My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Knight Tesla Electro Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Knight Mini P.E.K.K.A Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Zap
Barbarian Barrel
Ice Spirit Knight Tesla
The Log
Ice Spirit Mini P.E.K.K.A
Earthquake
Tesla
Arrows
Ice Spirit
Royal Delivery
Ice Spirit Knight Mini P.E.K.K.A
Fireball
Tesla
Poison
Lightning
Knight Tesla Mini P.E.K.K.A
Rocket

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Royal Delivery Freeze Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Royal Delivery Freeze Electro Giant

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Knight Royal Delivery Mini P.E.K.K.A Freeze Electro Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Ice Spirit Knight Royal Delivery Tesla Mini P.E.K.K.A Freeze Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Mirror Ice Spirit Knight Royal Delivery

Attack Synergies 2 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Knight Mini P.E.K.K.A
Knight
Ice Spirit
Royal Delivery
Tesla
Mini P.E.K.K.A
Ice Spirit Mirror Electro Giant
Mirror
Electro Giant Mini P.E.K.K.A Freeze
Freeze
Mirror
Electro Giant
Mirror Mini P.E.K.K.A

Defense Synergies 5 11

Ice Spirit
Mini P.E.K.K.A Knight Royal Delivery Tesla
Knight
Royal Delivery Tesla Ice Spirit Mini P.E.K.K.A
Royal Delivery
Knight Mirror Ice Spirit Tesla Mini P.E.K.K.A Freeze
Tesla
Knight Mirror Ice Spirit Royal Delivery Mini P.E.K.K.A
Mini P.E.K.K.A
Ice Spirit Knight Royal Delivery Tesla Mirror Freeze Electro Giant
Mirror
Royal Delivery Tesla Mini P.E.K.K.A
Freeze
Royal Delivery Mini P.E.K.K.A
Electro Giant
Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Tesla
Mini P.E.K.K.A Ice Spirit Knight Royal Delivery Tesla
Tesla Mini P.E.K.K.A Knight Royal Delivery Freeze
Tesla Mini P.E.K.K.A Knight
Royal Delivery Mini P.E.K.K.A
Royal Delivery Freeze Tesla
Tesla Ice Spirit Royal Delivery Freeze
Tesla Electro Giant
Tesla Mini P.E.K.K.A
Knight Ice Spirit Royal Delivery Tesla Mini P.E.K.K.A
Knight Royal Delivery Tesla Freeze Electro Giant
Tesla Royal Delivery
Tesla Mini P.E.K.K.A Ice Spirit Knight Royal Delivery Freeze
Ice Spirit Royal Delivery Tesla Mini P.E.K.K.A Freeze
Mini P.E.K.K.A Knight Tesla
Ice Spirit Royal Delivery Tesla Mini P.E.K.K.A Freeze Electro Giant
Tesla Knight Royal Delivery Mini P.E.K.K.A
Ice Spirit Royal Delivery Tesla Knight
Royal Delivery Freeze Ice Spirit Knight Tesla
Mini P.E.K.K.A Tesla
Knight Royal Delivery Tesla Mini P.E.K.K.A Electro Giant
Tesla Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Royal Delivery Tesla Electro Giant
Royal Delivery Knight Tesla Mini P.E.K.K.A
Royal Delivery Ice Spirit Knight Mini P.E.K.K.A
Mini P.E.K.K.A Knight Royal Delivery Tesla
Knight Royal Delivery Tesla Mini P.E.K.K.A
Royal Delivery Electro Giant Ice Spirit Tesla Freeze
Royal Delivery Mini P.E.K.K.A Knight Tesla
Mini P.E.K.K.A Knight Royal Delivery Tesla
Royal Delivery Freeze Ice Spirit Knight Mini P.E.K.K.A
Royal Delivery Tesla
Knight Tesla Mini P.E.K.K.A
Royal Delivery Electro Giant
Royal Delivery Mini P.E.K.K.A Knight Tesla
Tesla Electro Giant
Tesla Electro Giant Ice Spirit Knight Royal Delivery Mini P.E.K.K.A Freeze
Royal Delivery Tesla Mini P.E.K.K.A Freeze Electro Giant
Royal Delivery

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Freeze
Knight Freeze
Electro Giant Ice Spirit Freeze
Ice Spirit Freeze
Mini P.E.K.K.A
Knight
Knight
Freeze
Freeze
Mini P.E.K.K.A
Mini P.E.K.K.A
Electro Giant
Freeze Electro Giant Ice Spirit
Electro Giant
Ice Spirit Freeze Electro Giant
Mini P.E.K.K.A
Ice Spirit Freeze
Ice Spirit Freeze
Freeze
Knight Mini P.E.K.K.A
Electro Giant
Electro Giant Ice Spirit Freeze
Freeze Electro Giant

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: