My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

1 problems 3 warnings Why?

Missing cards in your collection

Goblinstein

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Prince Electro Giant Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Prince Electro Giant Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Mini P.E.K.K.A Prince Electro Giant Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Prince Bandit
Giant Snowball
Dart Goblin Guards
Zap
Dart Goblin Guards Prince Bandit
Barbarian Barrel
Dart Goblin Guards Bandit
The Log
Dart Goblin Mini P.E.K.K.A Guards Prince Bandit
Earthquake
Guards
Arrows
Dart Goblin Guards
Royal Delivery
Dart Goblin Mini P.E.K.K.A Guards Prince Bandit
Fireball
Dart Goblin Bandit
Poison
Dart Goblin Guards
Lightning
Mini P.E.K.K.A Prince Bandit
Rocket
Prince

Against air swarms

Spells and units that can counter air swarms.

Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Rage Guards Prince Electro Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Rage Dart Goblin Guards Bandit Mini P.E.K.K.A Prince Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror Rage Dart Goblin Guards

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Dart Goblin
Mirror Prince Bandit
Mini P.E.K.K.A
Mirror Rage Electro Giant
Mirror
Electro Giant Dart Goblin Mini P.E.K.K.A
Rage
Mini P.E.K.K.A Prince
Guards
Bandit
Prince
Dart Goblin Rage Electro Giant
Electro Giant
Mirror Mini P.E.K.K.A Prince
Bandit
Dart Goblin Guards

Defense Synergies 0 10

Dart Goblin
Mini P.E.K.K.A Mirror Guards Prince Bandit
Mini P.E.K.K.A
Dart Goblin Mirror Guards Electro Giant
Mirror
Dart Goblin Mini P.E.K.K.A
Rage
Guards
Dart Goblin Mini P.E.K.K.A Prince
Prince
Dart Goblin Guards Electro Giant
Electro Giant
Mini P.E.K.K.A Prince
Bandit
Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin
Mini P.E.K.K.A Dart Goblin Prince Bandit
Mini P.E.K.K.A Prince Dart Goblin Bandit
Mini P.E.K.K.A Prince Dart Goblin Guards Bandit
Mini P.E.K.K.A Prince
Dart Goblin Guards Bandit
Dart Goblin
Dart Goblin Electro Giant Bandit
Mini P.E.K.K.A Prince
Guards Dart Goblin Mini P.E.K.K.A Prince Bandit
Dart Goblin Guards Electro Giant Bandit
Dart Goblin
Mini P.E.K.K.A Prince Guards Bandit
Dart Goblin Mini P.E.K.K.A Guards Prince
Mini P.E.K.K.A Prince Bandit
Mini P.E.K.K.A Prince Electro Giant Bandit
Mini P.E.K.K.A Prince
Dart Goblin Guards Prince Bandit
Dart Goblin Guards Bandit
Mini P.E.K.K.A Dart Goblin Prince
Dart Goblin Mini P.E.K.K.A Guards Prince Electro Giant Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Guards Prince Electro Giant Bandit
Bandit Mini P.E.K.K.A Prince
Guards Bandit Mini P.E.K.K.A Prince
Mini P.E.K.K.A Guards Prince Bandit
Mini P.E.K.K.A Guards Prince Bandit
Electro Giant Dart Goblin
Mini P.E.K.K.A Guards Prince Dart Goblin Bandit
Mini P.E.K.K.A Prince
Mini P.E.K.K.A Prince Bandit
Dart Goblin Guards
Dart Goblin Mini P.E.K.K.A Guards Prince
Guards Prince Electro Giant
Mini P.E.K.K.A Prince Guards Bandit
Dart Goblin Electro Giant
Guards Electro Giant Dart Goblin Mini P.E.K.K.A Prince
Dart Goblin Mini P.E.K.K.A Electro Giant

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Guards Bandit
Dart Goblin Bandit
Dart Goblin Bandit
Dart Goblin Guards Prince
Electro Giant Dart Goblin
Dart Goblin
Dart Goblin
Dart Goblin Bandit
Mini P.E.K.K.A Guards Prince
Dart Goblin Prince Bandit
Dart Goblin
Dart Goblin Bandit
Dart Goblin Bandit
Dart Goblin Prince
Dart Goblin Bandit
Dart Goblin Bandit
Mini P.E.K.K.A
Dart Goblin Mini P.E.K.K.A Prince Bandit
Dart Goblin Electro Giant
Prince
Prince
Electro Giant
Dart Goblin Bandit
Prince Bandit
Dart Goblin Bandit
Dart Goblin Electro Giant
Dart Goblin Guards Electro Giant
Mini P.E.K.K.A
Dart Goblin Bandit
Prince
Dart Goblin Guards Prince Bandit
Dart Goblin
Dart Goblin Mini P.E.K.K.A Prince
Dart Goblin
Electro Giant
Dart Goblin Prince
Electro Giant Dart Goblin Guards
Dart Goblin
Dart Goblin Prince Electro Giant Bandit
Prince
Dart Goblin

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