My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Great!
Versatility
Great!
F2P score
Godly!

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Goblin Gang Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Knight Tesla

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mortar Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Knight Goblin Gang Mortar Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Goblin Gang
Giant Snowball
Spear Goblins Goblin Gang
Zap
Spear Goblins Goblin Gang Mortar
Barbarian Barrel
Spear Goblins Knight Goblin Gang Mortar Tesla
The Log
Spear Goblins Goblin Gang Mini P.E.K.K.A
Earthquake
Spear Goblins Goblin Gang Mortar Tesla
Arrows
Spear Goblins Goblin Gang
Royal Delivery
Spear Goblins Knight Goblin Gang Mini P.E.K.K.A
Fireball
Goblin Gang Mortar Tesla
Poison
Spear Goblins Goblin Gang Mortar
Lightning
Knight Mortar Tesla Mini P.E.K.K.A
Rocket
Mortar

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Mortar The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows Knight Mini P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins The Log Arrows Knight Goblin Gang Mortar Tesla Mini P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins The Log Arrows Knight

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Knight Goblin Gang Mortar Mini P.E.K.K.A
Arrows
Knight Mortar Mini P.E.K.K.A
Knight
Spear Goblins Goblin Gang Mortar Arrows The Log
Goblin Gang
Knight Spear Goblins Mortar Mini P.E.K.K.A
Mortar
Knight Spear Goblins Arrows Goblin Gang The Log
Tesla
Mini P.E.K.K.A
Spear Goblins Arrows Goblin Gang The Log
The Log
Knight Mortar Mini P.E.K.K.A

Defense Synergies 7 18

Spear Goblins
Knight Tesla Arrows Goblin Gang Mortar Mini P.E.K.K.A The Log
Arrows
Spear Goblins Knight Mortar Tesla Mini P.E.K.K.A
Knight
Spear Goblins Goblin Gang Tesla Arrows Mortar Mini P.E.K.K.A The Log
Goblin Gang
Knight Tesla Spear Goblins Mortar Mini P.E.K.K.A The Log
Mortar
Spear Goblins Arrows Knight Goblin Gang Tesla The Log
Tesla
Spear Goblins Knight Goblin Gang The Log Arrows Mortar Mini P.E.K.K.A
Mini P.E.K.K.A
The Log Spear Goblins Arrows Knight Goblin Gang Tesla
The Log
Tesla Mini P.E.K.K.A Spear Goblins Knight Goblin Gang Mortar

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Knight Mortar Tesla The Log
Mini P.E.K.K.A Knight Goblin Gang Mortar Tesla The Log
Goblin Gang Mortar Tesla Mini P.E.K.K.A Knight
Tesla Mini P.E.K.K.A Knight Goblin Gang Mortar
Arrows Mini P.E.K.K.A The Log
Arrows Goblin Gang The Log Spear Goblins Tesla
Tesla Spear Goblins Arrows Goblin Gang Mortar
Arrows Tesla The Log
Tesla Mini P.E.K.K.A Goblin Gang Mortar
Knight Goblin Gang Spear Goblins Tesla Mini P.E.K.K.A
Goblin Gang Spear Goblins Arrows Knight Tesla The Log
Arrows Tesla Spear Goblins Goblin Gang
Mortar Tesla Mini P.E.K.K.A Knight Goblin Gang The Log
Arrows Goblin Gang Mortar Tesla Mini P.E.K.K.A The Log
Mini P.E.K.K.A Knight Goblin Gang Mortar Tesla
Goblin Gang Mortar Tesla Mini P.E.K.K.A The Log
Tesla Arrows Knight Goblin Gang Mortar Mini P.E.K.K.A
Arrows Mortar Tesla Spear Goblins Knight Goblin Gang The Log
Arrows Mortar The Log Spear Goblins Knight Tesla
Mini P.E.K.K.A Mortar Tesla
Goblin Gang Spear Goblins Arrows Knight Tesla Mini P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Mini P.E.K.K.A Spear Goblins Tesla
Arrows Knight Goblin Gang Mortar Tesla Mini P.E.K.K.A The Log
Goblin Gang Spear Goblins Knight Mini P.E.K.K.A The Log
Goblin Gang Mini P.E.K.K.A Knight Tesla The Log
Knight Goblin Gang Tesla Mini P.E.K.K.A
Arrows Goblin Gang Tesla
Goblin Gang Mini P.E.K.K.A Spear Goblins Knight Tesla
Mini P.E.K.K.A Knight Tesla
Spear Goblins Knight Mortar Mini P.E.K.K.A The Log
Goblin Gang Tesla
Knight Tesla Mini P.E.K.K.A
Arrows The Log
Mini P.E.K.K.A Knight Goblin Gang Tesla
Tesla
Goblin Gang Tesla Spear Goblins Knight Mortar Mini P.E.K.K.A The Log
Arrows Tesla Mini P.E.K.K.A The Log
Arrows Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Mortar The Log
Arrows Mortar The Log
Arrows The Log
Arrows Knight The Log
Arrows Mortar The Log
Arrows Spear Goblins
Arrows Mortar The Log
Arrows The Log
Arrows The Log Mortar
Goblin Gang Mini P.E.K.K.A
Arrows Knight Mortar The Log
Arrows
Knight Mortar The Log
Arrows Mortar
Arrows Mortar The Log
Spear Goblins Arrows Mortar The Log
Arrows Mortar The Log
Arrows Mortar
Mini P.E.K.K.A
Arrows Mortar Mini P.E.K.K.A The Log
Arrows Mortar The Log
The Log
Arrows
The Log
Arrows Mortar The Log
Arrows The Log Mortar
Arrows Mortar The Log
Arrows Mortar The Log
Arrows Mortar The Log
Arrows
Mini P.E.K.K.A
Arrows Mortar The Log
Arrows
Arrows The Log
Spear Goblins Goblin Gang
Arrows
Arrows The Log
Knight Goblin Gang Mini P.E.K.K.A
Arrows The Log Mortar
Arrows
Goblin Gang The Log
Mortar The Log

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