My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Electro Dragon Lumberjack Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Tornado Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Drill Electro Dragon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Drill
Giant Snowball
Goblin Drill Electro Dragon Lumberjack
Zap
Goblin Drill
Barbarian Barrel
Knight Goblin Drill Lumberjack
The Log
Goblin Drill Lumberjack
Earthquake
Goblin Drill
Arrows
Goblin Drill
Royal Delivery
Knight Goblin Drill Electro Dragon Lumberjack
Fireball
Goblin Drill Electro Dragon Lumberjack
Poison
Goblin Drill Electro Dragon
Lightning
Knight Electro Dragon Lumberjack Goblinstein
Rocket
Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Tornado Poison Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Poison Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Rage Tornado Poison Goblin Drill

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Knight Tornado Poison Goblin Drill Lumberjack Electro Dragon Goblinstein

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Rage Knight Tornado Poison

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Poison Goblin Drill Electro Dragon Lumberjack
Rage
Electro Dragon
Tornado
Goblinstein Poison Electro Dragon
Poison
Knight Tornado Goblin Drill Electro Dragon
Goblin Drill
Knight Poison Lumberjack
Electro Dragon
Knight Rage Tornado Poison
Lumberjack
Knight Goblin Drill
Goblinstein
Tornado

Defense Synergies 1 10

Knight
Electro Dragon Tornado Poison Lumberjack
Rage
Tornado
Knight Poison Goblin Drill Electro Dragon Goblinstein
Poison
Knight Tornado
Goblin Drill
Tornado Electro Dragon Lumberjack
Electro Dragon
Knight Tornado Goblin Drill Lumberjack
Lumberjack
Knight Goblin Drill Electro Dragon
Goblinstein
Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Electro Dragon
Lumberjack Knight Goblin Drill Electro Dragon
Tornado Lumberjack Knight Goblin Drill Electro Dragon
Lumberjack Knight Goblin Drill Electro Dragon
Tornado Poison Lumberjack
Tornado Electro Dragon Lumberjack
Tornado Poison Electro Dragon
Poison Electro Dragon
Tornado Goblin Drill Lumberjack
Knight Tornado Lumberjack
Poison Knight Tornado Goblin Drill Electro Dragon Lumberjack
Tornado Poison Electro Dragon
Goblin Drill Lumberjack Knight Electro Dragon
Tornado Poison Goblin Drill Electro Dragon Lumberjack
Knight Goblin Drill Lumberjack
Tornado Goblin Drill Lumberjack Goblinstein
Knight Tornado Poison Goblin Drill Electro Dragon Lumberjack
Knight Tornado Goblin Drill Electro Dragon Lumberjack
Tornado Poison Goblin Drill Knight Electro Dragon Lumberjack
Tornado Goblin Drill Lumberjack
Knight Poison Electro Dragon Lumberjack
Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Lumberjack
Poison Knight Electro Dragon Lumberjack
Lumberjack Knight Electro Dragon
Lumberjack Knight Tornado
Knight Goblin Drill Lumberjack
Poison Goblinstein Tornado Electro Dragon
Knight Lumberjack
Knight Lumberjack
Electro Dragon Goblinstein Knight Tornado Poison
Goblin Drill
Knight Electro Dragon Lumberjack
Tornado Poison
Knight Lumberjack
Electro Dragon
Electro Dragon Knight Tornado Poison Goblin Drill Lumberjack Goblinstein
Poison Electro Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight Goblin Drill Electro Dragon
Poison Tornado Electro Dragon
Poison Goblin Drill Electro Dragon
Knight Poison
Poison Goblinstein
Poison Goblinstein Tornado Electro Dragon
Tornado Poison
Poison Tornado Electro Dragon
Poison Tornado Electro Dragon
Tornado Poison Electro Dragon Lumberjack
Poison Knight Tornado Electro Dragon
Poison Tornado Electro Dragon
Poison Knight
Poison Electro Dragon
Poison
Poison Goblin Drill Electro Dragon
Poison Electro Dragon
Tornado Poison
Poison Electro Dragon
Tornado Poison Electro Dragon
Poison
Tornado Poison
Tornado
Poison Goblin Drill Electro Dragon
Tornado Poison Electro Dragon Goblinstein
Poison Tornado Electro Dragon
Tornado Poison Electro Dragon
Poison Tornado
Poison Tornado Electro Dragon
Electro Dragon Poison Goblinstein
Poison Electro Dragon
Poison Electro Dragon
Poison
Electro Dragon Goblinstein
Poison Tornado Electro Dragon
Poison Knight Electro Dragon Lumberjack
Poison Electro Dragon
Tornado Poison
Electro Dragon
Electro Dragon Tornado Poison
Tornado Poison Electro Dragon
Poison Electro Dragon Tornado
Electro Dragon
Poison

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