My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

3 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Goblin Cage Phoenix Mega Knight Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Phoenix Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Phoenix
Giant Snowball
Skeletons Dart Goblin
Zap
Skeletons Dart Goblin
Barbarian Barrel
Skeletons Dart Goblin Goblin Cage
The Log
Skeletons Dart Goblin Goblin Cage
Earthquake
Skeletons Goblin Cage
Arrows
Skeletons Dart Goblin
Royal Delivery
Skeletons Dart Goblin Goblin Cage
Fireball
Dart Goblin Goblin Cage
Poison
Dart Goblin Goblin Cage Phoenix
Lightning
Goblin Cage Phoenix Goblinstein
Rocket
Phoenix

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons The Log Dart Goblin Goblin Cage Phoenix Goblinstein Lightning Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons The Log Dart Goblin Goblin Cage

Attack Synergies 0 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Dart Goblin
Goblin Cage The Log Mega Knight
Goblin Cage
Dart Goblin The Log
Lightning
The Log
Dart Goblin Goblin Cage Mega Knight
Phoenix
Mega Knight
Dart Goblin The Log
Goblinstein

Defense Synergies 2 9

Skeletons
Dart Goblin Goblin Cage The Log Phoenix
Dart Goblin
Skeletons Goblin Cage The Log Mega Knight
Goblin Cage
Skeletons Dart Goblin The Log Phoenix
Lightning
The Log
The Log
Skeletons Dart Goblin Goblin Cage Lightning Mega Knight
Phoenix
Skeletons Goblin Cage
Mega Knight
Dart Goblin The Log
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Dart Goblin Goblin Cage The Log
Skeletons Dart Goblin Goblin Cage The Log Phoenix Mega Knight
Goblin Cage Mega Knight Skeletons Dart Goblin Lightning
Goblin Cage Skeletons Dart Goblin Phoenix Mega Knight
Lightning Goblin Cage The Log Mega Knight
The Log Skeletons Dart Goblin Mega Knight
Dart Goblin Lightning Goblin Cage Phoenix
Lightning Dart Goblin Goblin Cage The Log Phoenix Mega Knight
Skeletons Goblin Cage Phoenix
Skeletons Dart Goblin Phoenix Mega Knight
Dart Goblin Skeletons The Log Mega Knight
Dart Goblin Phoenix
Goblin Cage Mega Knight Skeletons Lightning The Log
Mega Knight Dart Goblin Goblin Cage The Log
Goblin Cage Phoenix Mega Knight
Goblin Cage Lightning The Log Mega Knight
Mega Knight Skeletons Goblin Cage
Goblin Cage Mega Knight Dart Goblin The Log
Goblin Cage The Log Dart Goblin Mega Knight
Dart Goblin Goblin Cage Phoenix
Mega Knight Dart Goblin The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Skeletons Goblin Cage
Lightning The Log Phoenix Mega Knight
Mega Knight Skeletons Goblin Cage Lightning The Log
Lightning Mega Knight Goblin Cage The Log Phoenix
Skeletons Goblin Cage Phoenix Mega Knight
Skeletons Dart Goblin
Skeletons Dart Goblin Goblin Cage Lightning Phoenix
Mega Knight Goblin Cage Phoenix
Goblin Cage Lightning Mega Knight Skeletons The Log Phoenix
Skeletons Dart Goblin Goblin Cage Phoenix
Mega Knight Dart Goblin Goblin Cage Phoenix
Lightning Mega Knight Goblin Cage The Log Phoenix
Lightning Mega Knight Skeletons Goblin Cage
Dart Goblin Goblin Cage Mega Knight
Phoenix Skeletons Dart Goblin Goblin Cage Lightning The Log
Mega Knight Dart Goblin Goblin Cage The Log Phoenix
Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Dart Goblin The Log
Dart Goblin The Log
Lightning Dart Goblin The Log
Lightning Dart Goblin The Log
The Log Mega Knight
Dart Goblin
Dart Goblin The Log
The Log Dart Goblin Lightning
The Log Dart Goblin Lightning
Lightning
Lightning Dart Goblin The Log
Lightning Dart Goblin
Lightning Dart Goblin The Log
Lightning Dart Goblin
Lightning Dart Goblin The Log
Lightning Dart Goblin The Log
Lightning Dart Goblin The Log Mega Knight
Lightning
Lightning
Lightning Dart Goblin The Log Mega Knight
Lightning Dart Goblin The Log Mega Knight
Lightning The Log Mega Knight
Lightning
Lightning The Log
Lightning The Log
The Log Mega Knight
The Log Dart Goblin Lightning
Lightning The Log Mega Knight
Lightning Dart Goblin The Log
Lightning Dart Goblin
Lightning Dart Goblin
Lightning
Lightning Dart Goblin The Log Mega Knight
Lightning
Mega Knight
Lightning The Log
Lightning Dart Goblin
Lightning Dart Goblin
The Log
Lightning Dart Goblin Mega Knight
The Log Dart Goblin Lightning
Lightning
Dart Goblin Mega Knight
Dart Goblin Lightning The Log
Dart Goblin Lightning
Lightning Dart Goblin The Log Mega Knight
Lightning Dart Goblin Mega Knight

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