Cannon Ice Wizard
Rocket Arrows Cannon
Cannon Ice Wizard Archer Queen
Knight Cannon Ice Wizard
Bats Ice Wizard Arrows Knight Cannon
Arrows Bats Ice Wizard
Cannon Bats Knight Rocket Ice Wizard
Rocket Bats Arrows Cannon
Knight Cannon
Rocket Cannon
Bats Arrows Knight Cannon
Arrows Cannon Bats Knight Ice Wizard
Arrows Bats Knight Cannon Ice Wizard
Cannon
Bats Arrows Knight Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight
Arrows Knight Rocket
Bats Knight Rocket
Rocket Bats Knight
Knight Cannon
Arrows Rocket Bats Ice Wizard
Rocket Bats Knight Ice Wizard
Knight
Rocket Bats Knight
Cannon
Bats Knight
Rocket Arrows Archer Queen
Rocket Knight Cannon
Cannon
Bats Knight Rocket Archer Queen
Bats Arrows Cannon Ice Wizard Archer Queen
Arrows Cannon Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Rocket
Arrows Ice Wizard
Rocket Arrows
Arrows Knight Rocket
Rocket Arrows
Arrows Bats Rocket Ice Wizard
Arrows
Arrows Ice Wizard
Arrows
Rocket Bats
Rocket Arrows Knight
Arrows Rocket Archer Queen
Rocket Knight
Arrows Rocket
Arrows
Rocket Arrows
Arrows Rocket
Arrows Rocket
Bats Rocket
Rocket Arrows
Rocket Arrows
Rocket
Rocket Arrows
Rocket
Rocket Arrows
Arrows Ice Wizard
Arrows Ice Wizard
Arrows
Rocket Arrows
Bats Arrows Ice Wizard
Rocket Bats
Arrows Rocket
Rocket Arrows
Rocket Arrows
Bats Rocket
Rocket Arrows Ice Wizard Archer Queen
Arrows
Knight Rocket
Arrows
Rocket Arrows Archer Queen
Archer Queen
Bats Rocket Archer Queen
Bats Rocket Archer Queen
Rocket Archer Queen
Rocket

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