My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Firecracker Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Golem Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Golem Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions
Giant Snowball
Minions Barbarians
Zap
Minions Firecracker Inferno Tower
Barbarian Barrel
Firecracker Barbarians Inferno Tower
The Log
Firecracker Barbarians
Earthquake
Firecracker Barbarians Inferno Tower
Arrows
Minions Firecracker
Royal Delivery
Minions Firecracker Barbarians
Fireball
Minions Firecracker Barbarians Inferno Tower
Poison
Minions Firecracker Barbarians Inferno Tower
Lightning
Inferno Tower
Rocket
Barbarians Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Inferno Tower Golem Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Minions Firecracker Barbarians Inferno Tower Lightning Mega Knight Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Minions Firecracker Barbarians

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Golem Lightning Mega Knight
Minions
Mega Knight Firecracker Golem
Firecracker
Minions Golem Mega Knight
Barbarians
Inferno Tower
Lightning
Golem Arrows
Golem
Arrows Lightning Minions Firecracker
Mega Knight
Minions Arrows Firecracker

Defense Synergies 1 9

Arrows
Mega Knight Barbarians Inferno Tower Lightning
Minions
Firecracker Inferno Tower Mega Knight
Firecracker
Minions Inferno Tower Mega Knight
Barbarians
Arrows
Inferno Tower
Arrows Minions Firecracker Mega Knight
Lightning
Arrows
Golem
Mega Knight
Arrows Minions Firecracker Inferno Tower

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Minions Firecracker Inferno Tower
Barbarians Inferno Tower Minions Firecracker Mega Knight
Barbarians Inferno Tower Mega Knight Minions Lightning
Barbarians Inferno Tower Minions Firecracker Mega Knight
Lightning Arrows Firecracker Barbarians Mega Knight
Arrows Minions Firecracker Mega Knight
Minions Inferno Tower Lightning Arrows Firecracker
Lightning Arrows Barbarians Inferno Tower Mega Knight
Barbarians Inferno Tower Minions
Firecracker Barbarians Inferno Tower Mega Knight
Minions Barbarians Arrows Firecracker Mega Knight
Arrows Minions Inferno Tower Firecracker
Barbarians Inferno Tower Mega Knight Minions Lightning
Mega Knight Arrows Minions Firecracker Barbarians
Barbarians Inferno Tower Mega Knight
Barbarians Inferno Tower Lightning Mega Knight
Barbarians Mega Knight Arrows Minions Firecracker Inferno Tower
Arrows Mega Knight Minions Firecracker Barbarians
Arrows Minions Firecracker Barbarians Mega Knight
Barbarians Inferno Tower
Mega Knight Arrows Minions Firecracker Barbarians
Inferno Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Mega Knight Inferno Tower
Arrows Firecracker Lightning Mega Knight
Barbarians Mega Knight Minions Inferno Tower Lightning
Lightning Mega Knight Barbarians Inferno Tower
Barbarians Inferno Tower Mega Knight
Arrows Firecracker Minions
Minions Barbarians Inferno Tower Lightning
Inferno Tower Mega Knight Barbarians
Lightning Mega Knight Minions Firecracker Barbarians Inferno Tower
Inferno Tower Barbarians
Mega Knight Minions Barbarians Inferno Tower
Lightning Mega Knight Arrows Barbarians
Barbarians Lightning Mega Knight Inferno Tower
Firecracker Barbarians Mega Knight
Barbarians Inferno Tower Minions Firecracker Lightning
Arrows Minions Mega Knight Firecracker Barbarians Inferno Tower
Arrows Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Firecracker
Arrows Firecracker
Lightning Arrows
Lightning Arrows Firecracker Barbarians
Arrows Firecracker Mega Knight
Arrows Firecracker Minions
Arrows Firecracker
Arrows Firecracker Lightning
Arrows Firecracker Lightning
Lightning Minions
Firecracker Lightning Arrows
Lightning Arrows Firecracker
Lightning Firecracker
Lightning Arrows Minions Firecracker
Lightning Arrows Firecracker
Lightning Arrows Firecracker
Lightning Arrows Firecracker Mega Knight
Lightning Arrows
Minions Lightning
Lightning Arrows Firecracker Mega Knight
Lightning Arrows Firecracker Mega Knight
Lightning Minions Mega Knight
Lightning Arrows
Lightning
Lightning Arrows Barbarians
Arrows Firecracker Mega Knight
Arrows Firecracker Lightning
Lightning Arrows Mega Knight
Lightning Arrows Firecracker
Lightning Arrows Firecracker
Lightning Minions Firecracker
Lightning
Lightning Arrows Mega Knight
Lightning Arrows Firecracker
Mega Knight
Arrows Firecracker Lightning
Lightning Minions Barbarians
Lightning Arrows Firecracker
Arrows
Lightning Firecracker Mega Knight
Arrows Firecracker Lightning
Lightning Arrows
Firecracker Mega Knight
Minions Firecracker Lightning
Firecracker Lightning
Lightning Firecracker Mega Knight
Lightning Firecracker Mega Knight

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