My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Musketeer Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Electro Giant Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Electro Giant Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Wall Breakers Electro Giant Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Wall Breakers
Giant Snowball
Minions Musketeer Wall Breakers Lumberjack
Zap
Minions Inferno Tower Wall Breakers
Barbarian Barrel
Musketeer Inferno Tower Wall Breakers Lumberjack
The Log
Musketeer Wall Breakers Lumberjack
Earthquake
Inferno Tower
Arrows
Minions Wall Breakers
Royal Delivery
Minions Musketeer Wall Breakers Lumberjack
Fireball
Minions Musketeer Inferno Tower Wall Breakers Lumberjack
Poison
Minions Musketeer Inferno Tower
Lightning
Musketeer Inferno Tower Lumberjack
Rocket
Musketeer Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Electro Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Wall Breakers Minions Musketeer Lumberjack Inferno Tower Lightning Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Giant Snowball Wall Breakers Minions Musketeer

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Musketeer Wall Breakers Lumberjack
Minions
Wall Breakers Lumberjack
Musketeer
Giant Snowball Lumberjack
Inferno Tower
Wall Breakers
Giant Snowball Minions
Lightning
Electro Giant
Electro Giant
Lightning Lumberjack
Lumberjack
Giant Snowball Minions Musketeer Electro Giant

Defense Synergies 1 9

Giant Snowball
Minions Musketeer Inferno Tower Lumberjack
Minions
Giant Snowball Musketeer Inferno Tower Lumberjack
Musketeer
Lumberjack Giant Snowball Minions Inferno Tower
Inferno Tower
Giant Snowball Minions Musketeer Lumberjack
Wall Breakers
Lightning
Electro Giant
Lumberjack
Musketeer Giant Snowball Minions Inferno Tower

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Minions Musketeer Inferno Tower
Inferno Tower Lumberjack Minions Musketeer
Inferno Tower Lumberjack Giant Snowball Minions Musketeer Lightning
Inferno Tower Lumberjack Minions Musketeer
Lightning Lumberjack
Giant Snowball Minions Musketeer Lumberjack
Giant Snowball Minions Musketeer Inferno Tower Lightning
Lightning Musketeer Inferno Tower Electro Giant
Inferno Tower Minions Musketeer Lumberjack
Giant Snowball Musketeer Inferno Tower Lumberjack
Minions Giant Snowball Musketeer Electro Giant Lumberjack
Minions Musketeer Inferno Tower Giant Snowball
Inferno Tower Lumberjack Giant Snowball Minions Musketeer Lightning
Giant Snowball Minions Lumberjack
Inferno Tower Lumberjack
Inferno Tower Giant Snowball Lightning Electro Giant Lumberjack
Minions Musketeer Inferno Tower Lumberjack
Giant Snowball Minions Musketeer Lumberjack
Giant Snowball Minions Musketeer Lumberjack
Musketeer Inferno Tower Lumberjack
Giant Snowball Minions Musketeer Electro Giant Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Giant Snowball Inferno Tower Electro Giant
Giant Snowball Musketeer Lightning Lumberjack
Lumberjack Minions Musketeer Inferno Tower Lightning
Lightning Lumberjack Musketeer Inferno Tower
Inferno Tower Musketeer Lumberjack
Electro Giant Giant Snowball Minions Musketeer
Minions Musketeer Inferno Tower Lightning Lumberjack
Inferno Tower Lumberjack
Lightning Giant Snowball Minions Inferno Tower
Inferno Tower Musketeer
Minions Musketeer Inferno Tower Lumberjack
Lightning Giant Snowball Electro Giant
Lightning Inferno Tower Lumberjack
Musketeer Electro Giant
Inferno Tower Electro Giant Minions Musketeer Lightning Lumberjack
Minions Giant Snowball Musketeer Inferno Tower Electro Giant
Giant Snowball Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Musketeer
Giant Snowball Musketeer
Lightning
Lightning Musketeer
Giant Snowball
Electro Giant Giant Snowball Minions Musketeer
Musketeer
Giant Snowball Lightning
Giant Snowball Lightning
Lightning Giant Snowball Minions Musketeer Lumberjack
Lightning Musketeer
Lightning Giant Snowball Musketeer
Lightning Giant Snowball Musketeer
Lightning Minions Musketeer
Lightning Giant Snowball Musketeer
Lightning Giant Snowball Musketeer
Lightning Musketeer
Lightning Giant Snowball
Minions Lightning
Lightning Giant Snowball Musketeer
Lightning Giant Snowball Electro Giant
Lightning Minions Musketeer
Lightning Giant Snowball
Musketeer Lightning
Lightning Giant Snowball Musketeer
Giant Snowball Electro Giant
Giant Snowball Musketeer Lightning
Lightning Giant Snowball Musketeer
Lightning Musketeer
Lightning Giant Snowball Musketeer Electro Giant
Lightning Giant Snowball Minions Musketeer Electro Giant
Lightning Giant Snowball
Lightning Giant Snowball Musketeer
Lightning Giant Snowball
Giant Snowball Lightning
Lightning Minions Musketeer
Lightning Giant Snowball Musketeer
Lightning Musketeer Lumberjack
Giant Snowball Musketeer Lightning
Lightning Giant Snowball Electro Giant
Musketeer
Electro Giant Giant Snowball Minions Musketeer Lightning
Giant Snowball Musketeer Lightning
Lightning Giant Snowball Musketeer Electro Giant
Lightning

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