My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Balloon Ice Wizard Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Balloon Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Firecracker Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Balloon
Giant Snowball
Guards Balloon Lumberjack
Zap
Firecracker Guards Balloon
Barbarian Barrel
Electro Spirit Firecracker Guards Ice Wizard Lumberjack
The Log
Electro Spirit Firecracker Guards Lumberjack
Earthquake
Firecracker Guards
Arrows
Electro Spirit Firecracker Guards
Royal Delivery
Electro Spirit Firecracker Guards Balloon Ice Wizard Lumberjack
Fireball
Firecracker Balloon Ice Wizard Lumberjack
Poison
Firecracker Guards Balloon Ice Wizard
Lightning
Balloon Ice Wizard Lumberjack
Rocket
Balloon

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Firecracker Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Firecracker The Log Ice Wizard Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Guards Ice Wizard Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit The Log Firecracker Guards Ice Wizard Lumberjack Balloon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Electro Spirit The Log Firecracker Guards

Attack Synergies 1 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Balloon Lumberjack
Firecracker
Balloon Lumberjack Mega Knight
Guards
The Log Lumberjack
Balloon
Lumberjack Electro Spirit Firecracker The Log Ice Wizard Mega Knight
The Log
Guards Balloon Lumberjack Mega Knight
Ice Wizard
Balloon Lumberjack
Lumberjack
Balloon Electro Spirit Firecracker Guards The Log Ice Wizard Mega Knight
Mega Knight
Firecracker Balloon The Log Lumberjack

Defense Synergies 1 14

Electro Spirit
The Log Lumberjack
Firecracker
The Log Guards Ice Wizard Lumberjack Mega Knight
Guards
Firecracker The Log Ice Wizard Lumberjack
Balloon
The Log
Firecracker Electro Spirit Guards Ice Wizard Lumberjack Mega Knight
Ice Wizard
Firecracker Guards The Log Lumberjack Mega Knight
Lumberjack
Electro Spirit Firecracker Guards The Log Ice Wizard
Mega Knight
Firecracker The Log Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker The Log
Lumberjack Firecracker The Log Ice Wizard Mega Knight
Lumberjack Mega Knight Ice Wizard
Lumberjack Firecracker Guards Ice Wizard Mega Knight
Firecracker The Log Lumberjack Mega Knight
The Log Electro Spirit Firecracker Guards Ice Wizard Lumberjack Mega Knight
Electro Spirit Firecracker Ice Wizard
Electro Spirit The Log Mega Knight
Ice Wizard Lumberjack
Guards Firecracker Ice Wizard Lumberjack Mega Knight
Guards Ice Wizard Electro Spirit Firecracker The Log Lumberjack Mega Knight
Firecracker Ice Wizard
Lumberjack Mega Knight Guards The Log Ice Wizard
Mega Knight Electro Spirit Firecracker Guards The Log Lumberjack
Lumberjack Mega Knight
The Log Lumberjack Mega Knight
Mega Knight Firecracker Lumberjack
Mega Knight Electro Spirit Firecracker Guards The Log Ice Wizard Lumberjack
The Log Electro Spirit Firecracker Guards Ice Wizard Lumberjack Mega Knight
Lumberjack
Mega Knight Electro Spirit Firecracker Guards The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Lumberjack Mega Knight
Firecracker The Log Lumberjack Mega Knight
Guards Lumberjack Mega Knight The Log
Guards Lumberjack Mega Knight The Log
Guards Lumberjack Mega Knight
Firecracker Electro Spirit Ice Wizard
Guards Ice Wizard Lumberjack
Mega Knight Lumberjack
Mega Knight Electro Spirit Firecracker The Log
Guards
Mega Knight Guards Lumberjack
Mega Knight Guards The Log
Mega Knight Guards Lumberjack
Firecracker Mega Knight
Guards Electro Spirit Firecracker The Log Lumberjack
Mega Knight Electro Spirit Firecracker The Log Ice Wizard
Electro Spirit Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Guards The Log
Firecracker The Log Ice Wizard
The Log
Firecracker Guards The Log
Firecracker The Log Mega Knight
Firecracker Electro Spirit Ice Wizard
Firecracker The Log
The Log Firecracker Ice Wizard
The Log Firecracker
Guards Lumberjack
Firecracker The Log
Firecracker
Firecracker The Log
Firecracker
Firecracker The Log
Firecracker The Log
Firecracker The Log Mega Knight
Firecracker The Log Mega Knight
Firecracker The Log Mega Knight
The Log Mega Knight
The Log
The Log
Firecracker The Log Electro Spirit Ice Wizard Mega Knight
Firecracker The Log Ice Wizard
The Log Mega Knight
Firecracker The Log
Firecracker Ice Wizard
Electro Spirit Firecracker Guards
The Log Mega Knight
Electro Spirit Firecracker
Mega Knight
Firecracker The Log
Electro Spirit Guards
Firecracker Ice Wizard
The Log
Firecracker Lumberjack Mega Knight
The Log Firecracker
Firecracker Mega Knight
Electro Spirit Firecracker Guards The Log
Firecracker
Firecracker The Log Mega Knight
Firecracker Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: