My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Good

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Archers Firecracker Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Archers Firecracker Bowler Princess Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Princess Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Mini P.E.K.K.A Princess Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Archers
Giant Snowball
Fire Spirit Bomber Archers Princess Lumberjack
Zap
Fire Spirit Bomber Archers Firecracker Princess
Barbarian Barrel
Fire Spirit Bomber Archers Firecracker Princess Lumberjack
The Log
Fire Spirit Bomber Archers Firecracker Mini P.E.K.K.A Princess Lumberjack
Earthquake
Bomber Archers Firecracker
Arrows
Fire Spirit Bomber Archers Firecracker Princess
Royal Delivery
Fire Spirit Bomber Archers Firecracker Mini P.E.K.K.A Bowler Princess Lumberjack
Fireball
Bomber Archers Firecracker Bowler Princess Lumberjack
Poison
Bomber Archers Firecracker Princess
Lightning
Mini P.E.K.K.A Bowler Lumberjack
Rocket
Bowler

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Firecracker Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Bomber Firecracker Bowler Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Mini P.E.K.K.A Bowler Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bomber Archers Firecracker Princess Mini P.E.K.K.A Lumberjack Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Bomber Archers Firecracker

Attack Synergies 0 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Mini P.E.K.K.A Bowler Lumberjack
Bomber
Mini P.E.K.K.A Lumberjack
Archers
Mini P.E.K.K.A Bowler Lumberjack
Firecracker
Mini P.E.K.K.A Bowler Princess Lumberjack
Mini P.E.K.K.A
Fire Spirit Bomber Archers Firecracker Bowler Princess Lumberjack
Bowler
Fire Spirit Archers Firecracker Mini P.E.K.K.A Princess Lumberjack
Princess
Firecracker Mini P.E.K.K.A Bowler
Lumberjack
Fire Spirit Bomber Archers Firecracker Mini P.E.K.K.A Bowler

Defense Synergies 0 13

Fire Spirit
Firecracker Mini P.E.K.K.A
Bomber
Mini P.E.K.K.A
Archers
Firecracker Mini P.E.K.K.A Bowler Lumberjack
Firecracker
Fire Spirit Archers Mini P.E.K.K.A Princess Lumberjack
Mini P.E.K.K.A
Fire Spirit Bomber Archers Firecracker Bowler Princess
Bowler
Archers Mini P.E.K.K.A Lumberjack
Princess
Firecracker Mini P.E.K.K.A
Lumberjack
Archers Firecracker Bowler

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Bomber Firecracker
Mini P.E.K.K.A Lumberjack Firecracker
Mini P.E.K.K.A Bowler Lumberjack Fire Spirit Bomber Archers
Mini P.E.K.K.A Lumberjack Firecracker Bowler
Bomber Firecracker Mini P.E.K.K.A Bowler Princess Lumberjack
Bowler Fire Spirit Bomber Archers Firecracker Lumberjack
Fire Spirit Archers Firecracker Princess
Bowler
Mini P.E.K.K.A Princess Lumberjack
Fire Spirit Bomber Archers Firecracker Mini P.E.K.K.A Bowler Lumberjack
Archers Bomber Firecracker Bowler Princess Lumberjack
Archers Firecracker Princess
Mini P.E.K.K.A Bowler Lumberjack Fire Spirit Bomber
Fire Spirit Bomber Bowler Firecracker Mini P.E.K.K.A Princess Lumberjack
Mini P.E.K.K.A Lumberjack
Mini P.E.K.K.A Bowler Lumberjack
Bomber Firecracker Mini P.E.K.K.A Bowler Lumberjack
Fire Spirit Bomber Archers Firecracker Bowler Lumberjack
Fire Spirit Bomber Archers Firecracker Bowler Princess Lumberjack
Mini P.E.K.K.A Lumberjack
Bomber Bowler Fire Spirit Archers Firecracker Mini P.E.K.K.A Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Lumberjack Archers Bowler
Bomber Archers Firecracker Mini P.E.K.K.A Bowler Lumberjack
Lumberjack Mini P.E.K.K.A Bowler
Mini P.E.K.K.A Bowler Lumberjack
Mini P.E.K.K.A Bowler Lumberjack
Fire Spirit Firecracker Archers Princess
Mini P.E.K.K.A Archers Bowler Lumberjack
Mini P.E.K.K.A Lumberjack
Firecracker Mini P.E.K.K.A
Mini P.E.K.K.A Bowler Lumberjack
Bowler
Mini P.E.K.K.A Bowler Lumberjack
Bomber Archers Firecracker Bowler Princess
Bomber Archers Firecracker Mini P.E.K.K.A Bowler Lumberjack
Bowler Bomber Archers Firecracker Mini P.E.K.K.A Princess
Bomber

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Firecracker
Firecracker Bowler Princess
Firecracker
Bomber Fire Spirit Firecracker Bowler
Firecracker Fire Spirit Princess
Fire Spirit Bomber Archers Firecracker Bowler Princess
Fire Spirit Firecracker Bowler Princess
Firecracker
Fire Spirit Mini P.E.K.K.A Bowler Lumberjack
Firecracker Bowler Princess
Fire Spirit Archers Firecracker Princess
Fire Spirit Firecracker Bowler Princess
Firecracker Princess
Princess Firecracker
Bomber Firecracker Bowler Princess
Firecracker Bowler Princess
Bomber Mini P.E.K.K.A
Fire Spirit Bomber Archers Firecracker Mini P.E.K.K.A Bowler Princess
Fire Spirit Bomber Firecracker Bowler Princess
Bowler
Princess
Bowler
Firecracker Fire Spirit Bomber Bowler Princess
Firecracker Bowler Princess
Bowler Princess
Firecracker
Fire Spirit Archers Firecracker Princess
Firecracker
Mini P.E.K.K.A Bowler
Bomber
Firecracker Princess
Firecracker Bowler Princess
Fire Spirit Archers Princess
Fire Spirit Archers Firecracker Princess
Firecracker Mini P.E.K.K.A Bowler Princess Lumberjack
Bomber Firecracker Bowler Princess
Firecracker
Firecracker Bowler Princess
Firecracker Princess
Firecracker Bowler Princess
Firecracker Bowler

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