My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

2 warnings Why?

Missing cards in your collection

Berserker

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Princess Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Princess Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Miner Princess Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Princess Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Miner Inferno Dragon
Giant Snowball
Cannon Miner Princess Inferno Dragon
Zap
Cannon Princess Inferno Dragon
Barbarian Barrel
Cannon Princess
The Log
Cannon Mini P.E.K.K.A Princess
Earthquake
Cannon
Arrows
Princess
Royal Delivery
Mini P.E.K.K.A Miner Princess Inferno Dragon
Fireball
Cannon Princess Inferno Dragon
Poison
Cannon Princess
Lightning
Cannon Mini P.E.K.K.A Inferno Dragon
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Princess

Against ground swarms

Spells and units that can counter ground swarms.

Arrows The Log Princess Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Miner Princess Inferno Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Cannon Miner Princess Mini P.E.K.K.A Inferno Dragon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Arrows Cannon Miner

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mini P.E.K.K.A Miner Mega Knight
Cannon
Mini P.E.K.K.A
Arrows The Log Princess Mega Knight
The Log
Mini P.E.K.K.A Miner Princess Mega Knight
Miner
Arrows The Log Inferno Dragon Mega Knight
Princess
Mini P.E.K.K.A The Log Mega Knight
Inferno Dragon
Mega Knight Miner
Mega Knight
Inferno Dragon Arrows Mini P.E.K.K.A The Log Miner Princess

Defense Synergies 3 13

Arrows
Mega Knight Cannon Mini P.E.K.K.A
Cannon
The Log Arrows Mini P.E.K.K.A Princess Inferno Dragon
Mini P.E.K.K.A
The Log Arrows Cannon Princess
The Log
Cannon Mini P.E.K.K.A Miner Princess Inferno Dragon Mega Knight
Miner
The Log Mega Knight
Princess
Cannon Mini P.E.K.K.A The Log Mega Knight
Inferno Dragon
Cannon The Log Mega Knight
Mega Knight
Arrows The Log Miner Princess Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon The Log
Mini P.E.K.K.A Inferno Dragon Cannon The Log Mega Knight
Cannon Mini P.E.K.K.A Mega Knight Inferno Dragon
Cannon Mini P.E.K.K.A Inferno Dragon Mega Knight
Arrows Mini P.E.K.K.A The Log Princess Mega Knight
Arrows The Log Cannon Mega Knight
Inferno Dragon Arrows Cannon Princess
Arrows Cannon The Log Mega Knight
Cannon Mini P.E.K.K.A Inferno Dragon Princess
Cannon Mini P.E.K.K.A Miner Mega Knight
Arrows Cannon The Log Princess Mega Knight
Arrows Inferno Dragon Princess
Cannon Mini P.E.K.K.A Mega Knight The Log
Mega Knight Arrows Cannon Mini P.E.K.K.A The Log Princess
Mini P.E.K.K.A Inferno Dragon Cannon Mega Knight
Cannon Mini P.E.K.K.A The Log Inferno Dragon Mega Knight
Mega Knight Arrows Cannon Mini P.E.K.K.A
Arrows Cannon Mega Knight The Log
Arrows The Log Cannon Princess Inferno Dragon Mega Knight
Mini P.E.K.K.A Cannon Inferno Dragon
Mega Knight Arrows Cannon Mini P.E.K.K.A The Log
Cannon Mini P.E.K.K.A Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight
Arrows Mini P.E.K.K.A The Log Miner Inferno Dragon Mega Knight
Mega Knight Mini P.E.K.K.A The Log
Mini P.E.K.K.A Mega Knight The Log
Cannon Mini P.E.K.K.A Inferno Dragon Mega Knight
Arrows Princess
Mini P.E.K.K.A
Mini P.E.K.K.A Mega Knight Inferno Dragon
Mega Knight Mini P.E.K.K.A The Log Inferno Dragon
Cannon Inferno Dragon
Inferno Dragon Mega Knight Mini P.E.K.K.A
Mega Knight Arrows The Log
Mini P.E.K.K.A Mega Knight Cannon
Cannon Princess Mega Knight
Mini P.E.K.K.A The Log Inferno Dragon
Arrows Mega Knight Cannon Mini P.E.K.K.A The Log Princess Inferno Dragon
Arrows Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows The Log
Arrows The Log Miner Princess
Arrows The Log Miner
Arrows The Log
Arrows The Log Mega Knight
Arrows Princess
Arrows The Log Princess
Arrows The Log Princess
Arrows The Log Miner
Mini P.E.K.K.A
Miner Arrows The Log Princess
Arrows Princess
The Log Miner Princess
Arrows Princess
Princess Arrows The Log
Arrows The Log Princess
Arrows The Log Princess Mega Knight
Arrows
Mini P.E.K.K.A
Arrows Mini P.E.K.K.A The Log Princess Mega Knight
Arrows The Log Miner Princess Mega Knight
The Log Mega Knight
Arrows Princess
The Log
Arrows The Log
Arrows The Log Princess Mega Knight
Inferno Dragon
Arrows The Log Miner Princess
Arrows The Log Miner Princess Mega Knight
Miner Arrows The Log
Arrows Princess
Mini P.E.K.K.A
Arrows The Log Miner Mega Knight
Arrows Princess
Mega Knight
Arrows The Log Princess
Princess
Arrows Princess
Arrows The Log
Miner Mini P.E.K.K.A Princess Mega Knight
Arrows The Log Princess
Arrows
Mega Knight
The Log Princess
Princess
The Log Miner Princess Mega Knight
Inferno Dragon
Mega Knight

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