My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Minions Goblin Gang

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Knight Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Knight Goblin Gang Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Minions Goblin Gang Hog Rider
Giant Snowball
Spear Goblins Minions Goblin Gang Hog Rider
Zap
Spear Goblins Minions Goblin Gang
Barbarian Barrel
Spear Goblins Knight Goblin Gang
The Log
Spear Goblins Goblin Gang Hog Rider
Earthquake
Spear Goblins Goblin Gang Hog Rider
Arrows
Spear Goblins Minions Goblin Gang
Royal Delivery
Spear Goblins Knight Minions Goblin Gang Hog Rider
Fireball
Minions Goblin Gang Hog Rider
Poison
Spear Goblins Minions Goblin Gang
Lightning
Knight
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Knight Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Zap The Log Knight Minions Goblin Gang Hog Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Spear Goblins Zap The Log Knight

Attack Synergies 10 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Knight Hog Rider Zap Goblin Gang Mega Knight
Zap
Hog Rider Spear Goblins Knight Minions The Log Mega Knight
Knight
Spear Goblins Minions Goblin Gang Hog Rider Zap The Log
Minions
Knight Hog Rider Mega Knight Zap
Goblin Gang
Knight Hog Rider Spear Goblins
Hog Rider
Spear Goblins Zap Knight Minions Goblin Gang The Log Mega Knight
The Log
Hog Rider Zap Knight Mega Knight
Mega Knight
Minions Spear Goblins Zap Hog Rider The Log

Defense Synergies 4 14

Spear Goblins
Knight Zap Minions Goblin Gang The Log Mega Knight
Zap
Mega Knight Spear Goblins Knight Minions Goblin Gang The Log
Knight
Spear Goblins Minions Goblin Gang Zap The Log
Minions
Knight Spear Goblins Zap The Log Mega Knight
Goblin Gang
Knight Spear Goblins Zap The Log
Hog Rider
The Log
Spear Goblins Zap Knight Minions Goblin Gang Mega Knight
Mega Knight
Zap Spear Goblins Minions The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Knight Minions The Log
Zap Knight Minions Goblin Gang The Log Mega Knight
Goblin Gang Mega Knight Knight Minions
Knight Minions Goblin Gang Mega Knight
The Log Mega Knight
Goblin Gang The Log Spear Goblins Zap Minions Mega Knight
Minions Spear Goblins Zap Goblin Gang
Zap The Log Mega Knight
Minions Goblin Gang
Knight Goblin Gang Spear Goblins Mega Knight
Minions Goblin Gang Spear Goblins Zap Knight The Log Mega Knight
Minions Spear Goblins Zap Goblin Gang
Mega Knight Zap Knight Minions Goblin Gang The Log
Mega Knight Zap Minions Goblin Gang The Log
Knight Goblin Gang Mega Knight
Zap Goblin Gang The Log Mega Knight
Mega Knight Knight Minions Goblin Gang
Mega Knight Spear Goblins Zap Knight Minions Goblin Gang The Log
Zap The Log Spear Goblins Knight Minions Mega Knight
Goblin Gang Mega Knight Spear Goblins Knight Minions The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Mega Knight Spear Goblins Zap
Zap Knight Goblin Gang The Log Mega Knight
Goblin Gang Mega Knight Spear Goblins Zap Knight Minions The Log
Goblin Gang Mega Knight Zap Knight The Log
Knight Goblin Gang Mega Knight
Zap Minions Goblin Gang
Goblin Gang Spear Goblins Knight Minions
Mega Knight Knight
Zap Mega Knight Spear Goblins Knight Minions The Log
Goblin Gang
Mega Knight Knight Minions
Mega Knight Zap The Log
Mega Knight Knight Goblin Gang
Mega Knight
Goblin Gang Spear Goblins Zap Knight Minions The Log
Minions Mega Knight Zap The Log
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight The Log
Zap The Log
The Log
Knight The Log
Zap The Log Mega Knight
Spear Goblins Zap Minions
The Log
The Log Zap
The Log Zap
Minions Goblin Gang
Zap Knight The Log
Zap
Knight The Log
Minions
Zap The Log
Spear Goblins Zap The Log
The Log Mega Knight
Minions
Zap The Log Mega Knight
Zap The Log Mega Knight
Minions The Log Mega Knight
The Log
Zap The Log
Zap The Log Mega Knight
The Log Zap
Zap The Log Mega Knight
Zap The Log
Zap
Zap Minions
Zap The Log Mega Knight
Zap
Mega Knight
The Log
Zap Spear Goblins Minions Goblin Gang
Zap
The Log
Knight Goblin Gang Mega Knight
The Log Zap
Zap
Mega Knight
Zap Minions Goblin Gang The Log
Zap
Zap The Log Mega Knight
Mega Knight

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