My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Archers Knight Royal Ghost Mega Knight Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Royal Ghost Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Knight Wall Breakers Royal Ghost Mega Knight Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Wall Breakers
Giant Snowball
Archers Wall Breakers
Zap
Archers Wall Breakers
Barbarian Barrel
Ice Spirit Archers Knight Wall Breakers Royal Ghost
The Log
Ice Spirit Archers Wall Breakers
Earthquake
Archers
Arrows
Ice Spirit Archers Wall Breakers
Royal Delivery
Ice Spirit Archers Knight Wall Breakers Royal Ghost
Fireball
Archers Wall Breakers
Poison
Archers
Lightning
Knight Archer Queen
Rocket
Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Rocket Royal Ghost Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Knight Rocket Royal Ghost Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Wall Breakers Archers Knight Royal Ghost Archer Queen Rocket Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Wall Breakers Archers Knight

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Knight Archers Wall Breakers Royal Ghost Mega Knight
Archers
Knight Ice Spirit Wall Breakers Royal Ghost Mega Knight
Knight
Ice Spirit Archers Wall Breakers Archer Queen
Rocket
Wall Breakers
Knight Ice Spirit Archers Royal Ghost Mega Knight
Royal Ghost
Ice Spirit Archers Wall Breakers Mega Knight
Mega Knight
Ice Spirit Archers Wall Breakers Royal Ghost Archer Queen
Archer Queen
Knight Mega Knight

Defense Synergies 2 9

Ice Spirit
Archers Knight Rocket Royal Ghost Mega Knight Archer Queen
Archers
Knight Ice Spirit Mega Knight Archer Queen
Knight
Archers Archer Queen Ice Spirit
Rocket
Ice Spirit
Wall Breakers
Royal Ghost
Ice Spirit Mega Knight
Mega Knight
Ice Spirit Archers Royal Ghost
Archer Queen
Knight Ice Spirit Archers

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Knight
Ice Spirit Knight Mega Knight
Rocket Mega Knight Archers Knight
Knight Mega Knight
Rocket Mega Knight
Archers Royal Ghost Mega Knight
Rocket Ice Spirit Archers
Rocket Mega Knight
Archer Queen
Knight Ice Spirit Archers Royal Ghost Mega Knight
Archers Knight Royal Ghost Mega Knight
Archers
Mega Knight Ice Spirit Knight Rocket
Rocket Mega Knight Ice Spirit Royal Ghost
Knight Mega Knight
Rocket Ice Spirit Mega Knight
Mega Knight Knight
Ice Spirit Mega Knight Archers Knight Royal Ghost
Ice Spirit Archers Knight Royal Ghost Mega Knight
Royal Ghost Mega Knight Archers Knight
Archer Queen

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Archers Royal Ghost
Archers Knight Rocket Royal Ghost Mega Knight
Mega Knight Ice Spirit Knight Rocket
Rocket Mega Knight Knight
Knight Mega Knight
Rocket Ice Spirit Archers
Rocket Archers Knight
Mega Knight Knight
Rocket Mega Knight Ice Spirit Knight
Mega Knight Knight
Rocket Mega Knight Archer Queen
Rocket Mega Knight Knight
Archers Mega Knight
Ice Spirit Archers Knight Rocket Archer Queen
Mega Knight Archers Royal Ghost Archer Queen

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Rocket Royal Ghost
Royal Ghost
Rocket
Knight Rocket
Rocket Mega Knight
Ice Spirit Rocket
Archers
Ice Spirit
Rocket
Rocket Knight
Archers Rocket Archer Queen
Rocket Knight
Rocket
Rocket
Rocket Mega Knight
Rocket
Rocket
Rocket Archers Mega Knight
Rocket Mega Knight
Rocket Mega Knight
Rocket
Rocket
Rocket
Ice Spirit Mega Knight
Royal Ghost
Mega Knight
Rocket
Archers
Rocket Ice Spirit
Rocket Mega Knight
Rocket Ice Spirit
Mega Knight
Rocket
Ice Spirit Archers Rocket
Rocket Archers Archer Queen
Knight Rocket Mega Knight
Rocket Archer Queen
Mega Knight Archer Queen
Ice Spirit Rocket Archer Queen
Rocket Archer Queen
Rocket Royal Ghost Mega Knight Archer Queen
Rocket Mega Knight

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