My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Good

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Wizard Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Mini P.E.K.K.A Battle Healer Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army
Giant Snowball
Barbarians Skeleton Army Baby Dragon
Zap
Firecracker Skeleton Army
Barbarian Barrel
Firecracker Barbarians Wizard Skeleton Army
The Log
Firecracker Barbarians Mini P.E.K.K.A Skeleton Army
Earthquake
Firecracker Barbarians Skeleton Army
Arrows
Firecracker Skeleton Army
Royal Delivery
Firecracker Barbarians Mini P.E.K.K.A Battle Healer Wizard Skeleton Army Baby Dragon
Fireball
Firecracker Barbarians Battle Healer Wizard Skeleton Army Baby Dragon
Poison
Firecracker Barbarians Battle Healer Wizard Skeleton Army
Lightning
Mini P.E.K.K.A Battle Healer Wizard Baby Dragon
Rocket
Barbarians Battle Healer Wizard

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Wizard Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Wizard Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Battle Healer Skeleton Army Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Skeleton Army Fireball Mini P.E.K.K.A Battle Healer Baby Dragon Barbarians Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Firecracker Skeleton Army Fireball Mini P.E.K.K.A

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Mini P.E.K.K.A Battle Healer Baby Dragon
Barbarians
Battle Healer
Fireball
Baby Dragon
Mini P.E.K.K.A
Firecracker Battle Healer Wizard Baby Dragon
Battle Healer
Baby Dragon Firecracker Barbarians Mini P.E.K.K.A
Wizard
Mini P.E.K.K.A
Skeleton Army
Baby Dragon
Battle Healer Firecracker Fireball Mini P.E.K.K.A

Defense Synergies 1 12

Firecracker
Mini P.E.K.K.A Battle Healer Skeleton Army Baby Dragon
Barbarians
Skeleton Army
Fireball
Mini P.E.K.K.A Battle Healer
Mini P.E.K.K.A
Firecracker Fireball Battle Healer Wizard Skeleton Army Baby Dragon
Battle Healer
Baby Dragon Firecracker Fireball Mini P.E.K.K.A
Wizard
Mini P.E.K.K.A Skeleton Army
Skeleton Army
Firecracker Barbarians Mini P.E.K.K.A Wizard
Baby Dragon
Battle Healer Firecracker Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Wizard Baby Dragon
Barbarians Mini P.E.K.K.A Skeleton Army Firecracker Battle Healer
Barbarians Mini P.E.K.K.A Skeleton Army
Barbarians Mini P.E.K.K.A Skeleton Army Firecracker
Firecracker Barbarians Fireball Mini P.E.K.K.A Battle Healer Skeleton Army
Fireball Skeleton Army Firecracker Baby Dragon
Firecracker Fireball Wizard Baby Dragon
Barbarians Fireball Battle Healer Baby Dragon
Barbarians Mini P.E.K.K.A Skeleton Army
Skeleton Army Firecracker Barbarians Mini P.E.K.K.A Battle Healer
Barbarians Skeleton Army Firecracker Fireball Wizard Baby Dragon
Firecracker Fireball Wizard Baby Dragon
Barbarians Mini P.E.K.K.A Skeleton Army Fireball Battle Healer Wizard
Fireball Wizard Skeleton Army Firecracker Barbarians Mini P.E.K.K.A Baby Dragon
Barbarians Mini P.E.K.K.A Skeleton Army
Barbarians Skeleton Army Fireball Mini P.E.K.K.A
Barbarians Wizard Firecracker Fireball Mini P.E.K.K.A Skeleton Army
Fireball Firecracker Barbarians Battle Healer Wizard Skeleton Army Baby Dragon
Wizard Baby Dragon Firecracker Barbarians Fireball Battle Healer
Barbarians Mini P.E.K.K.A
Wizard Skeleton Army Firecracker Barbarians Fireball Mini P.E.K.K.A Battle Healer Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Mini P.E.K.K.A Skeleton Army Fireball Battle Healer
Fireball Firecracker Mini P.E.K.K.A Battle Healer Wizard Baby Dragon
Barbarians Skeleton Army Mini P.E.K.K.A Battle Healer
Mini P.E.K.K.A Skeleton Army Barbarians Fireball Battle Healer
Barbarians Mini P.E.K.K.A Battle Healer Skeleton Army
Firecracker Fireball Wizard Baby Dragon
Mini P.E.K.K.A Skeleton Army Barbarians Fireball Battle Healer
Mini P.E.K.K.A Barbarians Battle Healer Skeleton Army
Firecracker Barbarians Fireball Mini P.E.K.K.A Skeleton Army Baby Dragon
Barbarians Skeleton Army
Barbarians Mini P.E.K.K.A
Skeleton Army Barbarians Fireball
Barbarians Mini P.E.K.K.A Skeleton Army Fireball Wizard
Wizard Firecracker Barbarians Fireball Skeleton Army Baby Dragon
Barbarians Skeleton Army Firecracker Fireball Mini P.E.K.K.A Battle Healer Baby Dragon
Firecracker Barbarians Fireball Mini P.E.K.K.A Battle Healer Wizard Baby Dragon
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Baby Dragon
Firecracker Fireball Baby Dragon
Fireball Baby Dragon
Firecracker Barbarians Fireball
Fireball Wizard Firecracker Baby Dragon
Firecracker Fireball Wizard Baby Dragon
Firecracker Wizard Baby Dragon
Fireball Firecracker Wizard Baby Dragon
Fireball Firecracker Wizard
Fireball Mini P.E.K.K.A
Firecracker Fireball Wizard
Fireball Firecracker Wizard Baby Dragon
Firecracker Fireball Baby Dragon
Firecracker Fireball Baby Dragon
Firecracker Fireball Baby Dragon
Firecracker Fireball Wizard Baby Dragon
Firecracker Fireball Wizard Baby Dragon
Fireball
Mini P.E.K.K.A
Firecracker Fireball Mini P.E.K.K.A Wizard Baby Dragon
Firecracker Fireball Wizard Baby Dragon
Fireball Baby Dragon
Fireball Wizard
Barbarians Fireball Baby Dragon
Firecracker Fireball Wizard Baby Dragon
Firecracker Fireball Wizard Baby Dragon
Fireball Wizard Baby Dragon
Fireball Firecracker Baby Dragon
Firecracker Fireball Wizard Baby Dragon
Firecracker Fireball Wizard
Fireball Mini P.E.K.K.A
Fireball Wizard
Firecracker Fireball
Firecracker Fireball Wizard
Barbarians Fireball Skeleton Army
Fireball Firecracker Wizard Baby Dragon
Fireball
Fireball Firecracker Mini P.E.K.K.A Wizard Baby Dragon
Firecracker Fireball Wizard Baby Dragon
Fireball
Firecracker
Firecracker Fireball Baby Dragon
Firecracker Fireball
Firecracker Fireball Baby Dragon

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