My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Ice Golem Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tesla Ice Golem Wizard Ram Rider Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Ice Golem Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Ram Rider
Giant Snowball
Ram Rider
Zap
Ram Rider
Barbarian Barrel
Knight Tesla Wizard
The Log
Ram Rider
Earthquake
Tesla
Arrows
Royal Delivery
Knight Wizard Ram Rider
Fireball
Tesla Wizard Ram Rider
Poison
Wizard
Lightning
Knight Tesla Ice Golem Wizard Ram Rider
Rocket
Wizard Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Wizard Poison

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Wizard Poison The Log Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Ice Golem Poison Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem The Log Knight Tesla Poison Wizard Ram Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Ice Golem The Log Knight Tesla

Attack Synergies 0 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Wizard Poison The Log Ram Rider
Tesla
Ice Golem
Ram Rider
Wizard
Knight Ram Rider Mega Knight
Poison
Knight The Log Ram Rider Mega Knight
The Log
Knight Poison Ram Rider Mega Knight
Ram Rider
Knight Ice Golem Wizard Poison The Log Mega Knight
Mega Knight
Wizard Poison The Log Ram Rider

Defense Synergies 3 15

Knight
Tesla Wizard Poison The Log
Tesla
Knight Ice Golem The Log Wizard Poison
Ice Golem
Tesla Wizard Poison The Log Mega Knight
Wizard
Knight Tesla Ice Golem The Log Mega Knight
Poison
Knight Tesla Ice Golem The Log Mega Knight
The Log
Tesla Knight Ice Golem Wizard Poison Ram Rider Mega Knight
Ram Rider
The Log
Mega Knight
Ice Golem Wizard Poison The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Tesla Ice Golem Wizard The Log Ram Rider
Knight Tesla The Log Ram Rider Mega Knight
Tesla Ram Rider Mega Knight Knight
Tesla Knight Ram Rider Mega Knight
Poison The Log Mega Knight
The Log Tesla Mega Knight
Tesla Ram Rider Wizard Poison
Tesla Ice Golem Poison The Log Ram Rider Mega Knight
Tesla
Knight Tesla Ice Golem Mega Knight
Poison Knight Tesla Ice Golem Wizard The Log Ram Rider Mega Knight
Tesla Wizard Poison Ram Rider
Tesla Mega Knight Knight Wizard The Log Ram Rider
Wizard Mega Knight Tesla Poison The Log
Knight Tesla Ram Rider Mega Knight
Tesla The Log Ram Rider Mega Knight
Tesla Wizard Mega Knight Knight Poison
Tesla Mega Knight Knight Wizard The Log Ram Rider
Wizard Poison The Log Knight Tesla Ice Golem Ram Rider Mega Knight
Tesla Ram Rider
Wizard Mega Knight Knight Tesla Poison The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Tesla Ice Golem
Poison Knight Tesla Ice Golem Wizard The Log Mega Knight
Mega Knight Knight Ice Golem The Log Ram Rider
Mega Knight Knight Tesla Ice Golem The Log Ram Rider
Knight Tesla Ram Rider Mega Knight
Wizard Poison Tesla Ice Golem Ram Rider
Knight Tesla Ice Golem Ram Rider
Mega Knight Knight Tesla
Mega Knight Knight Ice Golem Poison The Log
Tesla
Mega Knight Knight Tesla
Mega Knight Poison The Log
Mega Knight Knight Tesla Ice Golem Wizard Ram Rider
Wizard Tesla Mega Knight
Tesla Knight Ice Golem Poison The Log
Poison Mega Knight Tesla Ice Golem Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight Ice Golem The Log
Poison The Log Ram Rider
Poison The Log
Knight Ice Golem Poison The Log
Wizard Poison The Log Mega Knight
Wizard Poison Ice Golem Ram Rider
Wizard Poison The Log
Poison The Log Ice Golem Wizard Ram Rider
Poison The Log Wizard Ram Rider
Poison
Poison Knight Wizard The Log Ram Rider
Poison Wizard
Poison Knight Ice Golem The Log
Poison
Ice Golem Poison The Log
Wizard Poison The Log
Wizard Poison The Log Mega Knight
Poison
Wizard Poison The Log Mega Knight
Wizard Poison The Log Mega Knight
Poison The Log Mega Knight
Wizard Poison
The Log
Poison The Log
Ice Golem Poison The Log Wizard Mega Knight
Poison The Log Wizard Ram Rider
Wizard Poison The Log Ram Rider Mega Knight
Poison The Log
Poison Ice Golem Wizard
Wizard Poison
Poison Wizard The Log Mega Knight
Poison
Mega Knight
Wizard Poison The Log
Poison Wizard Ram Rider
The Log
Poison Knight Wizard Mega Knight
The Log Ice Golem Wizard Poison
Poison
Mega Knight
Poison The Log
Poison
Poison The Log Mega Knight

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