My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Dart Goblin Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight Balloon Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Barbarians Dart Goblin Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Clone Balloon
Giant Snowball
Archers Barbarians Dart Goblin Clone Balloon
Zap
Archers Dart Goblin Clone Balloon
Barbarian Barrel
Archers Knight Barbarians Dart Goblin Clone Executioner
The Log
Archers Barbarians Dart Goblin Clone
Earthquake
Archers Barbarians Clone
Arrows
Archers Dart Goblin Clone
Royal Delivery
Archers Knight Barbarians Dart Goblin Clone Balloon Executioner
Fireball
Archers Barbarians Dart Goblin Clone Balloon Executioner
Poison
Archers Barbarians Dart Goblin Clone Balloon Executioner
Lightning
Knight Balloon Executioner
Rocket
Barbarians Balloon Executioner

Against air swarms

Spells and units that can counter air swarms.

Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Rage Clone Executioner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Archers Knight Dart Goblin Clone Barbarians Balloon Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Rage Archers Knight Dart Goblin

Attack Synergies 6 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Knight Balloon
Knight
Archers Dart Goblin Balloon Executioner
Barbarians
Balloon
Dart Goblin
Knight Balloon
Rage
Balloon
Clone
Balloon
Balloon
Knight Rage Clone Archers Barbarians Dart Goblin Executioner
Executioner
Knight Balloon

Defense Synergies 3 1

Archers
Knight Dart Goblin
Knight
Archers Dart Goblin Executioner
Barbarians
Dart Goblin
Knight Archers
Rage
Clone
Balloon
Executioner
Knight

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Dart Goblin Executioner
Barbarians Knight Dart Goblin Executioner
Barbarians Archers Knight Dart Goblin Executioner
Barbarians Knight Dart Goblin
Barbarians
Archers Dart Goblin Executioner
Dart Goblin Archers Executioner
Barbarians Dart Goblin
Barbarians
Knight Archers Barbarians Dart Goblin
Archers Barbarians Dart Goblin Executioner Knight
Executioner Archers Dart Goblin
Barbarians Knight
Executioner Barbarians Dart Goblin
Barbarians Knight
Barbarians
Barbarians Knight Executioner
Archers Knight Barbarians Dart Goblin Executioner
Executioner Archers Knight Barbarians Dart Goblin
Barbarians Dart Goblin
Archers Knight Barbarians Dart Goblin Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Barbarians Archers
Archers Knight Executioner
Barbarians Knight
Knight Barbarians
Barbarians Knight Executioner
Executioner Archers Dart Goblin
Archers Knight Barbarians Dart Goblin
Knight Barbarians
Knight Barbarians
Barbarians Dart Goblin
Knight Barbarians Dart Goblin
Barbarians
Barbarians Knight Executioner
Archers Barbarians Dart Goblin Executioner
Barbarians Archers Knight Dart Goblin Executioner
Executioner Archers Barbarians Dart Goblin

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Dart Goblin
Dart Goblin Executioner
Dart Goblin
Knight Barbarians Dart Goblin
Executioner
Executioner Dart Goblin
Archers Dart Goblin Executioner
Dart Goblin Executioner
Dart Goblin
Knight Dart Goblin
Archers Dart Goblin Executioner
Knight Dart Goblin Executioner
Dart Goblin
Dart Goblin
Dart Goblin Executioner
Dart Goblin Executioner
Archers Dart Goblin Executioner
Dart Goblin
Barbarians
Executioner
Dart Goblin Executioner
Dart Goblin
Archers Dart Goblin Executioner
Dart Goblin
Dart Goblin
Archers Barbarians Dart Goblin
Archers Dart Goblin Executioner
Knight Dart Goblin Executioner
Dart Goblin Executioner
Dart Goblin Executioner
Dart Goblin
Dart Goblin Executioner
Dart Goblin Executioner
Dart Goblin

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